Player Matchup

Sobek
Sobek
COMPI_Hernanv25
Sobek
Level 18
God Stats
8W - 13L
1,628 SR
Queue Stats
206W - 279L
1,320 Elo+
Party 1
Izanami
Izanami
Tony Gondor
Izanami
Level 28
God Stats
1W - 0L
1,820 SR
Queue Stats
105W - 159L
1,348 Elo+
Solo
Guan Yu
Guan Yu
TwitchTaurus_345
Guan Yu
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
273W - 350L
1,282 Elo+
Party 1
Fenrir
Fenrir
facuprelat34
Fenrir
Level 7
God Stats
17W - 13L
1,598 SR
Queue Stats
28W - 36L
1,217 Elo+
Party 1
Tiamat
Tiamat
mari_za07
Tiamat
Level 29
God Stats
1W - 3L
1,070 SR
Queue Stats
45W - 63L
1,355 Elo+
Solo
Team Averages
Level 21
1,523 SR
1,304 Elo+

VS

Team Averages
Level 20
1,424 SR
1,336 Elo+
Nox
Nox
 
Nox
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BigMeat409
Morgan Le Fay
Level 10
God Stats
2W - 3L
1,582 SR
Queue Stats
25W - 26L
1,301 Elo+
Solo
Pele
Pele
Vybin1529
Pele
Level 29
God Stats
12W - 10L
1,323 SR
Queue Stats
253W - 258L
1,389 Elo+
Party 2
Olorun
Olorun
chosen_15
Olorun
Level 3
God Stats
0W - 4L
1,178 SR
Queue Stats
1W - 6L
1,116 Elo+
Solo
Ratatoskr
Ratatoskr
that_kid_the_don
Ratatoskr
Level 29
God Stats
40W - 33L
1,537 SR
Queue Stats
88W - 87L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
6,459
404
3,175
17,851
13,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Tony Gondor
Izanami
9
1 / 5 / 0
6,188
387
2,792
8,406
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 2 / 2
9,494
593
9,753
14,055
14,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
8
0 / 5 / 0
6,055
378
192
6,206
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
mari_za07
Tiamat
11
1 / 3 / 2
6,929
433
3,975
6,791
3,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 3 / 0
7,259
454
4,297
7,328
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
BigMeat409
Morgan Le Fay
15
11 / 0 / 5
9,634
602
18,398
8,837
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
16
7 / 2 / 2
9,780
611
7,425
10,924
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
chosen_15
Olorun
9
1 / 9 / 1
6,873
430
2,977
12,412
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
9
2 / 1 / 5
7,008
438
2,993
4,678
949
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
12
Kills
22
24
Deaths
15
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
0
0.33
L
Morgan Le Fay
BigMeat409
Morgan Le Fay
11
0
5
13.5
W
0
9
1
0.06
W
Izanami
Tony Gondor
Izanami
1
5
0
0.2
W
10
2
2
5.5
L
Pele
7
2
2
4
L
Olorun
chosen_15
Olorun
1
9
1
0.17
W
Fenrir
0
5
0
0
W
Tiamat
mari_za07
Tiamat
1
3
2
0.67
L
Ratatoskr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,887
Damage
36,090
53,309
Taken
44,179
36,716
Mitigated
14,035
15,947
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,297
878
0
1,196
7,328
2,365
2,692
2,568
4,617
38,053
0
L
Morgan Le Fay
BigMeat409
Morgan Le Fay
18,398
2,128
0
3,973
8,837
3,352
1,401
3,075
5,686
65,429
0
W
3,175
432
0
2,724
17,851
13,656
168
11,189
6,662
18,099
0
W
Izanami
Tony Gondor
Izanami
2,792
1,302
0
1,304
8,406
2,686
81
6,607
1,799
0
28,646
W
9,753
1,222
402
8,469
14,055
14,513
396
4,781
9,274
0
39,046
L
Pele
7,425
2,668
0
1,921
10,924
4,267
0
818
9,967
0
86,602
L
Olorun
chosen_15
Olorun
2,977
1,974
63
2,056
12,412
3,102
674
521
11,282
26,721
0
W
Fenrir
192
86
0
1,030
6,206
2,061
224
0
6,206
0
24,935
W
Tiamat
mari_za07
Tiamat
3,975
727
167
1,851
6,791
3,800
301
3,095
3,696
29,079
0
L
Ratatoskr
2,993
1,308
123
1,430
4,678
949
0
92
4,334
0
13,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
40,554
254
Minions Killed
400
0
Camps Cleared
0
1,451,829
Distance Traveled
1,325,861
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,259
454
73
5
0
258,927
2
L
Morgan Le Fay
9,634
602
112
7
0
300,264
0
W
Sobek
6,459
404
33
2
0
304,312
0
W
Izanami
6,188
387
58
4
0
282,734
5
W
Guan Yu
9,494
593
58
4
0
330,581
2
L
Pele
9,780
611
141
9
0
308,933
3
L
Olorun
6,873
430
42
3
0
235,063
1
W
Fenrir
6,055
378
47
3
0
257,235
0
W
Tiamat
6,929
433
58
4
0
276,967
1
L
Ratatoskr
7,008
438
32
2
0
222,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role