Player Matchup

Arachne
Arachne
Gold I
LEGEND__VINCE
Arachne
Gold I
Level 124
God Stats
19W - 10L
1,759 SR
Queue Stats
189W - 172L
1,649 MMR
Solo
Janus
Janus
Gold II
Natedeans
Janus
Gold II
Level 60
God Stats
2W - 0L
1,533 SR
Queue Stats
86W - 80L
1,642 MMR
Solo
Ymir
Ymir
Gold III
Ya_binch_squirtz
Ymir
Gold III
Level 38
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 13L
1,775 MMR
Party 1
Skadi
Skadi
Silver III
cyclonic-ink3
Skadi
Silver III
Level 34
God Stats
19W - 14L
1,800 SR
Queue Stats
44W - 34L
1,483 MMR
Party 1
Bellona
Bellona
Silver I
jameseyboii
Bellona
Silver I
Level 71
God Stats
9W - 3L
1,487 SR
Queue Stats
23W - 15L
1,647 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 65
1,616 SR
1,639 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,625 SR
1,639 MMR
Mercury
Mercury
Gold II
Dextroxitohero
Mercury
Gold II
Level 157
God Stats
21W - 22L
1,591 SR
Queue Stats
86W - 81L
1,581 MMR
Party 2
Achilles
Achilles
Gold II
Ki_Draco
Achilles
Gold II
Level 87
God Stats
1W - 2L
1,616 SR
Queue Stats
301W - 304L
1,655 MMR
Solo
Scylla
Scylla
Platinum II
Niigthz
Scylla
Platinum II
Level 152
God Stats
2W - 2L
1,643 SR
Queue Stats
75W - 72L
1,692 MMR
Party 2
Neith
Neith
Silver I
PanamaEbner
Neith
Silver I
Level 33
God Stats
126W - 101L
1,713 SR
Queue Stats
154W - 147L
1,627 MMR
Solo
Artemis
Artemis
Gold II
WayToDawn34
Artemis
Gold II
Level 153
God Stats
11W - 12L
1,560 SR
Queue Stats
410W - 420L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
5 / 1 / 1
6,804
619
4,300
6,325
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Natedeans
Janus
12
1 / 1 / 3
7,028
639
1,864
6,113
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 2 / 5
6,058
551
1,514
6,354
5,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
7 / 2 / 3
7,050
641
7,536
5,768
1,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
jameseyboii
Bellona
14
7 / 0 / 1
8,186
744
8,490
5,956
5,457
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Morgan Le FayAthenaSetGilgameshTiamat

VS

Bans
DanzaburouCu ChulainnKaliGuan YuBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,319
484
1,264
6,569
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Ki_Draco
Achilles
10
0 / 5 / 1
5,316
483
1,947
7,497
3,513
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Niigthz
Scylla
10
2 / 3 / 0
6,178
562
2,839
7,278
1,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
4 / 6 / 0
5,371
488
4,296
5,641
1,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
WayToDawn34
Artemis
7
0 / 5 / 3
4,822
438
2,364
6,088
1,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
22
Kills
6
6
Deaths
22
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Achilles
Ki_Draco
Achilles
0
5
1
0.1
W
Arachne
5
1
1
5.5
W
Janus
Natedeans
Janus
1
1
3
2.5
L
Scylla
Niigthz
Scylla
2
3
0
0.67
L
4
6
0
0.67
L
Artemis
WayToDawn34
Artemis
0
5
3
0.3
W
2
2
5
2.25
W
7
2
3
4.25
W
Bellona
jameseyboii
Bellona
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,704
Damage
12,710
30,516
Taken
33,073
16,655
Mitigated
11,010
8,401
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,264
499
0
1,376
6,569
2,369
0
366
6,203
0
32,403
L
Achilles
Ki_Draco
Achilles
1,947
611
0
1,263
7,497
3,513
0
520
6,977
0
24,298
W
Arachne
4,300
2,583
0
2,416
6,325
2,593
12
1,330
4,995
0
40,694
W
Janus
Natedeans
Janus
1,864
0
0
464
6,113
1,870
0
1,296
4,817
46,006
0
L
Scylla
Niigthz
Scylla
2,839
227
0
1,021
7,278
1,982
0
978
6,300
27,771
0
L
4,296
2,187
0
398
5,641
1,851
0
847
4,794
0
13,977
L
Artemis
WayToDawn34
Artemis
2,364
564
0
978
6,088
1,295
0
667
5,421
0
15,978
W
1,514
353
90
716
6,354
5,233
149
0
6,354
18,544
0
W
7,536
4,275
0
2,134
5,768
1,502
984
0
5,768
0
39,697
W
Bellona
jameseyboii
Bellona
8,490
3,385
0
2,581
5,956
5,457
0
213
5,743
0
47,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,126
Gold Earned
27,006
376
Minions Killed
235
0
Camps Cleared
0
1,047,493
Distance Traveled
883,182
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,319
484
62
6
0
219,723
0
L
Achilles
5,316
483
58
5
0
195,074
0
W
Arachne
6,804
619
74
7
0
210,179
3
W
Janus
7,028
639
98
9
0
206,410
3
L
Scylla
6,178
562
62
6
0
188,276
5
L
Neith
5,371
488
25
2
0
151,275
2
L
Artemis
4,822
438
28
3
0
128,834
0
W
Ymir
6,058
551
35
3
0
192,223
2
W
Skadi
7,050
641
61
6
0
201,695
2
W
Bellona
8,186
744
108
10
0
236,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role