Player Matchup

Terra
Terra
Daniusguti
Terra
Level 26
God Stats
5W - 1L
1,924 SR
Queue Stats
10W - 5L
1,645 Elo+
Solo
Anubis
Anubis
Hxslop-
Anubis
Level 29
God Stats
56W - 58L
1,516 SR
Queue Stats
178W - 221L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
Roddyy_
Ao Kuang
Level 28
God Stats
2W - 1L
1,678 SR
Queue Stats
147W - 140L
1,484 Elo+
Solo
Rama
Rama
daft1409
Rama
Level 27
God Stats
20W - 35L
1,368 SR
Queue Stats
115W - 96L
1,467 Elo+
Solo
Tiamat
Tiamat
fibramir
Tiamat
Level 3
God Stats
0W - 4L
1,159 SR
Queue Stats
0W - 4L
1,030 Elo+
Solo
Team Averages
Level 23
1,529 SR
1,409 Elo+

VS

Team Averages
Level 16
1,646 SR
1,446 Elo+
Hel
Hel
EricEric-_-76
Hel
Level 13
God Stats
4W - 3L
1,799 SR
Queue Stats
106W - 129L
1,347 Elo+
Solo
Mercury
Mercury
Lord Lexiose59
Mercury
Level 20
God Stats
23W - 20L
1,577 SR
Queue Stats
188W - 226L
1,385 Elo+
Party 1
Neith
Neith
bondemon
Neith
Level 24
God Stats
3W - 4L
1,537 SR
Queue Stats
24W - 25L
1,410 Elo+
Solo
Anubis
Anubis
l-GoAtx
Anubis
Level 4
God Stats
8W - 0L
1,871 SR
Queue Stats
8W - 1L
1,593 Elo+
Solo
Cthulhu
Cthulhu
witchhunter59
Cthulhu
Level 18
God Stats
12W - 24L
1,446 SR
Queue Stats
125W - 150L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
0 / 4 / 1
6,750
422
3,333
12,330
7,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
Hxslop-
Anubis
12
2 / 7 / 1
7,525
470
7,629
10,749
4,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Roddyy_
Ao Kuang
14
3 / 3 / 0
8,133
508
5,902
14,608
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
12
1 / 5 / 0
7,174
448
4,511
10,507
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
fibramir
Tiamat
4
0 / 7 / 0
4,814
301
545
4,715
1,236
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,648
478
3,069
6,071
1,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 4
9,767
610
8,801
10,170
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
bondemon
Neith
14
3 / 0 / 2
8,496
531
5,776
6,539
2,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
l-GoAtx
Anubis
16
14 / 0 / 1
10,822
676
14,198
11,231
5,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
10
2 / 2 / 5
7,497
469
5,644
10,717
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
6
Kills
24
26
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
0
4
1
0.13
W
1
2
2
1
L
Anubis
Hxslop-
Anubis
2
7
1
0.36
W
4
2
4
3
L
Ao Kuang
Roddyy_
Ao Kuang
3
3
0
1
W
Neith
bondemon
Neith
3
0
2
4
L
Rama
1
5
0
0.2
L
Tiamat
fibramir
Tiamat
0
7
0
0
W
Anubis
l-GoAtx
Anubis
14
0
1
14.5
W
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,920
Damage
37,488
52,909
Taken
44,728
20,940
Mitigated
19,006
7,270
Healing
21,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
3,333
791
133
2,238
12,330
7,747
130
3,568
8,762
27,419
0
W
3,069
668
2,584
2,547
6,071
1,691
1,179
2,471
3,600
24,192
0
L
Anubis
Hxslop-
Anubis
7,629
36
0
2,372
10,749
4,089
0
7,007
3,742
42,040
0
W
8,801
5,502
0
0
10,170
3,713
0
4,538
5,632
0
72,968
L
Ao Kuang
Roddyy_
Ao Kuang
5,902
2,171
0
1,439
14,608
4,643
0
7,159
7,449
51,479
0
W
Neith
bondemon
Neith
5,776
3,288
325
4,085
6,539
2,342
1,844
1,215
5,324
0
63,201
L
Rama
4,511
3,729
0
750
10,507
3,225
620
3,259
7,248
0
37,352
L
Tiamat
fibramir
Tiamat
545
231
0
338
4,715
1,236
0
1,918
2,797
6,935
0
W
Anubis
l-GoAtx
Anubis
14,198
218
0
8,155
11,231
5,705
147
5,727
5,504
71,183
0
W
Cthulhu
5,644
815
0
4,069
10,717
5,555
14
3,629
7,088
15,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,396
Gold Earned
44,230
294
Minions Killed
404
0
Camps Cleared
0
1,192,773
Distance Traveled
1,548,932
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,750
422
32
2
0
283,150
4
W
Hel
7,648
478
45
3
0
285,438
3
L
Anubis
7,525
470
90
6
0
198,581
4
W
Mercury
9,767
610
120
8
0
365,290
1
L
Ao Kuang
8,133
508
86
5
0
307,761
0
W
Neith
8,496
531
113
7
0
260,879
0
L
Rama
7,174
448
82
5
0
265,125
3
L
Tiamat
4,814
301
4
0
0
138,156
1
W
Anubis
10,822
676
111
7
0
298,922
6
W
Cthulhu
7,497
469
15
1
0
338,403
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role