Player Matchup

Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Dauzykrusus
Aphrodite
Level 125
God Stats
9W - 7L
1,631 SR
Queue Stats
388W - 392L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
LimulusV
Kumbhakarna
Level 158
God Stats
5W - 4L
1,437 SR
Queue Stats
845W - 844L
1,469 Elo+
Solo
Chiron
Chiron
ManGamerProo
Chiron
Level 87
God Stats
5W - 4L
1,526 SR
Queue Stats
235W - 232L
1,516 Elo+
Solo
Team Averages
Level 129
1,519 SR
1,509 Elo+

VS

Team Averages
Level 118
1,557 SR
1,536 Elo+
Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Gich
Horus
Level 106
God Stats
1W - 1L
1,661 SR
Queue Stats
227W - 247L
1,490 Elo+
Solo
Athena
Athena
Knopfgarten
Athena
Level 147
God Stats
9W - 14L
1,563 SR
Queue Stats
410W - 423L
1,582 Elo+
Solo
Mercury
Mercury
LKAI
Mercury
Level 145
God Stats
0W - 2L
1,509 SR
Queue Stats
84W - 90L
1,520 Elo+
Solo
Hades
Hades
poypoy45680
Hades
Level 68
God Stats
4W - 2L
1,552 SR
Queue Stats
318W - 268L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 4 / 13
9,735
885
12,076
15,895
7,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
 
Cu Chulainn
15
6 / 2 / 15
9,514
865
16,104
16,942
18,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Dauzykrusus
Aphrodite
15
3 / 2 / 17
9,270
843
15,679
15,667
12,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
LimulusV
Kumbhakarna
15
5 / 1 / 16
10,308
937
4,692
21,567
16,785
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
17
6 / 1 / 17
9,721
884
18,294
9,958
4,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 6 / 5
9,494
863
13,475
12,800
9,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
Gich
Horus
13
2 / 3 / 5
7,506
682
6,610
14,977
18,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
14
1 / 4 / 8
8,273
752
10,441
19,709
23,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
LKAI
Mercury
13
2 / 6 / 5
7,836
712
7,372
11,834
7,338
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 6 / 5
8,568
779
19,049
16,377
13,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
25
Kills
10
10
Deaths
25
78
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
4
13
2.88
W
Cu Chulainn
 
Cu Chulainn
6
2
15
6.75
L
Ullr
 
Ullr
2
6
5
0.75
W
Aphrodite
Dauzykrusus
Aphrodite
3
2
17
5.75
L
Horus
Gich
Horus
2
3
5
1.5
L
Athena
1
4
8
1.25
L
Mercury
LKAI
Mercury
2
6
5
0.75
W
Kumbhakarna
LimulusV
Kumbhakarna
5
1
16
13
W
Chiron
6
1
17
14.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,845
Damage
56,947
80,029
Taken
75,697
59,512
Mitigated
72,071
40,461
Healing
32,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,076
1,272
1,805
4,006
15,895
7,596
1,233
7,680
7,908
26,612
0
W
Cu Chulainn
 
Cu Chulainn
16,104
2,934
1,394
2,125
16,942
18,784
149
6,574
10,084
3,531
21,046
L
Ullr
 
Ullr
13,475
5,099
1,255
729
12,800
9,388
279
5,722
7,078
0
31,076
W
Aphrodite
Dauzykrusus
Aphrodite
15,679
1,522
11,295
8,553
15,667
12,077
236
6,565
8,932
26,738
0
L
Horus
Gich
Horus
6,610
3,166
10,299
7,632
14,977
18,745
653
6,487
8,490
0
10,101
L
Athena
10,441
1,795
1,400
3,396
19,709
23,148
656
8,556
11,153
13,347
0
L
Mercury
LKAI
Mercury
7,372
2,053
13
1,430
11,834
7,338
0
5,565
6,269
0
13,148
W
Kumbhakarna
LimulusV
Kumbhakarna
4,692
193
2,345
2,821
21,567
16,785
18
3,791
17,411
14,212
0
W
Chiron
18,294
10,231
4,103
2,014
9,958
4,270
3,142
4,880
4,940
0
34,135
L
19,049
1,811
1,773
4,716
16,377
13,452
1,381
7,920
8,457
31,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,548
Gold Earned
41,677
120
Minions Killed
102
0
Camps Cleared
0
1,085,144
Distance Traveled
961,687
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,735
885
43
4
0
203,010
4
W
Cu Chulainn
9,514
865
19
2
0
237,827
3
L
Ullr
9,494
863
35
3
0
139,976
3
W
Aphrodite
9,270
843
21
2
0
220,024
0
L
Horus
7,506
682
13
1
0
208,102
4
L
Athena
8,273
752
6
1
0
219,154
4
L
Mercury
7,836
712
10
1
0
244,312
1
W
Kumbhakarna
10,308
937
13
1
0
213,321
2
W
Chiron
9,721
884
24
2
0
210,962
3
L
Hades
8,568
779
38
3
0
150,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role