Player Matchup

Kali
Kali
 
Kali
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ken_Kaneki2508
Cerberus
Level 101
God Stats
1W - 4L
1,626 SR
Queue Stats
37W - 47L
1,223 Elo+
Party 2
Anubis
Anubis
Mysterian23
Anubis
Level 36
God Stats
2W - 1L
1,222 SR
Queue Stats
73W - 85L
1,301 Elo+
Solo
Izanami
Izanami
Seiko631
Izanami
Level 109
God Stats
6W - 4L
1,343 SR
Queue Stats
37W - 39L
1,475 Elo+
Party 2
Ra
Ra
SideswipeDarck
Ra
Level 46
God Stats
1W - 2L
1,265 SR
Queue Stats
3W - 10L
1,396 Elo+
Party 2
Team Averages
Level 68
1,391 SR
1,379 Elo+

VS

Team Averages
Level 49
1,523 SR
1,284 Elo+
Da Ji
Da Ji
ManuToast
Da Ji
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 165L
1,283 Elo+
Solo
Neith
Neith
OmnisSlayer
Neith
Level 28
God Stats
37W - 49L
1,424 SR
Queue Stats
108W - 178L
1,219 Elo+
Party 3
Kukulkan
Kukulkan
SKYTRIX_101
Kukulkan
Level 42
God Stats
10W - 7L
1,732 SR
Queue Stats
251W - 339L
1,274 Elo+
Party 3
Chaac
Chaac
SleepyTurtIe
Chaac
Level 109
God Stats
25W - 13L
1,649 SR
Queue Stats
753W - 754L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
l0nler
Cthulhu
Level 25
God Stats
1W - 4L
1,311 SR
Queue Stats
10W - 19L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
13 / 2 / 2
11,522
606
13,987
19,534
9,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
13
2 / 3 / 5
8,948
471
11,164
14,865
16,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
15
1 / 0 / 4
9,114
480
6,042
9,565
5,342
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Seiko631
Izanami
15
10 / 6 / 3
10,228
538
17,268
12,785
4,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 4 / 6
9,213
485
3,758
10,992
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ManuToast
Da Ji
15
7 / 5 / 1
9,864
519
11,231
13,703
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 7 / 2
7,968
419
6,186
14,494
3,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SKYTRIX_101
Kukulkan
14
1 / 5 / 2
8,407
442
7,215
8,468
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 2
9,436
497
10,853
16,684
17,039
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
l0nler
Cthulhu
14
1 / 7 / 4
8,567
451
6,919
16,459
7,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
27
Kills
15
15
Deaths
27
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
13
2
2
7
W
Cerberus
2
3
5
1.5
L
Da Ji
ManuToast
Da Ji
7
5
1
1.5
W
Anubis
1
0
4
3
L
3
7
2
0.57
L
Kukulkan
SKYTRIX_101
Kukulkan
1
5
2
0.4
W
Izanami
Seiko631
Izanami
10
6
3
1.92
W
1
4
6
1
L
3
3
2
1.33
L
Cthulhu
l0nler
Cthulhu
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,219
Damage
42,404
67,741
Taken
69,808
41,119
Mitigated
36,115
26,177
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
13,987
8,975
0
13,159
19,534
9,718
56
553
18,981
0
69,669
W
Cerberus
11,164
1,207
0
4,026
14,865
16,729
709
5,500
9,365
44,035
0
L
Da Ji
ManuToast
Da Ji
11,231
1,858
112
3,066
13,703
4,857
200
2,739
10,964
0
48,823
W
Anubis
6,042
638
0
3,832
9,565
5,342
90
1,526
8,039
45,246
0
L
6,186
3,338
91
3,978
14,494
3,559
0
5,391
9,103
0
31,761
L
Kukulkan
SKYTRIX_101
Kukulkan
7,215
517
0
500
8,468
3,368
347
2,247
6,221
51,483
0
W
Izanami
Seiko631
Izanami
17,268
14,722
118
1,208
12,785
4,920
3,383
3,613
9,172
0
58,101
W
3,758
231
1,513
2,321
10,992
4,410
1,649
3,067
7,925
47,449
0
L
10,853
2,838
0
7,071
16,684
17,039
0
5,835
10,849
0
43,582
L
Cthulhu
l0nler
Cthulhu
6,919
781
482
2,119
16,459
7,292
550
4,752
11,707
33,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,025
Gold Earned
44,242
529
Minions Killed
339
0
Camps Cleared
0
1,686,541
Distance Traveled
1,701,215
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,522
606
114
6
0
435,489
0
W
Cerberus
8,948
471
103
5
0
314,896
0
L
Da Ji
9,864
519
85
4
0
367,713
1
W
Anubis
9,114
480
114
6
0
285,913
2
L
Neith
7,968
419
45
2
0
326,949
1
L
Kukulkan
8,407
442
83
4
0
331,090
0
W
Izanami
10,228
538
103
5
0
308,898
0
W
Ra
9,213
485
95
5
0
341,345
0
L
Chaac
9,436
497
86
5
0
366,237
2
L
Cthulhu
8,567
451
40
2
0
309,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role