Player Matchup

Ares
Ares
Michymichxymarie
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
TalTail065
Nu Wa
Level 38
God Stats
11W - 7L
1,555 SR
Queue Stats
142W - 153L
1,404 Elo+
Solo
Vamana
Vamana
WNKGATOR
Vamana
Level 153
God Stats
7W - 4L
1,728 SR
Queue Stats
615W - 581L
1,472 Elo+
Party 2
Da Ji
Da Ji
ibby9116
Da Ji
Level 126
God Stats
17W - 24L
1,434 SR
Queue Stats
531W - 522L
1,440 Elo+
Party 2
Chernobog
Chernobog
vokun_fang
Chernobog
Level 118
God Stats
4W - 5L
1,648 SR
Queue Stats
277W - 302L
1,476 Elo+
Party 2
Team Averages
Level 87
1,573 SR
1,459 Elo+

VS

Team Averages
Level 56
1,492 SR
1,438 Elo+
Ra
Ra
Francisco100
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,431 Elo+
Party 1
Hercules
Hercules
JVF2310
Hercules
Level 43
God Stats
1W - 1L
1,829 SR
Queue Stats
66W - 77L
1,438 Elo+
Solo
Ratatoskr
Ratatoskr
Semagibi
Ratatoskr
Level 89
God Stats
24W - 29L
1,447 SR
Queue Stats
515W - 529L
1,476 Elo+
Party 1
Tyr
Tyr
Xxdarksasuke8xX
Tyr
Level 66
God Stats
36W - 44L
1,299 SR
Queue Stats
478W - 512L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
ltachi_uchihaa1
Danzaburou
Level 69
God Stats
7W - 15L
1,387 SR
Queue Stats
455W - 453L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 6
10,286
571
10,080
14,693
9,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
15
5 / 10 / 9
10,327
574
17,110
11,880
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
WNKGATOR
Vamana
17
2 / 1 / 3
10,677
593
9,225
12,548
10,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
ibby9116
Da Ji
17
9 / 5 / 3
10,850
603
6,872
11,071
4,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
vokun_fang
Chernobog
17
4 / 3 / 6
10,706
595
9,291
9,417
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 9
9,317
518
9,586
12,550
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JVF2310
Hercules
11
0 / 7 / 5
7,120
396
4,961
16,085
8,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Semagibi
Ratatoskr
15
8 / 3 / 5
9,645
536
9,358
12,115
4,454
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 3 / 0
8,692
483
5,691
14,918
11,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ltachi_uchihaa1
Danzaburou
15
6 / 5 / 1
10,068
559
10,008
14,603
4,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
27
Kills
20
20
Deaths
27
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
9
9
1.06
L
Hercules
JVF2310
Hercules
0
7
5
0.36
W
7
1
6
10
L
Ratatoskr
Semagibi
Ratatoskr
8
3
5
3.5
W
Nu Wa
5
10
9
0.95
W
Vamana
WNKGATOR
Vamana
2
1
3
3.5
L
1
3
0
0.33
W
Da Ji
ibby9116
Da Ji
9
5
3
2.1
L
Danzaburou
ltachi_uchihaa1
Danzaburou
6
5
1
1.3
W
Chernobog
vokun_fang
Chernobog
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,578
Damage
39,604
59,609
Taken
70,271
32,296
Mitigated
33,350
12,689
Healing
20,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,586
966
314
2,376
12,550
3,866
236
6,821
5,729
42,943
0
L
Hercules
JVF2310
Hercules
4,961
1,942
75
3,387
16,085
8,588
16
8,395
7,690
0
17,520
W
10,080
55
0
3,851
14,693
9,357
324
893
13,684
35,596
0
L
Ratatoskr
Semagibi
Ratatoskr
9,358
2,132
0
333
12,115
4,454
946
4,219
7,896
0
54,320
W
Nu Wa
17,110
4,164
0
933
11,880
3,677
4,775
4,504
7,026
52,476
0
W
Vamana
WNKGATOR
Vamana
9,225
3,759
0
2,845
12,548
10,639
938
1,348
11,154
0
67,286
L
5,691
1,136
0
6,429
14,918
11,577
0
3,956
10,962
0
50,593
W
Da Ji
ibby9116
Da Ji
6,872
1,171
0
1,580
11,071
4,389
1,391
2,038
8,889
0
58,887
L
Danzaburou
ltachi_uchihaa1
Danzaburou
10,008
4,077
223
7,018
14,603
4,865
252
4,053
10,550
0
58,695
W
Chernobog
vokun_fang
Chernobog
9,291
5,217
0
3,480
9,417
4,234
1,708
383
8,994
0
75,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,846
Gold Earned
44,842
501
Minions Killed
418
0
Camps Cleared
0
1,623,046
Distance Traveled
1,595,218
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,317
518
88
5
0
291,826
4
L
Hercules
7,120
396
20
1
0
314,892
5
W
Ares
10,286
571
44
2
0
353,057
2
L
Ratatoskr
9,645
536
97
5
0
379,106
3
W
Nu Wa
10,327
574
83
5
0
290,021
2
W
Vamana
10,677
593
121
7
0
317,937
0
L
Tyr
8,692
483
105
6
0
315,309
2
W
Da Ji
10,850
603
104
6
0
334,441
1
L
Danzaburou
10,068
559
108
6
0
294,085
4
W
Chernobog
10,706
595
149
8
0
327,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role