Player Matchup

Neith
Neith
Darknles
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 1
Fenrir
Fenrir
Fuurryy
Fenrir
Level 17
God Stats
48W - 30L
1,640 SR
Queue Stats
170W - 132L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
Pex00
Sun Wukong
Level 3
God Stats
1W - 2L
1,412 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jdıuefıe
Tsukuyomi
Level 2
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Da Ji
Da Ji
rakan725
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 1
Team Averages
Level 6
1,452 SR
1,439 Elo+

VS

Team Averages
Level 21
1,528 SR
1,492 Elo+
Gilgamesh
Gilgamesh
AfroSupreme
Gilgamesh
Level 29
God Stats
12W - 17L
1,491 SR
Queue Stats
238W - 240L
1,457 Elo+
Solo
Cupid
Cupid
Burreedoh
Cupid
Level 14
God Stats
10W - 15L
1,249 SR
Queue Stats
38W - 47L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OnlyABox
Morgan Le Fay
Level 24
God Stats
4W - 0L
1,896 SR
Queue Stats
31W - 12L
1,610 Elo+
Solo
Vulcan
Vulcan
Stympi10
Vulcan
Level 16
God Stats
41W - 34L
1,395 SR
Queue Stats
269W - 240L
1,482 Elo+
Solo
Ymir
Ymir
barttx0G18
Ymir
Level 22
God Stats
10W - 11L
1,610 SR
Queue Stats
102W - 112L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darknles
Neith
19
5 / 8 / 11
12,679
1,057
16,026
16,595
5,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Fuurryy
Fenrir
18
14 / 1 / 6
15,114
1,260
18,197
21,869
16,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Pex00
Sun Wukong
18
1 / 8 / 13
11,761
980
9,352
21,463
19,254
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
jdıuefıe
Tsukuyomi
18
1 / 13 / 8
10,932
911
6,150
19,726
6,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
rakan725
Da Ji
18
2 / 14 / 8
11,269
939
12,114
21,059
8,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AfroSupreme
Gilgamesh
20
8 / 4 / 19
12,542
1,045
21,301
13,171
6,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
Burreedoh
Cupid
19
3 / 7 / 17
11,719
977
10,648
13,433
5,325
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
OnlyABox
Morgan Le Fay
20
14 / 6 / 18
14,162
1,180
25,539
19,266
7,874
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Stympi10
Vulcan
19
9 / 3 / 15
13,609
1,134
24,175
10,773
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 3 / 24
14,411
1,201
12,121
14,329
17,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
137
23
Kills
44
44
Deaths
23
46
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AfroSupreme
Gilgamesh
8
4
19
4.38
W
Cupid
Burreedoh
Cupid
3
7
17
1.64
L
Neith
Darknles
Neith
5
8
11
1.31
L
Fenrir
Fuurryy
Fenrir
14
1
6
17
W
Morgan Le Fay
OnlyABox
Morgan Le Fay
14
6
18
3.83
L
Sun Wukong
Pex00
Sun Wukong
1
8
13
0.94
W
Vulcan
Stympi10
Vulcan
9
3
15
5.5
W
10
3
24
7.33
L
Tsukuyomi
jdıuefıe
Tsukuyomi
1
13
8
0.38
L
Da Ji
rakan725
Da Ji
2
14
8
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,839
Damage
93,784
100,712
Taken
70,972
57,251
Mitigated
40,909
5,899
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AfroSupreme
Gilgamesh
21,301
8,999
0
545
13,171
6,212
0
0
13,102
459
32,099
W
Cupid
Burreedoh
Cupid
10,648
6,077
318
645
13,433
5,325
0
0
13,433
0
22,957
L
Neith
Darknles
Neith
16,026
6,656
0
2,519
16,595
5,856
0
13,344
3,251
0
38,802
L
Fenrir
Fuurryy
Fenrir
18,197
2,695
0
1,908
21,869
16,894
0
12,636
9,233
0
30,967
W
Morgan Le Fay
OnlyABox
Morgan Le Fay
25,539
3,650
0
2,908
19,266
7,874
0
0
19,266
48,759
0
L
Sun Wukong
Pex00
Sun Wukong
9,352
1,755
0
1,380
21,463
19,254
0
13,087
8,376
388
23,950
W
Vulcan
Stympi10
Vulcan
24,175
5,598
0
337
10,773
4,188
0
0
10,773
51,545
0
W
12,121
1,486
544
1,462
14,329
17,310
0
0
14,329
29,359
0
L
Tsukuyomi
jdıuefıe
Tsukuyomi
6,150
1,730
0
40
19,726
6,994
0
10,407
9,319
0
16,060
L
Da Ji
rakan725
Da Ji
12,114
1,535
0
52
21,059
8,253
0
12,820
8,239
0
32,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,755
Gold Earned
66,443
167
Minions Killed
195
7
Camps Cleared
8
1,156,849
Distance Traveled
1,149,217
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,542
1,045
31
3
1
240,962
0
W
Cupid
11,719
977
25
2
4
180,141
1
L
Neith
12,679
1,057
38
3
0
216,843
0
L
Fenrir
15,114
1,260
25
2
4
270,960
0
W
Morgan Le Fay
14,162
1,180
38
3
1
231,476
1
L
Sun Wukong
11,761
980
41
3
1
219,838
2
W
Vulcan
13,609
1,134
65
5
1
247,828
1
W
Ymir
14,411
1,201
36
3
1
248,810
0
L
Tsukuyomi
10,932
911
14
1
0
231,969
0
L
Da Ji
11,269
939
49
4
2
217,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role