Player Matchup

Nemesis
Nemesis
AlphaGigaChad40
Nemesis
Level 5
God Stats
2W - 0L
1,724 SR
Queue Stats
34W - 23L
1,403 Elo+
Party 2
Horus
Horus
Flow0477
Horus
Level 39
God Stats
13W - 11L
1,500 SR
Queue Stats
198W - 157L
1,498 Elo+
Party 2
Khepri
Khepri
SigmaChad40
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 66L
1,652 Elo+
Party 2
Sun Wukong
Sun Wukong
charleschimchar
Sun Wukong
Level 42
God Stats
42W - 22L
1,539 SR
Queue Stats
143W - 107L
1,521 Elo+
Party 2
Scylla
Scylla
squidward69rules
Scylla
Level 29
God Stats
16W - 3L
1,833 SR
Queue Stats
241W - 216L
1,454 Elo+
Party 2
Team Averages
Level 24
1,619 SR
1,506 Elo+

VS

Team Averages
Level 28
1,504 SR
1,416 Elo+
Raijin
Raijin
ElmstreetTTV
Raijin
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RelicEater33
Kukulkan
Level 27
God Stats
49W - 44L
1,487 SR
Queue Stats
57W - 54L
1,382 Elo+
Solo
Ah Puch
Ah Puch
Unstayble
Ah Puch
Level 67
God Stats
2W - 5L
1,336 SR
Queue Stats
376W - 407L
1,452 Elo+
Party 1
Artemis
Artemis
brodyh14
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,287 Elo+
Solo
Terra
Terra
xkingnick22
Terra
Level 20
God Stats
2W - 2L
1,699 SR
Queue Stats
38W - 48L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 11
10,742
1,343
22,594
8,821
4,505
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Flow0477
Horus
15
4 / 2 / 11
9,390
1,174
5,871
8,376
5,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
16
4 / 0 / 13
9,391
1,174
4,406
9,840
15,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
charleschimchar
Sun Wukong
15
2 / 2 / 14
8,470
1,059
4,615
7,606
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 0 / 9
9,530
1,191
7,451
3,820
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
1 / 9 / 4
8,095
1,012
4,434
12,601
3,705
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
RelicEater33
Kukulkan
14
1 / 7 / 2
8,166
1,021
6,421
10,473
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Unstayble
Ah Puch
13
2 / 5 / 2
8,342
1,043
10,034
11,440
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
brodyh14
Artemis
13
1 / 5 / 2
7,619
952
1,415
5,307
1,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 0 / 4
7,711
964
4,591
10,994
8,046
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
26
Kills
5
5
Deaths
26
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
1
11
17.5
L
Raijin
1
9
4
0.33
W
Horus
Flow0477
Horus
4
2
11
4.75
L
Kukulkan
RelicEater33
Kukulkan
1
7
2
0.29
W
Khepri
4
0
13
10.5
L
Ah Puch
Unstayble
Ah Puch
2
5
2
0.6
L
Artemis
brodyh14
Artemis
1
5
2
0.4
W
Sun Wukong
charleschimchar
Sun Wukong
2
2
14
4.5
W
4
0
9
8.5
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,937
Damage
26,895
38,463
Taken
50,815
32,181
Mitigated
19,583
11,108
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,594
15,096
0
2,593
8,821
4,505
0
5,934
2,887
0
36,481
L
Raijin
4,434
1,399
0
536
12,601
3,705
0
3,491
8,646
13,830
0
W
Horus
Flow0477
Horus
5,871
2,416
1,736
4,111
8,376
5,448
0
5,770
2,606
0
13,202
L
Kukulkan
RelicEater33
Kukulkan
6,421
1,038
81
300
10,473
2,758
0
1,424
8,818
29,125
0
W
Khepri
4,406
602
0
287
9,840
15,266
0
6,748
3,092
9,333
0
L
Ah Puch
Unstayble
Ah Puch
10,034
1,721
0
648
11,440
3,497
0
3,097
7,979
30,623
0
L
Artemis
brodyh14
Artemis
1,415
0
0
0
5,307
1,577
0
655
4,440
0
2,639
W
Sun Wukong
charleschimchar
Sun Wukong
4,615
438
401
1,410
7,606
5,394
0
4,292
2,146
0
8,856
W
7,451
209
0
570
3,820
1,568
0
2,736
1,084
30,570
0
L
4,591
1,758
1,305
1,866
10,994
8,046
0
2,595
7,841
6,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,523
Gold Earned
39,933
135
Minions Killed
103
8
Camps Cleared
3
862,570
Distance Traveled
650,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,742
1,343
37
5
5
184,024
0
L
Raijin
8,095
1,012
12
2
0
112,570
0
W
Horus
9,390
1,174
25
3
0
164,156
0
L
Kukulkan
8,166
1,021
49
6
1
145,708
0
W
Khepri
9,391
1,174
5
1
0
187,941
0
L
Ah Puch
8,342
1,043
36
5
2
135,254
0
L
Artemis
7,619
952
4
1
0
86,687
0
W
Sun Wukong
8,470
1,059
10
1
1
169,670
0
W
Scylla
9,530
1,191
58
7
2
156,779
0
L
Terra
7,711
964
2
0
0
170,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role