Player Matchup

Sol
Sol
ChasubleJaune
Sol
Level 14
God Stats
7W - 3L
1,786 SR
Queue Stats
175W - 48L
1,782 Elo+
Party 1
Hera
Hera
DartyPapsOkay
Hera
Level 69
God Stats
3W - 1L
1,446 SR
Queue Stats
452W - 207L
1,743 Elo+
Party 1
Serqet
Serqet
MandoOKAY
Serqet
Level 87
God Stats
3W - 0L
1,883 SR
Queue Stats
673W - 303L
1,745 Elo+
Party 1
Nike
Nike
SilverForEver
Nike
Level 95
God Stats
2W - 1L
1,744 SR
Queue Stats
529W - 285L
1,733 Elo+
Party 1
Vamana
Vamana
SteelPotato
Vamana
Level 103
God Stats
5W - 1L
1,958 SR
Queue Stats
722W - 333L
1,757 Elo+
Party 1
Team Averages
Level 74
1,763 SR
1,752 Elo+

VS

Team Averages
Level 62
1,458 SR
1,485 Elo+
Khepri
Khepri
Gabrizzyo
Khepri
Level 83
God Stats
5W - 4L
1,529 SR
Queue Stats
237W - 203L
1,561 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Igneel44
Cu Chulainn
Level 81
God Stats
0W - 2L
1,266 SR
Queue Stats
6W - 13L
1,343 Elo+
Party 2
Jing Wei
Jing Wei
Iujy
Jing Wei
Level 78
God Stats
36W - 23L
1,603 SR
Queue Stats
270W - 221L
1,536 Elo+
Party 3
Scylla
Scylla
gusterul15
Scylla
Level 44
God Stats
1W - 4L
1,390 SR
Queue Stats
26W - 31L
1,504 Elo+
Party 3
Hun Batz
Hun Batz
wachusama
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,280
662
6,489
4,194
1,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 5
6,945
631
4,628
4,794
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
MandoOKAY
Serqet
10
5 / 0 / 9
6,918
629
3,326
6,490
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 1 / 2
8,074
734
7,001
6,633
4,681
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
14
8 / 0 / 7
7,838
713
7,724
8,113
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gabrizzyo
Khepri
7
0 / 7 / 1
4,721
429
1,277
10,819
3,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Igneel44
Cu Chulainn
10
1 / 4 / 1
6,052
550
2,945
6,989
3,313
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Iujy
Jing Wei
8
0 / 4 / 1
4,987
453
3,635
5,308
1,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
gusterul15
Scylla
7
0 / 6 / 0
4,690
426
2,497
6,376
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
wachusama
Hun Batz
9
1 / 5 / 0
5,507
501
1,302
7,778
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
26
Kills
2
2
Deaths
26
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
3
1
5
5.5
L
Khepri
Gabrizzyo
Khepri
0
7
1
0.07
L
Cu Chulainn
Igneel44
Cu Chulainn
1
4
1
0.38
L
Jing Wei
Iujy
Jing Wei
0
4
1
0.13
W
Serqet
MandoOKAY
Serqet
5
0
9
9.5
W
6
1
2
7
W
Vamana
8
0
7
11.5
L
Scylla
gusterul15
Scylla
0
6
0
0
L
Hun Batz
wachusama
Hun Batz
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,168
Damage
11,656
30,224
Taken
37,270
17,618
Mitigated
10,579
9,790
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,489
2,210
0
2,800
4,194
1,700
1,707
210
3,984
45,368
0
W
4,628
857
0
485
4,794
1,688
0
1,092
3,584
44,623
0
L
Khepri
Gabrizzyo
Khepri
1,277
159
0
480
10,819
3,224
0
6,281
4,396
4,015
0
L
Cu Chulainn
Igneel44
Cu Chulainn
2,945
465
0
1,611
6,989
3,313
0
725
6,001
0
29,612
L
Jing Wei
Iujy
Jing Wei
3,635
2,635
0
862
5,308
1,099
0
1,486
3,710
0
24,244
W
Serqet
MandoOKAY
Serqet
3,326
867
0
1,847
6,490
4,384
147
1,100
5,330
0
13,064
W
7,001
1,040
0
2,667
6,633
4,681
0
462
6,143
5,649
48,544
W
Vamana
7,724
3,275
0
1,991
8,113
5,165
332
604
7,409
0
53,480
L
Scylla
gusterul15
Scylla
2,497
353
0
160
6,376
1,294
0
1,949
4,245
16,291
0
L
Hun Batz
wachusama
Hun Batz
1,302
410
0
2,062
7,778
1,649
0
1,476
6,302
0
19,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,055
Gold Earned
25,957
433
Minions Killed
229
0
Camps Cleared
0
1,172,206
Distance Traveled
1,083,884
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,280
662
91
8
0
223,639
2
W
Hera
6,945
631
94
9
0
209,381
5
L
Khepri
4,721
429
7
1
0
203,823
1
L
Cu Chulainn
6,052
550
76
7
0
222,431
3
L
Jing Wei
4,987
453
65
6
0
232,370
3
W
Serqet
6,918
629
24
2
0
244,599
4
W
Nike
8,074
734
124
11
0
244,362
5
W
Vamana
7,838
713
100
9
0
250,225
2
L
Scylla
4,690
426
36
3
0
196,843
2
L
Hun Batz
5,507
501
45
4
0
228,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role