Player Matchup

Ra
Ra
Dino1k7986
Ra
Level 25
God Stats
0W - 3L
1,254 SR
Queue Stats
75W - 109L
1,334 Elo+
Party 1
Persephone
Persephone
Greenboul420
Persephone
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 96L
1,277 Elo+
Solo
Fafnir
Fafnir
YoungDayParty
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 179L
1,387 Elo+
Party 1
Chiron
Chiron
bigbadbillygun
Chiron
Level 143
God Stats
1W - 2L
1,448 SR
Queue Stats
199W - 197L
1,332 Elo+
Solo
Merlin
Merlin
tyrant30001
Merlin
Level 82
God Stats
14W - 5L
1,829 SR
Queue Stats
495W - 521L
1,468 Elo+
Party 1
Team Averages
Level 73
1,506 SR
1,359 Elo+

VS

Team Averages
Level 81
1,539 SR
1,291 Elo+
Baron Samedi
Baron Samedi
Kenomahn
Baron Samedi
Level 28
God Stats
2W - 5L
1,535 SR
Queue Stats
431W - 437L
1,363 Elo+
Solo
Cupid
Cupid
LiningPencil496
Cupid
Level 87
God Stats
3W - 0L
1,847 SR
Queue Stats
269W - 252L
1,421 Elo+
Solo
Sobek
Sobek
M0GU3L18
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,001 Elo+
Solo
Discordia
Discordia
NINTooLMJK
Discordia
Level 102
God Stats
1W - 2L
1,159 SR
Queue Stats
96W - 104L
1,341 Elo+
Solo
Bellona
Bellona
oldguiser
Bellona
Level 160
God Stats
6W - 6L
1,654 SR
Queue Stats
467W - 519L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
9,171
483
6,292
12,121
5,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Greenboul420
Persephone
19
3 / 5 / 5
12,635
665
16,765
15,369
6,912
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 4 / 13
12,359
650
7,634
22,632
33,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 4 / 9
12,019
633
16,619
17,200
21,072
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
20
12 / 7 / 4
14,875
783
31,433
21,529
10,852
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kenomahn
Baron Samedi
20
4 / 3 / 17
12,462
656
16,112
16,146
19,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 3 / 10
16,032
844
30,455
22,176
10,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
M0GU3L18
Sobek
19
1 / 6 / 15
11,411
601
4,067
22,312
29,319
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
NINTooLMJK
Discordia
20
5 / 3 / 11
13,061
687
15,484
11,382
5,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
oldguiser
Bellona
18
6 / 5 / 14
12,610
664
15,518
19,704
11,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
96
20
Kills
29
28
Deaths
20
33
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Persephone
Greenboul420
Persephone
3
5
5
1.1
W
Baron Samedi
Kenomahn
Baron Samedi
4
3
17
4.17
W
13
3
10
6
W
Sobek
M0GU3L18
Sobek
1
6
15
1.42
W
Discordia
NINTooLMJK
Discordia
5
3
11
3.5
L
2
4
13
2.13
L
3
4
9
1.88
W
Bellona
oldguiser
Bellona
6
5
14
2.6
L
Merlin
12
7
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,743
Damage
81,636
88,851
Taken
91,720
77,782
Mitigated
76,229
34,982
Healing
45,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,292
1,340
1,987
2,585
12,121
5,108
270
4,872
7,249
11,068
0
L
Persephone
Greenboul420
Persephone
16,765
1,268
1,861
3,977
15,369
6,912
0
6,568
8,796
46,874
0
W
Baron Samedi
Kenomahn
Baron Samedi
16,112
192
5,819
6,813
16,146
19,572
116
10,557
5,112
38,184
0
W
30,455
15,704
3,474
13,363
22,176
10,607
848
13,951
7,901
0
70,744
W
Sobek
M0GU3L18
Sobek
4,067
219
260
2,171
22,312
29,319
160
14,525
7,298
10,657
0
W
Discordia
NINTooLMJK
Discordia
15,484
1,088
2,765
2,829
11,382
5,099
450
9,143
1,931
32,390
0
L
7,634
1,819
635
5,719
22,632
33,838
112
7,703
14,929
20,063
0
L
16,619
4,288
2,778
5,766
17,200
21,072
427
6,819
10,381
0
31,008
W
Bellona
oldguiser
Bellona
15,518
1,278
2,580
5,654
19,704
11,632
1,322
12,132
7,354
0
22,979
L
Merlin
31,433
554
1,746
7,928
21,529
10,852
474
9,701
11,828
58,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,059
Gold Earned
65,576
198
Minions Killed
201
0
Camps Cleared
0
1,478,425
Distance Traveled
1,725,030
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,171
483
9
0
0
188,757
0
L
Persephone
12,635
665
70
4
0
341,517
1
W
Baron Samedi
12,462
656
26
1
0
368,425
1
W
Cupid
16,032
844
123
6
0
306,352
1
W
Sobek
11,411
601
12
1
0
338,317
0
W
Discordia
13,061
687
28
1
0
342,898
0
L
Fafnir
12,359
650
19
1
0
326,211
0
L
Chiron
12,019
633
32
2
0
331,708
0
W
Bellona
12,610
664
12
1
0
369,038
0
L
Merlin
14,875
783
68
4
0
290,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role