Player Matchup

Bellona
Bellona
ART3MISE
Bellona
Level 25
God Stats
2W - 2L
1,597 SR
Queue Stats
6W - 9L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
Cungus
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,264 Elo+
Solo
Nu Wa
Nu Wa
EthanHmm
Nu Wa
Level 16
God Stats
73W - 55L
1,597 SR
Queue Stats
175W - 181L
1,393 Elo+
Solo
Merlin
Merlin
Zn2391
Merlin
Level 11
God Stats
2W - 0L
1,719 SR
Queue Stats
11W - 13L
1,398 Elo+
Solo
Cthulhu
Cthulhu
nolloreputo
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 71L
1,506 Elo+
Party 1
Team Averages
Level 17
1,583 SR
1,406 Elo+

VS

Team Averages
Level 34
1,604 SR
1,466 Elo+
Hades
Hades
Kslizzle
Hades
Level 8
God Stats
16W - 10L
1,492 SR
Queue Stats
21W - 16L
1,373 Elo+
Solo
King Arthur
King Arthur
Rohandude
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,682 Elo+
Party 2
Neith
Neith
SheriffCait
Neith
Level 5
God Stats
16W - 20L
1,746 SR
Queue Stats
16W - 20L
1,687 Elo+
Party 2
Chang'e
Chang'e
Starblush
Chang'e
Level 16
God Stats
4W - 2L
1,781 SR
Queue Stats
6W - 4L
1,506 Elo+
Solo
Jormungandr
Jormungandr
deaths666
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ART3MISE
Bellona
20
10 / 6 / 18
14,274
1,098
23,597
25,094
17,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Cungus
Sun Wukong
20
13 / 6 / 22
15,630
1,202
31,519
19,681
11,576
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
EthanHmm
Nu Wa
20
2 / 3 / 24
13,083
1,006
27,525
16,203
6,909
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Zn2391
Merlin
20
3 / 7 / 20
12,725
979
13,288
12,965
5,237
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
nolloreputo
Cthulhu
20
14 / 3 / 24
16,848
1,296
31,572
27,707
16,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kslizzle
Hades
20
6 / 15 / 16
14,468
1,113
25,192
37,590
18,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Rohandude
King Arthur
20
10 / 5 / 10
14,684
1,130
24,323
31,500
33,028
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
4 / 8 / 10
12,830
987
16,747
20,191
7,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Starblush
Chang'e
19
1 / 8 / 10
11,900
915
11,195
20,522
6,927
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
deaths666
Jormungandr
20
4 / 6 / 16
13,353
1,027
18,593
25,607
28,953
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
87
42
Kills
25
25
Deaths
42
108
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bellona
ART3MISE
Bellona
10
6
18
3.17
W
Sun Wukong
Cungus
Sun Wukong
13
6
22
4
W
Nu Wa
EthanHmm
Nu Wa
2
3
24
4.67
L
Hades
Kslizzle
Hades
6
15
16
0.93
L
King Arthur
Rohandude
King Arthur
10
5
10
3
L
4
8
10
1.13
L
Chang'e
Starblush
Chang'e
1
8
10
0.75
W
Merlin
Zn2391
Merlin
3
7
20
1.86
L
Jormungandr
deaths666
Jormungandr
4
6
16
2
W
Cthulhu
nolloreputo
Cthulhu
14
3
24
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,501
Damage
96,050
101,650
Taken
135,410
58,709
Mitigated
95,046
17,548
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ART3MISE
Bellona
23,597
8,770
0
494
25,094
17,998
0
15,890
9,204
225
33,647
W
Sun Wukong
Cungus
Sun Wukong
31,519
9,106
0
476
19,681
11,576
0
9,538
10,143
0
54,093
W
Nu Wa
EthanHmm
Nu Wa
27,525
11,436
0
3,905
16,203
6,909
0
7,273
8,930
46,789
0
L
Hades
Kslizzle
Hades
25,192
3,624
1,043
7,896
37,590
18,474
0
22,468
15,122
55,714
0
L
King Arthur
Rohandude
King Arthur
24,323
3,672
0
0
31,500
33,028
0
19,322
12,178
0
50,222
L
16,747
7,674
0
2,057
20,191
7,664
0
8,985
11,206
0
50,277
L
Chang'e
Starblush
Chang'e
11,195
1,613
2,377
2,297
20,522
6,927
0
6,941
13,581
37,989
0
W
Merlin
Zn2391
Merlin
13,288
882
0
1,216
12,965
5,237
0
7,283
5,682
38,774
0
L
Jormungandr
deaths666
Jormungandr
18,593
5,546
0
0
25,607
28,953
0
14,894
10,713
39,461
0
W
Cthulhu
nolloreputo
Cthulhu
31,572
2,407
877
10,580
27,707
16,989
0
14,996
12,711
58,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,560
Gold Earned
67,235
242
Minions Killed
278
6
Camps Cleared
4
1,175,485
Distance Traveled
1,092,261
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,274
1,098
21
2
0
238,172
0
W
Sun Wukong
15,630
1,202
42
3
1
250,873
0
W
Nu Wa
13,083
1,006
43
3
3
227,821
0
L
Hades
14,468
1,113
76
6
1
200,262
2
L
King Arthur
14,684
1,130
40
3
1
268,949
0
L
Neith
12,830
987
66
5
2
172,728
0
L
Chang'e
11,900
915
52
4
0
199,409
0
W
Merlin
12,725
979
64
5
0
207,785
1
L
Jormungandr
13,353
1,027
44
3
0
250,913
0
W
Cthulhu
16,848
1,296
72
6
2
250,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role