Player Matchup

Terra
Terra
AMCMoonKing
Terra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HERRIN2311
Danzaburou
Level 13
God Stats
1W - 2L
1,235 SR
Queue Stats
1W - 6L
1,116 Elo+
Solo
Freya
Freya
JT2K15
Freya
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Loki
Loki
Raptor200930
Loki
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,138 Elo+
Solo
Thor
Thor
adorable-sister4
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,447 SR
1,351 Elo+

VS

Team Averages
Level 25
1,548 SR
1,218 Elo+
Thor
Thor
ClairesSla9
Thor
Level 65
God Stats
6W - 3L
2,021 SR
Queue Stats
395W - 388L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
KazukiDariki25
Danzaburou
Level 24
God Stats
8W - 7L
1,492 SR
Queue Stats
30W - 40L
1,275 Elo+
Solo
Sol
Sol
Kiroharu04
Sol
Level 25
God Stats
2W - 5L
1,323 SR
Queue Stats
5W - 15L
1,230 Elo+
Solo
Merlin
Merlin
Wilczunioo
Merlin
Level 4
God Stats
0W - 2L
1,218 SR
Queue Stats
0W - 2L
1,057 Elo+
Solo
Bellona
Bellona
madchimp2004
Bellona
Level 6
God Stats
5W - 3L
1,685 SR
Queue Stats
8W - 8L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 19
18,588
620
35,382
32,263
27,724
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
HERRIN2311
Danzaburou
19
2 / 8 / 6
13,269
442
8,113
18,768
7,063
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
JT2K15
Freya
20
25 / 2 / 7
19,677
656
39,087
26,016
14,155
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 12 / 9
13,657
455
12,054
20,796
7,305
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

4
0 / 2 / 0
8,001
267
55
1,584
328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 4
14,769
492
20,821
31,107
19,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
KazukiDariki25
Danzaburou
20
2 / 7 / 0
14,503
483
8,012
26,698
13,014
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 11 / 0
12,502
417
11,529
26,401
10,405
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Wilczunioo
Merlin
20
3 / 8 / 2
13,956
465
11,676
18,357
8,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
madchimp2004
Bellona
20
1 / 9 / 5
12,583
419
12,137
24,312
27,371
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
44
Kills
22
24
Deaths
44
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
12
0
19
21.5
L
12
9
4
1.56
W
Danzaburou
HERRIN2311
Danzaburou
2
8
6
0.63
W
Freya
JT2K15
Freya
25
2
7
14.25
L
Danzaburou
KazukiDariki25
Danzaburou
2
7
0
0.29
L
4
11
0
0.36
W
5
12
9
0.79
L
Merlin
Wilczunioo
Merlin
3
8
2
0.5
W
0
2
0
0
L
Bellona
madchimp2004
Bellona
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,691
Damage
64,175
99,427
Taken
126,875
56,575
Mitigated
79,235
31,028
Healing
31,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,382
7,906
3,223
7,469
32,263
27,724
1,346
8,586
23,104
148,271
0
L
20,821
5,596
0
7,639
31,107
19,822
0
18,044
13,063
0
105,702
W
Danzaburou
HERRIN2311
Danzaburou
8,113
4,378
0
5,518
18,768
7,063
3,899
2,368
16,012
0
68,138
W
Freya
JT2K15
Freya
39,087
14,584
0
12,872
26,016
14,155
7,264
7,834
17,737
127,397
5,181
L
Danzaburou
KazukiDariki25
Danzaburou
8,012
3,718
0
9,939
26,698
13,014
5,024
11,335
15,363
0
124,377
L
11,529
4,401
0
8,079
26,401
10,405
3,594
19,053
7,348
60,444
0
W
12,054
5,132
349
1,597
20,796
7,305
1,048
3,714
16,836
0
76,786
L
Merlin
Wilczunioo
Merlin
11,676
409
16
1,883
18,357
8,623
2,059
10,797
7,560
81,656
0
W
55
55
0
0
1,584
328
0
212
1,372
0
427
L
Bellona
madchimp2004
Bellona
12,137
4,430
0
3,630
24,312
27,371
76
13,401
10,911
0
62,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,192
Gold Earned
68,313
637
Minions Killed
665
0
Camps Cleared
0
2,223,748
Distance Traveled
2,311,626
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
18,588
620
224
7
0
651,783
4
L
Thor
14,769
492
121
4
0
497,239
0
W
Danzaburou
13,269
442
108
4
0
465,827
0
W
Freya
19,677
656
211
7
0
581,548
4
L
Danzaburou
14,503
483
203
7
0
439,340
5
L
Sol
12,502
417
95
3
0
422,877
0
W
Loki
13,657
455
94
3
0
454,862
0
L
Merlin
13,956
465
150
5
0
457,697
1
W
Thor
8,001
267
0
0
0
69,728
0
L
Bellona
12,583
419
96
3
0
494,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role