Player Matchup

Discordia
Discordia
MajesticTortuga
Discordia
Level 8
God Stats
6W - 6L
1,524 SR
Queue Stats
16W - 18L
1,567 Elo+
Solo
Anubis
Anubis
Swimmer Esc
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
SwimmerOlu
Danzaburou
Level 4
God Stats
6W - 0L
1,839 SR
Queue Stats
7W - 3L
1,588 Elo+
Party 1
Zeus
Zeus
TenshiPerk
Zeus
Level 18
God Stats
4W - 3L
1,486 SR
Queue Stats
50W - 46L
1,429 Elo+
Party 3
Thanatos
Thanatos
tavichh
Thanatos
Level 18
God Stats
4W - 12L
1,500 SR
Queue Stats
34W - 43L
1,450 Elo+
Party 3
Team Averages
Level 10
1,570 SR
1,520 Elo+

VS

Team Averages
Level 18
1,509 SR
1,662 Elo+
Bacchus
Bacchus
Kairi_Quinn
Bacchus
Level 23
God Stats
0W - 2L
1,245 SR
Queue Stats
3W - 3L
1,538 Elo+
Party 2
Neith
Neith
MoanaKatana
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,586 Elo+
Party 2
Poseidon
Poseidon
Senpai WNL
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,713 Elo+
Party 2
Ra
Ra
Tweqky
Ra
Level 5
God Stats
2W - 1L
1,798 SR
Queue Stats
6W - 6L
1,956 Elo+
Party 2
Hera
Hera
Venusasaboyy
Hera
Level 25
God Stats
15W - 16L
1,500 SR
Queue Stats
354W - 365L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MajesticTortuga
Discordia
20
8 / 2 / 16
14,002
1,167
17,228
6,363
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
10 / 8 / 18
14,180
1,182
26,104
21,499
11,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
SwimmerOlu
Danzaburou
20
19 / 5 / 13
17,220
1,435
27,679
19,773
7,361
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
2 / 6 / 13
11,006
917
10,259
13,791
4,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
tavichh
Thanatos
18
3 / 7 / 11
10,925
910
5,270
11,056
4,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kairi_Quinn
Bacchus
19
6 / 8 / 16
12,794
1,066
14,276
21,297
17,770
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
6 / 7 / 17
13,178
1,098
12,996
18,559
6,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Senpai WNL
Poseidon
19
3 / 15 / 15
11,806
984
14,107
23,356
6,400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
19
3 / 5 / 15
12,163
1,014
6,075
14,590
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 7 / 10
13,629
1,136
21,862
14,386
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
101
42
Kills
28
28
Deaths
42
71
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Kairi_Quinn
Bacchus
6
8
16
1.75
W
Discordia
MajesticTortuga
Discordia
8
2
16
8
L
6
7
17
2.07
L
Poseidon
Senpai WNL
Poseidon
3
15
15
0.7
W
Anubis
10
8
18
2.38
W
Danzaburou
SwimmerOlu
Danzaburou
19
5
13
5.1
W
2
6
13
1.42
L
Ra
3
5
15
2.1
L
10
7
10
2.14
W
Thanatos
tavichh
Thanatos
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,540
Damage
69,316
72,482
Taken
92,188
29,405
Mitigated
41,020
11,434
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Kairi_Quinn
Bacchus
14,276
1,527
111
1,662
21,297
17,770
0
12,670
8,627
29,379
0
W
Discordia
MajesticTortuga
Discordia
17,228
435
0
103
6,363
2,307
0
4,992
1,311
59,815
0
L
12,996
7,556
0
2,358
18,559
6,413
0
11,409
7,150
0
46,330
L
Poseidon
Senpai WNL
Poseidon
14,107
2,401
205
1,061
23,356
6,400
0
15,316
8,040
40,216
0
W
Anubis
26,104
279
0
7,066
21,499
11,124
0
14,467
6,884
43,675
0
W
Danzaburou
SwimmerOlu
Danzaburou
27,679
11,357
0
1,168
19,773
7,361
0
15,106
4,409
0
56,173
W
10,259
2,260
0
750
13,791
4,490
0
12,887
648
33,143
0
L
Ra
6,075
546
3,477
1,897
14,590
5,130
0
8,537
6,053
23,856
0
L
21,862
4,167
0
135
14,386
5,307
0
5,659
8,727
36,391
0
W
Thanatos
tavichh
Thanatos
5,270
908
0
2,347
11,056
4,123
0
7,926
2,910
0
9,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,333
Gold Earned
63,570
241
Minions Killed
231
9
Camps Cleared
6
971,589
Distance Traveled
1,073,860
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,794
1,066
31
3
1
231,653
0
W
Discordia
14,002
1,167
106
9
0
232,853
0
L
Neith
13,178
1,098
52
4
4
202,970
0
L
Poseidon
11,806
984
65
5
0
186,380
0
W
Anubis
14,180
1,182
38
3
1
165,040
0
W
Danzaburou
17,220
1,435
47
4
5
203,165
0
W
Zeus
11,006
917
45
4
2
174,201
1
L
Ra
12,163
1,014
44
4
1
251,912
0
L
Hera
13,629
1,136
39
3
0
200,945
0
W
Thanatos
10,925
910
5
0
1
196,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role