Player Matchup

Chiron
Chiron
Arsenal88
Chiron
Level 8
God Stats
8W - 3L
1,500 SR
Queue Stats
72W - 61L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
HITSS
Guan Yu
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 70L
1,620 Elo+
Party 1
Arachne
Arachne
NevermoreVee
Arachne
Level 28
God Stats
21W - 32L
1,481 SR
Queue Stats
104W - 109L
1,443 Elo+
Solo
Sol
Sol
lowfatmilkk
Sol
Level 7
God Stats
12W - 7L
1,740 SR
Queue Stats
23W - 22L
1,416 Elo+
Solo
Cabrakan
Cabrakan
maclane26
Cabrakan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,527 Elo+
Solo
Team Averages
Level 22
1,544 SR
1,519 Elo+

VS

Team Averages
Level 26
1,524 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Dilddor
Mercury
Level 25
God Stats
10W - 19L
1,511 SR
Queue Stats
151W - 140L
1,487 Elo+
Party 2
Skadi
Skadi
MylesNotYards
Skadi
Level 28
God Stats
1W - 1L
1,710 SR
Queue Stats
126W - 139L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Noxxc13
Cabrakan
Level 26
God Stats
0W - 4L
1,212 SR
Queue Stats
227W - 213L
1,443 Elo+
Solo
Poseidon
Poseidon
RespectTheName
Poseidon
Level 26
God Stats
4W - 5L
1,689 SR
Queue Stats
131W - 127L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arsenal88
Chiron
16
2 / 4 / 8
10,794
469
10,937
15,623
5,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
HITSS
Guan Yu
20
13 / 2 / 8
12,883
560
21,851
27,416
26,916
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
NevermoreVee
Arachne
17
7 / 3 / 6
11,137
484
10,488
13,681
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 5 / 5
10,698
465
12,062
15,398
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
maclane26
Cabrakan
16
3 / 3 / 18
11,269
490
8,453
17,893
18,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
4 / 7 / 4
11,083
482
7,541
18,743
24,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
Dilddor
Mercury
16
1 / 8 / 6
10,784
469
7,829
18,498
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 6 / 2
11,492
500
13,320
14,599
5,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Noxxc13
Cabrakan
15
2 / 6 / 4
10,121
440
11,702
20,738
25,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
17
2 / 4 / 8
11,398
496
18,410
16,576
7,287
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
31
Kills
17
17
Deaths
31
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
4
7
4
0.86
W
Chiron
Arsenal88
Chiron
2
4
8
1.5
L
Mercury
Dilddor
Mercury
1
8
6
0.5
W
Guan Yu
HITSS
Guan Yu
13
2
8
8.5
L
8
6
2
1.5
W
Arachne
NevermoreVee
Arachne
7
3
6
3.33
L
Cabrakan
Noxxc13
Cabrakan
2
6
4
0.67
L
Poseidon
2
4
8
1.5
W
6
5
5
1.7
W
Cabrakan
maclane26
Cabrakan
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,791
Damage
58,802
90,011
Taken
89,154
62,516
Mitigated
68,912
26,994
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,541
702
0
458
18,743
24,132
133
6,065
12,678
23,639
0
W
Chiron
Arsenal88
Chiron
10,937
1,660
1,162
5,508
15,623
5,357
0
4,860
10,726
0
87,836
L
Mercury
Dilddor
Mercury
7,829
2,950
0
1,135
18,498
7,192
0
2,748
15,750
0
88,688
W
Guan Yu
HITSS
Guan Yu
21,851
4,099
1,741
8,510
27,416
26,916
266
12,831
13,332
0
74,579
L
13,320
5,409
0
1,079
14,599
5,167
670
3,865
10,734
0
66,455
W
Arachne
NevermoreVee
Arachne
10,488
6,592
0
4,582
13,681
5,854
0
5,351
8,095
0
75,942
L
Cabrakan
Noxxc13
Cabrakan
11,702
977
0
4,159
20,738
25,134
0
4,655
16,083
46,135
0
L
Poseidon
18,410
1,209
0
3,955
16,576
7,287
748
4,227
12,349
98,567
0
W
12,062
5,435
0
4,993
15,398
5,919
342
6,958
8,388
69,055
6,850
W
Cabrakan
maclane26
Cabrakan
8,453
1,152
0
498
17,893
18,470
189
8,664
9,144
23,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,781
Gold Earned
54,878
459
Minions Killed
485
0
Camps Cleared
0
2,108,214
Distance Traveled
2,026,606
9
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,083
482
28
1
0
403,390
7
W
Chiron
10,794
469
134
6
0
403,332
4
L
Mercury
10,784
469
122
5
0
435,525
6
W
Guan Yu
12,883
560
109
5
0
447,709
4
L
Skadi
11,492
500
102
4
0
378,768
4
W
Arachne
11,137
484
87
4
0
413,851
0
L
Cabrakan
10,121
440
86
4
0
356,241
9
L
Poseidon
11,398
496
147
6
0
452,682
9
W
Sol
10,698
465
97
4
0
444,152
1
W
Cabrakan
11,269
490
32
1
0
399,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role