Player Matchup

Zhong Kui
Zhong Kui
Dolby-60hz
Zhong Kui
Level 13
God Stats
1W - 2L
1,125 SR
Queue Stats
16W - 24L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MurmuringTwo194
Ah Muzen Cab
Level 12
God Stats
16W - 5L
1,450 SR
Queue Stats
46W - 37L
1,282 Elo+
Solo
Olorun
Olorun
Xxharold_TzipxX
Olorun
Level 15
God Stats
2W - 3L
1,724 SR
Queue Stats
16W - 24L
1,276 Elo+
Party 2
Cu Chulainn
Cu Chulainn
chava_0131
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,303 Elo+
Party 2
Ratatoskr
Ratatoskr
riquii_Maravilla
Ratatoskr
Level 29
God Stats
11W - 11L
1,380 SR
Queue Stats
49W - 56L
1,306 Elo+
Party 1
Team Averages
Level 17
1,436 SR
1,322 Elo+

VS

Team Averages
Level 18
1,478 SR
1,315 Elo+
Thor
Thor
Bladeeye12
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,388 Elo+
Party 4
Ra
Ra
TothZ13
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,314 Elo+
Party 4
Nu Wa
Nu Wa
akaChampa
Nu Wa
Level 16
God Stats
11W - 15L
1,345 SR
Queue Stats
49W - 73L
1,294 Elo+
Solo
Da Ji
Da Ji
cowboi23
Da Ji
Level 40
God Stats
2W - 2L
1,499 SR
Queue Stats
302W - 381L
1,324 Elo+
Party 3
Artemis
Artemis
thedestoyer26
Artemis
Level 18
God Stats
1W - 2L
1,544 SR
Queue Stats
118W - 176L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dolby-60hz
Zhong Kui
8
5 / 2 / 2
5,760
576
6,526
7,635
5,054
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
MurmuringTwo194
Ah Muzen Cab
8
1 / 0 / 1
5,277
528
2,163
3,691
868
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
5 / 1 / 4
6,357
636
4,872
6,296
1,928
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
chava_0131
Cu Chulainn
10
1 / 2 / 0
5,730
573
1,807
4,360
2,463
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
10
6 / 0 / 2
6,341
634
2,908
4,573
1,331
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,706
471
3,236
6,069
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 2 / 1
4,419
442
2,039
3,799
1,022
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
akaChampa
Nu Wa
7
0 / 4 / 2
4,414
441
4,178
5,770
1,631
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
cowboi23
Da Ji
7
1 / 6 / 2
4,661
466
2,851
7,114
2,492
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
7
2 / 3 / 1
4,615
462
3,498
4,852
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
18
Kills
4
5
Deaths
19
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Zhong Kui
Dolby-60hz
Zhong Kui
5
2
2
3
W
Ah Muzen Cab
MurmuringTwo194
Ah Muzen Cab
1
0
1
1.5
L
1
2
1
0.75
W
5
1
4
7
L
Nu Wa
akaChampa
Nu Wa
0
4
2
0.25
W
Cu Chulainn
chava_0131
Cu Chulainn
1
2
0
0.5
L
Da Ji
cowboi23
Da Ji
1
6
2
0.33
W
Ratatoskr
6
0
2
7
L
Artemis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,276
Damage
15,802
26,555
Taken
27,604
11,644
Mitigated
8,277
5,563
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,236
1,326
0
802
6,069
1,765
0
1,468
4,601
0
14,636
W
Zhong Kui
Dolby-60hz
Zhong Kui
6,526
874
0
968
7,635
5,054
100
1,399
6,236
21,642
0
W
Ah Muzen Cab
MurmuringTwo194
Ah Muzen Cab
2,163
1,393
0
1,124
3,691
868
120
373
3,318
0
14,548
L
2,039
540
16
378
3,799
1,022
84
982
2,817
9,618
0
W
4,872
2,025
211
2,843
6,296
1,928
615
2,328
3,968
27,303
0
L
Nu Wa
akaChampa
Nu Wa
4,178
888
0
1,638
5,770
1,631
0
2,999
2,771
20,062
0
W
Cu Chulainn
chava_0131
Cu Chulainn
1,807
591
0
280
4,360
2,463
644
798
3,562
0
20,439
L
Da Ji
cowboi23
Da Ji
2,851
573
0
1,267
7,114
2,492
0
3,504
3,610
0
15,453
W
Ratatoskr
2,908
964
0
137
4,573
1,331
261
1,319
3,254
0
26,589
L
Artemis
3,498
1,495
0
1,508
4,852
1,367
63
2,445
2,407
0
12,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
22,815
232
Minions Killed
116
0
Camps Cleared
0
923,993
Distance Traveled
853,371
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,706
471
33
3
0
183,523
0
W
Zhong Kui
5,760
576
35
4
0
167,462
0
W
Ah Muzen Cab
5,277
528
33
3
0
155,924
1
L
Ra
4,419
442
17
2
0
162,421
2
W
Olorun
6,357
636
56
6
0
173,881
0
L
Nu Wa
4,414
441
23
2
0
167,319
1
W
Cu Chulainn
5,730
573
48
5
0
186,050
0
L
Da Ji
4,661
466
29
3
0
194,820
0
W
Ratatoskr
6,341
634
60
6
0
240,676
0
L
Artemis
4,615
462
14
1
0
145,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role