Player Matchup

Cerberus
Cerberus
Bronze III
Cole9583
Cerberus
Bronze III
Level 89
God Stats
1W - 2L
1,154 SR
Queue Stats
3W - 5L
1,393 MMR
Party 1
Scylla
Scylla
Silver II
DSyR Cwdrace
Scylla
Silver II
Level 109
God Stats
2W - 1L
1,681 SR
Queue Stats
10W - 9L
1,411 MMR
Party 1
Achilles
Achilles
Bronze III
DSyR Lynxx
Achilles
Bronze III
Level 81
God Stats
1W - 1L
1,553 SR
Queue Stats
7W - 5L
1,497 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,463 SR
1,434 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,453 SR
1,351 MMR
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Silver II
PapiDaSlayer
Artemis
Silver II
Level 103
God Stats
1W - 0L
1,359 SR
Queue Stats
143W - 155L
1,053 MMR
Solo
Chaac
Chaac
Bronze III
alc_wallace
Chaac
Bronze III
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cole9583
Cerberus
15
7 / 2 / 3
11,722
781
9,255
26,977
28,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
15
2 / 7 / 8
10,468
698
13,804
15,761
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
DSyR Lynxx
Achilles
14
3 / 7 / 6
10,634
709
11,019
18,040
13,831
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
SobekTiamatMorgan Le FayDanzaburouGilgamesh

VS

Bans
AthenaCabrakanSkadiHerculesIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 5 / 8
11,214
748
17,266
14,907
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
PapiDaSlayer
Artemis
15
8 / 5 / 6
11,943
796
16,817
12,720
4,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 2 / 11
10,682
712
14,333
18,649
17,295
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
12
Kills
16
16
Deaths
12
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
5
8
1.8
L
Cerberus
Cole9583
Cerberus
7
2
3
4.25
L
Scylla
2
7
8
0.86
L
Achilles
DSyR Lynxx
Achilles
3
7
6
0.86
W
Artemis
PapiDaSlayer
Artemis
8
5
6
2.2
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,078
Damage
48,416
60,778
Taken
46,276
48,365
Mitigated
26,538
10,917
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,266
5,373
0
5,677
14,907
4,536
2,070
7,138
7,661
47,448
0
L
Cerberus
Cole9583
Cerberus
9,255
1,281
0
8,376
26,977
28,631
100
8,247
18,430
37,634
0
L
Scylla
13,804
1,008
94
2,056
15,761
5,903
604
2,854
12,727
52,392
0
L
Achilles
DSyR Lynxx
Achilles
11,019
3,800
0
391
18,040
13,831
222
5,369
12,355
0
30,856
W
Artemis
PapiDaSlayer
Artemis
16,817
7,856
75
3,014
12,720
4,707
1,332
7,481
5,239
0
46,529
W
14,333
1,358
0
7,254
18,649
17,295
329
8,440
10,209
0
49,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
33,839
157
Minions Killed
160
0
Camps Cleared
0
797,077
Distance Traveled
792,945
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,214
748
57
4
0
241,180
1
L
Cerberus
11,722
781
46
3
0
271,962
0
L
Scylla
10,468
698
66
4
0
250,737
0
L
Achilles
10,634
709
45
3
0
274,378
1
W
Artemis
11,943
796
53
4
0
247,041
0
W
Chaac
10,682
712
50
3
0
304,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role