Player Matchup

Vamana
Vamana
LookitsPierre
Vamana
Level 29
God Stats
6W - 5L
1,491 SR
Queue Stats
57W - 64L
1,462 Elo+
Solo
Sol
Sol
MoneyMitch_2424
Sol
Level 28
God Stats
9W - 6L
1,611 SR
Queue Stats
55W - 66L
1,489 Elo+
Solo
Skadi
Skadi
SmykeLUL
Skadi
Level 16
God Stats
2W - 6L
1,253 SR
Queue Stats
16W - 34L
1,273 Elo+
Party 1
Ymir
Ymir
Trichome2661
Ymir
Level 8
God Stats
6W - 15L
1,416 SR
Queue Stats
9W - 32L
1,175 Elo+
Party 1
Pele
Pele
Your Boy Kester
Pele
Level 21
God Stats
55W - 76L
1,569 SR
Queue Stats
460W - 409L
1,571 Elo+
Solo
Team Averages
Level 20
1,468 SR
1,394 Elo+

VS

Team Averages
Level 37
1,541 SR
1,419 Elo+
Olorun
Olorun
DaddyDanky
Olorun
Level 4
God Stats
16W - 23L
1,595 SR
Queue Stats
54W - 87L
1,512 Elo+
Party 2
Achilles
Achilles
LexThePrimordial
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,263 Elo+
Solo
Bacchus
Bacchus
PapiAlmondus
Bacchus
Level 101
God Stats
81W - 72L
1,573 SR
Queue Stats
290W - 310L
1,480 Elo+
Party 2
Terra
Terra
SipLipNhoneyDip
Terra
Level 29
God Stats
18W - 12L
1,535 SR
Queue Stats
208W - 250L
1,365 Elo+
Solo
Neith
Neith
Xcdxcdx
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,250
1,208
5,334
5,408
2,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 4
7,374
1,229
8,943
3,685
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
SmykeLUL
Skadi
12
2 / 0 / 5
6,719
1,120
4,082
2,062
700
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 5
6,243
1,041
590
1,405
1,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 2 / 3
6,636
1,106
4,359
3,750
1,264
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

399

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaddyDanky
Olorun
11
2 / 3 / 2
6,733
1,122
3,935
6,951
2,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 0 / 0
5,484
914
0
0
0
Bacchus
PapiAlmondus
Bacchus
11
1 / 2 / 2
6,408
1,068
3,394
8,027
4,951
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 5 / 4
6,757
1,126
2,169
9,902
8,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Xcdxcdx
Neith
11
1 / 0 / 1
6,479
1,080
3,151
3,302
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
10
Kills
5
5
Deaths
10
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
DaddyDanky
Olorun
2
3
2
1
L
0
0
0
0
W
3
1
4
5
W
4
2
4
3
L
Bacchus
PapiAlmondus
Bacchus
1
2
2
1
L
1
5
4
0.6
W
Skadi
SmykeLUL
Skadi
2
0
5
4.5
W
0
0
5
2.5
L
Neith
Xcdxcdx
Neith
1
0
1
1.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,308
Damage
12,649
16,310
Taken
28,182
6,508
Mitigated
17,137
2,131
Healing
2,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DaddyDanky
Olorun
3,935
2,055
0
725
6,951
2,414
0
2,298
4,653
12,214
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,334
3,565
0
1,478
5,408
2,058
0
3,688
1,720
0
12,411
W
8,943
4,003
0
271
3,685
1,236
0
1,495
2,190
17,302
0
L
Bacchus
PapiAlmondus
Bacchus
3,394
162
0
0
8,027
4,951
0
1,697
6,330
7,579
0
L
2,169
843
675
862
9,902
8,466
0
3,830
6,072
5,137
0
W
Skadi
SmykeLUL
Skadi
4,082
2,378
0
295
2,062
700
0
1,332
730
0
17,921
W
590
0
0
0
1,405
1,250
0
477
928
9,575
0
L
Neith
Xcdxcdx
Neith
3,151
1,176
0
449
3,302
1,306
0
1,708
1,594
0
16,613
W
4,359
1,016
0
87
3,750
1,264
0
2,506
1,244
0
13,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,222
Gold Earned
31,861
111
Minions Killed
66
6
Camps Cleared
2
573,672
Distance Traveled
373,918
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,733
1,122
16
3
2
90,371
0
L
Achilles
5,484
914
0
0
0
0
0
W
Vamana
7,250
1,208
14
2
1
124,260
0
W
Sol
7,374
1,229
27
5
1
110,727
0
L
Bacchus
6,408
1,068
13
2
0
94,677
0
L
Terra
6,757
1,126
4
1
0
102,171
1
W
Skadi
6,719
1,120
25
4
1
102,431
0
W
Ymir
6,243
1,041
23
4
0
109,440
0
L
Neith
6,479
1,080
33
6
0
86,699
0
W
Pele
6,636
1,106
22
4
3
126,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role