Player Matchup

Izanami
Izanami
Faffsie
Izanami
Level 128
God Stats
31W - 26L
1,688 SR
Queue Stats
406W - 408L
1,637 Elo+
Solo
Erlang Shen
Erlang Shen
GolDFlamur
Erlang Shen
Level 144
God Stats
9W - 6L
1,583 SR
Queue Stats
109W - 129L
1,593 Elo+
Solo
Chronos
Chronos
Mikou8585
Chronos
Level 132
God Stats
31W - 23L
1,593 SR
Queue Stats
848W - 775L
1,555 Elo+
Solo
Bacchus
Bacchus
TheKrustyCrab
Bacchus
Level 91
God Stats
26W - 18L
1,601 SR
Queue Stats
321W - 291L
1,521 Elo+
Party 1
Pele
Pele
twembledore
Pele
Level 123
God Stats
10W - 8L
1,620 SR
Queue Stats
588W - 555L
1,572 Elo+
Party 1
Team Averages
Level 124
1,617 SR
1,576 Elo+

VS

Team Averages
Level 118
1,437 SR
1,589 Elo+
Ullr
Ullr
BeatMeater01
Ullr
Level 139
God Stats
22W - 23L
1,565 SR
Queue Stats
334W - 335L
1,597 Elo+
Solo
Danzaburou
Danzaburou
HX_3U
Danzaburou
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 136L
1,579 Elo+
Solo
Da Ji
Da Ji
Orb1ttz
Da Ji
Level 138
God Stats
1W - 5L
1,388 SR
Queue Stats
636W - 608L
1,545 Elo+
Solo
Yemoja
Yemoja
PotatoPete15
Yemoja
Level 108
God Stats
0W - 6L
1,130 SR
Queue Stats
202W - 214L
1,597 Elo+
Party 2
Tiamat
Tiamat
Proudy123321
Tiamat
Level 146
God Stats
3W - 3L
1,600 SR
Queue Stats
611W - 633L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Faffsie
Izanami
20
12 / 3 / 4
14,897
709
19,849
14,117
5,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
GolDFlamur
Erlang Shen
20
1 / 1 / 5
12,783
609
15,874
19,166
15,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Mikou8585
Chronos
20
2 / 0 / 6
12,503
595
7,373
16,958
8,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
16
4 / 2 / 12
12,104
576
9,041
13,313
17,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 3 / 5
13,659
650
15,709
19,584
7,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
10,038
478
13,117
14,309
5,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
HX_3U
Danzaburou
16
1 / 8 / 2
10,405
495
6,863
19,165
7,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Orb1ttz
Da Ji
18
5 / 5 / 3
11,144
531
10,861
16,227
7,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
13
0 / 5 / 5
8,463
403
7,660
15,108
8,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
18
1 / 3 / 3
11,209
534
15,302
20,702
16,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
27
Kills
9
9
Deaths
27
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Izanami
Faffsie
Izanami
12
3
4
4.67
W
Erlang Shen
GolDFlamur
Erlang Shen
1
1
5
3.5
L
Danzaburou
HX_3U
Danzaburou
1
8
2
0.25
W
Chronos
Mikou8585
Chronos
2
0
6
5
L
Da Ji
Orb1ttz
Da Ji
5
5
3
1.3
L
Yemoja
0
5
5
0.5
L
Tiamat
1
3
3
0.83
W
Bacchus
4
2
12
5
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,846
Damage
53,803
83,138
Taken
85,511
55,395
Mitigated
45,773
36,475
Healing
23,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,117
5,054
0
817
14,309
5,410
216
4,728
9,581
0
75,328
W
Izanami
Faffsie
Izanami
19,849
12,296
0
4,807
14,117
5,970
828
2,553
11,564
0
136,951
W
Erlang Shen
GolDFlamur
Erlang Shen
15,874
8,512
0
9,855
19,166
15,406
2,430
11,594
7,572
0
86,496
L
Danzaburou
HX_3U
Danzaburou
6,863
2,883
0
5,802
19,165
7,142
280
4,010
15,155
0
66,067
W
Chronos
Mikou8585
Chronos
7,373
3,062
0
9,535
16,958
8,746
5,928
2,896
14,062
93,669
0
L
Da Ji
Orb1ttz
Da Ji
10,861
3,117
0
2,382
16,227
7,788
0
3,091
13,136
0
76,723
L
Yemoja
7,660
296
443
2,338
15,108
8,943
0
3,957
11,151
23,326
0
L
Tiamat
15,302
1,995
53
11,224
20,702
16,490
0
1,026
19,676
75,374
0
W
Bacchus
9,041
1,248
0
2,659
13,313
17,886
369
3,710
9,603
22,283
0
W
15,709
4,491
0
9,619
19,584
7,387
0
4,396
15,188
0
115,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,946
Gold Earned
51,259
725
Minions Killed
580
0
Camps Cleared
0
2,065,913
Distance Traveled
1,809,010
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,038
478
146
7
0
355,176
6
W
Izanami
14,897
709
213
10
0
381,015
4
W
Erlang Shen
12,783
609
162
8
0
425,256
1
L
Danzaburou
10,405
495
134
6
0
328,033
2
W
Chronos
12,503
595
160
8
0
425,580
4
L
Da Ji
11,144
531
121
6
0
404,681
0
L
Yemoja
8,463
403
25
1
0
384,166
8
L
Tiamat
11,209
534
154
7
0
336,954
2
W
Bacchus
12,104
576
17
1
0
391,848
4
W
Pele
13,659
650
173
8
0
442,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role