Player Matchup

Sylvanus
Sylvanus
Shuff1e_04
Sylvanus
Level 114
God Stats
4W - 7L
1,428 SR
Queue Stats
182W - 200L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SilenceTheKiII
Ah Muzen Cab
Level 160
God Stats
33W - 26L
1,640 SR
Queue Stats
449W - 433L
1,582 Elo+
Solo
Chiron
Chiron
drawnhi12
Chiron
Level 142
God Stats
3W - 0L
1,776 SR
Queue Stats
87W - 87L
1,580 Elo+
Party 1
Arachne
Arachne
traveledhawk243
Arachne
Level 53
God Stats
1W - 3L
1,270 SR
Queue Stats
5W - 16L
1,077 Elo+
Party 1
Agni
Agni
Şimp
Agni
Level 134
God Stats
3W - 0L
1,909 SR
Queue Stats
253W - 206L
1,585 Elo+
Solo
Team Averages
Level 121
1,604 SR
1,454 Elo+

VS

Team Averages
Level 145
1,505 SR
1,569 Elo+
Ravana
Ravana
IAmPrometheusX
Ravana
Level 151
God Stats
4W - 4L
1,485 SR
Queue Stats
156W - 159L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Noafumi Red
Baron Samedi
Level 128
God Stats
0W - 1L
1,619 SR
Queue Stats
44W - 38L
1,601 Elo+
Solo
Erlang Shen
Erlang Shen
Oypadea
Erlang Shen
Level 158
God Stats
1W - 2L
1,330 SR
Queue Stats
130W - 119L
1,602 Elo+
Solo
Chaac
Chaac
RenkorDS
Chaac
Level 126
God Stats
3W - 8L
1,458 SR
Queue Stats
611W - 609L
1,572 Elo+
Solo
Apollo
Apollo
xxDOSIxx
Apollo
Level 160
God Stats
6W - 6L
1,633 SR
Queue Stats
206W - 191L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Shuff1e_04
Sylvanus
13
1 / 1 / 8
7,886
493
4,013
8,732
6,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
SilenceTheKiII
Ah Muzen Cab
15
4 / 0 / 4
9,351
584
15,824
11,791
9,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
drawnhi12
Chiron
15
7 / 2 / 1
9,341
584
10,848
10,208
3,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 8
8,189
512
3,716
9,027
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Şimp
Agni
16
6 / 1 / 2
9,720
608
8,747
4,994
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
8,138
509
6,681
9,653
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Noafumi Red
Baron Samedi
14
0 / 2 / 2
8,053
503
3,871
7,320
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Oypadea
Erlang Shen
11
0 / 2 / 2
6,806
425
3,764
12,416
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Chaac
RenkorDS
Chaac
12
0 / 5 / 0
7,101
444
6,641
16,514
14,823
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
xxDOSIxx
Apollo
14
2 / 6 / 0
7,935
496
5,553
15,790
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
5
5
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Baron Samedi
Noafumi Red
Baron Samedi
0
2
2
0.5
L
Erlang Shen
Oypadea
Erlang Shen
0
2
2
0.5
L
Chaac
RenkorDS
Chaac
0
5
0
0
W
Sylvanus
Shuff1e_04
Sylvanus
1
1
8
5
W
Ah Muzen Cab
SilenceTheKiII
Ah Muzen Cab
4
0
4
6
W
Chiron
drawnhi12
Chiron
7
2
1
3.75
W
1
1
8
5
L
Apollo
xxDOSIxx
Apollo
2
6
0
0.33
W
Agni
Şimp
Agni
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,148
Damage
26,510
44,752
Taken
61,693
25,636
Mitigated
33,044
20,103
Healing
23,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,681
1,234
0
3,531
9,653
3,457
0
2,337
7,316
0
39,220
L
Baron Samedi
Noafumi Red
Baron Samedi
3,871
195
524
1,712
7,320
2,675
0
4,576
2,744
53,750
0
L
Erlang Shen
Oypadea
Erlang Shen
3,764
1,247
0
4,591
12,416
8,593
0
3,154
9,262
0
23,655
L
Chaac
RenkorDS
Chaac
6,641
1,374
0
6,723
16,514
14,823
0
873
15,641
0
44,062
W
Sylvanus
Shuff1e_04
Sylvanus
4,013
1,393
821
2,519
8,732
6,881
112
1,260
7,472
24,713
0
W
Ah Muzen Cab
SilenceTheKiII
Ah Muzen Cab
15,824
8,539
0
8,378
11,791
9,592
176
0
11,791
0
66,537
W
Chiron
drawnhi12
Chiron
10,848
4,211
396
3,352
10,208
3,787
2,189
476
9,732
0
59,848
W
3,716
2,496
0
2,460
9,027
3,071
768
1,271
7,756
0
46,060
L
Apollo
xxDOSIxx
Apollo
5,553
3,430
0
6,236
15,790
3,496
0
1,888
13,902
0
61,540
W
Agni
Şimp
Agni
8,747
456
0
2,177
4,994
2,305
0
1,142
3,852
75,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,487
Gold Earned
38,033
518
Minions Killed
480
0
Camps Cleared
0
1,545,730
Distance Traveled
1,407,788
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,138
509
75
5
0
292,373
7
L
Baron Samedi
8,053
503
130
8
0
268,454
7
L
Erlang Shen
6,806
425
51
3
0
313,173
3
L
Chaac
7,101
444
122
8
0
273,087
1
W
Sylvanus
7,886
493
41
3
0
272,452
5
W
Ah Muzen Cab
9,351
584
121
8
0
294,493
5
W
Chiron
9,341
584
105
7
0
296,471
2
W
Arachne
8,189
512
90
6
0
366,462
3
L
Apollo
7,935
496
102
6
0
260,701
2
W
Agni
9,720
608
161
10
0
315,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role