Player Matchup

Chaac
Chaac
Cactus CuH
Chaac
Level 26
God Stats
22W - 33L
1,353 SR
Queue Stats
63W - 125L
1,188 Elo+
Solo
Scylla
Scylla
Dragon112slayer
Scylla
Level 17
God Stats
1W - 1L
1,700 SR
Queue Stats
10W - 12L
1,397 Elo+
Party 2
Fenrir
Fenrir
JAKGAMING1874
Fenrir
Level 24
God Stats
30W - 34L
1,405 SR
Queue Stats
201W - 246L
1,382 Elo+
Solo
Horus
Horus
TheShiNoAkuma
Horus
Level 15
God Stats
0W - 1L
1,321 SR
Queue Stats
3W - 5L
1,263 Elo+
Solo
Sun Wukong
Sun Wukong
marcoleet11
Sun Wukong
Level 12
God Stats
11W - 10L
1,554 SR
Queue Stats
27W - 28L
1,376 Elo+
Party 2
Team Averages
Level 19
1,467 SR
1,321 Elo+

VS

Team Averages
Level 13
1,444 SR
1,273 Elo+
Nemesis
Nemesis
DarkBoi109
Nemesis
Level 4
God Stats
1W - 0L
1,123 SR
Queue Stats
5W - 6L
1,321 Elo+
Party 1
Yemoja
Yemoja
Tyrone3524
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,321 Elo+
Party 1
Danzaburou
Danzaburou
iLilBoyBlue
Danzaburou
Level 17
God Stats
15W - 12L
1,715 SR
Queue Stats
163W - 203L
1,268 Elo+
Solo
Freya
Freya
kingofgames1415
Freya
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,233 Elo+
Party 1
Sun Wukong
Sun Wukong
wedheking
Sun Wukong
Level 28
God Stats
34W - 42L
1,379 SR
Queue Stats
47W - 78L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
11 / 2 / 17
10,872
418
10,277
13,367
9,929
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
11 / 8 / 20
11,801
454
24,720
18,220
7,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
14 / 4 / 8
11,802
454
21,748
27,445
12,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 7 / 14
12,163
468
13,293
22,631
19,557
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
marcoleet11
Sun Wukong
8
0 / 3 / 0
7,602
292
1,996
6,673
4,197
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkBoi109
Nemesis
14
1 / 14 / 13
10,465
403
10,228
21,592
9,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Tyrone3524
Yemoja
13
5 / 5 / 8
10,299
396
9,110
18,803
10,992
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
iLilBoyBlue
Danzaburou
20
14 / 4 / 0
15,565
599
27,016
21,483
8,851
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 13 / 9
10,871
418
12,211
21,816
10,345
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
wedheking
Sun Wukong
13
1 / 15 / 4
9,733
374
9,403
23,032
9,500
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
58
47
Kills
24
24
Deaths
51
59
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
11
2
17
9.75
W
Nemesis
DarkBoi109
Nemesis
1
14
13
0.54
L
11
8
20
2.63
L
14
4
8
4.5
L
11
7
14
2.57
W
Yemoja
Tyrone3524
Yemoja
5
5
8
1.8
W
Danzaburou
iLilBoyBlue
Danzaburou
14
4
0
3.5
W
3
13
9
0.58
L
Sun Wukong
marcoleet11
Sun Wukong
0
3
0
0
W
Sun Wukong
wedheking
Sun Wukong
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,034
Damage
67,968
88,336
Taken
106,726
53,613
Mitigated
48,891
18,026
Healing
24,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
10,277
2,379
0
4,949
13,367
9,929
708
3,072
10,295
0
31,211
W
Nemesis
DarkBoi109
Nemesis
10,228
6,049
0
2,321
21,592
9,203
110
3,913
17,679
0
31,690
L
24,720
5,312
0
2,165
18,220
7,042
494
3,159
15,061
58,184
0
L
21,748
3,073
0
7,992
27,445
12,888
0
6,043
21,402
0
65,305
L
13,293
5,005
594
2,106
22,631
19,557
789
7,309
15,322
303
39,276
W
Yemoja
Tyrone3524
Yemoja
9,110
3,014
3,839
4,479
18,803
10,992
1,178
5,883
12,920
31,572
0
W
Danzaburou
iLilBoyBlue
Danzaburou
27,016
20,038
0
6,803
21,483
8,851
3,433
4,473
17,010
0
133,906
W
12,211
4,695
382
3,257
21,816
10,345
552
4,344
17,472
35,914
0
L
Sun Wukong
marcoleet11
Sun Wukong
1,996
629
0
220
6,673
4,197
0
1,738
4,935
0
19,854
W
Sun Wukong
wedheking
Sun Wukong
9,403
1,787
0
2,922
23,032
9,500
1,061
6,255
16,777
0
45,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,240
Gold Earned
56,933
288
Minions Killed
381
0
Camps Cleared
0
1,748,027
Distance Traveled
2,114,083
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,872
418
39
2
0
310,966
0
W
Nemesis
10,465
403
55
2
0
453,809
0
L
Scylla
11,801
454
82
3
0
367,965
0
L
Fenrir
11,802
454
81
3
0
481,866
7
L
Horus
12,163
468
55
2
0
409,377
0
W
Yemoja
10,299
396
38
1
0
376,535
2
W
Danzaburou
15,565
599
162
6
0
438,778
0
W
Freya
10,871
418
40
2
0
398,852
0
L
Sun Wukong
7,602
292
31
1
0
177,853
1
W
Sun Wukong
9,733
374
86
3
0
446,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role