Player Matchup

Zeus
Zeus
LP3Terminator
Zeus
Level 13
God Stats
26W - 22L
1,417 SR
Queue Stats
59W - 62L
1,398 Elo+
Solo
Sol
Sol
YoJonDOE
Sol
Level 18
God Stats
11W - 10L
1,613 SR
Queue Stats
190W - 158L
1,484 Elo+
Solo
Amaterasu
Amaterasu
YourLocalLooter
Amaterasu
Level 26
God Stats
44W - 49L
1,485 SR
Queue Stats
145W - 140L
1,496 Elo+
Solo
Cabrakan
Cabrakan
tj_frm_okc
Cabrakan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,529 Elo+
Solo
Skadi
Skadi
xV E N O M z594
Skadi
Level 26
God Stats
109W - 73L
1,534 SR
Queue Stats
179W - 169L
1,434 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,468 Elo+

VS

Team Averages
Level 12
1,578 SR
1,477 Elo+
Ares
Ares
Lil666Nicky
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chiron
Chiron
N8tiveChief69
Chiron
Level 21
God Stats
2W - 2L
1,809 SR
Queue Stats
106W - 116L
1,514 Elo+
Solo
Apollo
Apollo
imposterZim
Apollo
Level 11
God Stats
1W - 2L
1,419 SR
Queue Stats
17W - 22L
1,341 Elo+
Solo
Arachne
Arachne
opfr
Arachne
Level 13
God Stats
2W - 2L
1,664 SR
Queue Stats
26W - 26L
1,448 Elo+
Solo
The Morrigan
The Morrigan
the_fif_strand
The Morrigan
Level 12
God Stats
16W - 20L
1,500 SR
Queue Stats
376W - 330L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 13
11,310
1,028
6,722
9,012
3,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
17 / 4 / 14
14,361
1,306
17,380
11,359
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
YourLocalLooter
Amaterasu
19
3 / 1 / 28
11,694
1,063
8,967
13,997
19,811
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
tj_frm_okc
Cabrakan
19
12 / 3 / 22
13,637
1,240
20,506
13,971
15,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 3 / 20
11,712
1,065
16,212
11,831
4,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 3
10,073
916
2,397
17,546
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
6 / 7 / 8
13,011
1,183
23,996
16,322
5,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
18
4 / 14 / 7
12,116
1,101
15,343
21,868
7,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
opfr
Arachne
15
0 / 3 / 0
8,568
779
1,765
2,994
930
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
the_fif_strand
The Morrigan
18
5 / 8 / 7
12,863
1,169
12,557
16,212
5,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
40
42
Kills
15
15
Deaths
42
97
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
L
0
10
3
0.15
L
6
7
8
1.43
W
17
4
14
6
W
Amaterasu
YourLocalLooter
Amaterasu
3
1
28
17
L
Apollo
4
14
7
0.54
L
Arachne
opfr
Arachne
0
3
0
0
L
The Morrigan
the_fif_strand
The Morrigan
5
8
7
1.06
W
Cabrakan
tj_frm_okc
Cabrakan
12
3
22
7.67
W
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,787
Damage
56,058
60,170
Taken
74,942
46,996
Mitigated
29,922
9,314
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,722
968
0
547
9,012
3,011
0
3,340
5,672
27,607
0
L
2,397
619
22
1,183
17,546
9,474
0
8,234
9,058
13,770
0
L
23,996
8,767
570
2,293
16,322
5,998
0
9,509
6,675
0
48,437
W
17,380
7,749
0
2,956
11,359
4,272
0
3,148
8,211
48,366
0
W
Amaterasu
YourLocalLooter
Amaterasu
8,967
4,913
0
1,378
13,997
19,811
0
2,550
11,447
0
20,065
L
Apollo
15,343
6,748
0
78
21,868
7,726
0
14,470
6,869
0
28,383
L
Arachne
opfr
Arachne
1,765
1,428
0
191
2,994
930
0
2,114
796
0
3,171
L
The Morrigan
the_fif_strand
The Morrigan
12,557
2,267
0
1,372
16,212
5,794
0
8,748
6,936
50,793
0
W
Cabrakan
tj_frm_okc
Cabrakan
20,506
2,394
0
2,185
13,971
15,315
0
2,116
11,715
37,307
0
W
16,212
9,098
0
2,248
11,831
4,587
0
3,660
8,171
0
40,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,714
Gold Earned
56,631
222
Minions Killed
166
4
Camps Cleared
6
1,013,379
Distance Traveled
802,503
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,310
1,028
48
4
0
180,740
0
L
Ares
10,073
916
12
1
1
164,063
4
L
Chiron
13,011
1,183
48
4
1
227,623
1
W
Sol
14,361
1,306
55
5
3
198,023
0
W
Amaterasu
11,694
1,063
11
1
0
238,955
1
L
Apollo
12,116
1,101
11
1
1
161,131
0
L
Arachne
8,568
779
2
0
0
49,888
0
L
The Morrigan
12,863
1,169
93
8
3
199,798
0
W
Cabrakan
13,637
1,240
52
5
1
183,249
0
W
Skadi
11,712
1,065
56
5
0
212,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role