Player Matchup

Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
P0NZI SCH3ME
Fafnir
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 34L
1,501 Elo+
Party 1
Izanami
Izanami
Papa Smurf2243
Izanami
Level 37
God Stats
10W - 8L
1,715 SR
Queue Stats
53W - 47L
1,554 Elo+
Party 1
Mercury
Mercury
TrillaOnPc
Mercury
Level 26
God Stats
16W - 3L
1,724 SR
Queue Stats
112W - 79L
1,599 Elo+
Party 1
Chaac
Chaac
ZynCanTan
Chaac
Level 117
God Stats
11W - 6L
1,513 SR
Queue Stats
50W - 47L
1,340 Elo+
Party 1
Team Averages
Level 89
1,591 SR
1,499 Elo+

VS

Team Averages
Level 87
1,522 SR
1,426 Elo+
Scylla
Scylla
 
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
PEDROLUCASCRV
Zeus
Level 17
God Stats
2W - 10L
1,253 SR
Queue Stats
2W - 18L
1,078 Elo+
Party 3
Apollo
Apollo
SFRangerDemo
Apollo
Level 141
God Stats
3W - 4L
1,733 SR
Queue Stats
40W - 24L
1,772 Elo+
Party 2
Vamana
Vamana
juniorcabcrv
Vamana
Level 102
God Stats
1W - 3L
1,373 SR
Queue Stats
77W - 136L
1,189 Elo+
Party 3
Bakasura
Bakasura
kidchumchum
Bakasura
Level 157
God Stats
2W - 1L
1,753 SR
Queue Stats
89W - 84L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 0 / 5
6,251
625
4,720
3,906
1,883
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
9
2 / 0 / 4
5,905
591
1,956
8,017
4,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
6,395
640
2,798
3,892
1,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
TrillaOnPc
Mercury
11
3 / 1 / 5
6,499
650
5,009
5,990
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
ZynCanTan
Chaac
11
2 / 0 / 3
6,343
634
3,828
4,309
1,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 4 / 1
4,759
476
3,741
4,929
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,625
463
800
2,123
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
8
0 / 2 / 0
4,727
473
2,539
6,382
1,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
7
0 / 2 / 0
4,594
459
1,409
7,167
1,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bakasura
kidchumchum
Bakasura
10
1 / 2 / 0
5,552
555
2,214
8,033
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
5
5.5
L
Scylla
 
Scylla
0
4
1
0.13
W
Fafnir
2
0
4
4
L
0
2
0
0
W
2
0
1
2.5
L
Apollo
0
2
0
0
W
Mercury
TrillaOnPc
Mercury
3
1
5
5.5
W
Chaac
ZynCanTan
Chaac
2
0
3
3.5
L
Vamana
0
2
0
0
L
Bakasura
kidchumchum
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,311
Damage
10,703
26,114
Taken
28,634
10,821
Mitigated
7,800
12,284
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,720
453
0
2,228
3,906
1,883
1,182
1,499
2,198
32,904
0
L
Scylla
 
Scylla
3,741
262
0
350
4,929
992
0
1,424
3,505
21,770
0
W
Fafnir
1,956
371
32
4,147
8,017
4,059
594
1,578
6,296
10,792
0
L
800
0
0
15
2,123
408
0
241
1,882
14,149
0
W
2,798
1,940
0
1,687
3,892
1,096
864
397
3,443
0
47,346
L
Apollo
2,539
1,010
0
1,300
6,382
1,665
0
1,006
5,376
0
28,440
W
Mercury
TrillaOnPc
Mercury
5,009
1,604
0
1,193
5,990
2,032
0
500
5,390
0
45,396
W
Chaac
ZynCanTan
Chaac
3,828
421
0
2,997
4,309
1,751
970
427
3,882
0
31,783
L
Vamana
1,409
545
0
2,005
7,167
1,992
0
1,467
5,700
0
13,041
L
Bakasura
kidchumchum
Bakasura
2,214
1,409
0
2,584
8,033
2,743
0
2,538
5,495
0
25,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
24,257
337
Minions Killed
225
0
Camps Cleared
0
1,051,032
Distance Traveled
1,004,904
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,251
625
77
8
0
173,759
1
L
Scylla
4,759
476
40
4
0
178,253
4
W
Fafnir
5,905
591
17
2
0
202,067
3
L
Zeus
4,625
463
27
3
0
192,690
2
W
Izanami
6,395
640
97
10
0
192,029
1
L
Apollo
4,727
473
58
6
0
186,794
2
W
Mercury
6,499
650
86
9
0
265,868
3
W
Chaac
6,343
634
60
6
0
217,309
2
L
Vamana
4,594
459
27
3
0
222,425
1
L
Bakasura
5,552
555
73
7
0
224,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role