Player Matchup

Bakasura
Bakasura
BeII96
Bakasura
Level 28
God Stats
2W - 2L
1,473 SR
Queue Stats
76W - 66L
1,606 Elo+
Solo
Olorun
Olorun
KJDRAGON17
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,561 Elo+
Solo
Sol
Sol
Snipewzzrd88
Sol
Level 15
God Stats
3W - 10L
1,327 SR
Queue Stats
14W - 22L
1,553 Elo+
Solo
Cupid
Cupid
yunghurd08
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,884 Elo+
Party 2
Odin
Odin
yungserg08
Odin
Level 105
God Stats
5W - 4L
1,482 SR
Queue Stats
384W - 348L
1,571 Elo+
Party 2
Team Averages
Level 32
1,456 SR
1,635 Elo+

VS

Team Averages
Level 19
1,411 SR
1,557 Elo+
Chang'e
Chang'e
DarkerDevotion
Chang'e
Level 21
God Stats
12W - 6L
1,792 SR
Queue Stats
49W - 31L
1,672 Elo+
Solo
Gilgamesh
Gilgamesh
JVIixer
Gilgamesh
Level 17
God Stats
15W - 21L
1,356 SR
Queue Stats
43W - 46L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
Kurashaiii
Ao Kuang
Level 26
God Stats
1W - 1L
1,250 SR
Queue Stats
59W - 62L
1,483 Elo+
Party 1
Neith
Neith
MonbaK15
Neith
Level 17
God Stats
1W - 1L
1,337 SR
Queue Stats
18W - 17L
1,412 Elo+
Party 1
Rama
Rama
Shanebsmokin
Rama
Level 13
God Stats
1W - 3L
1,318 SR
Queue Stats
37W - 25L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BeII96
Bakasura
13
1 / 1 / 1
7,085
506
3,187
9,882
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
KJDRAGON17
Olorun
3
0 / 4 / 0
4,490
321
398
3,249
604
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 7 / 1
6,069
434
4,132
8,928
1,778
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
14
8 / 2 / 1
9,274
662
10,667
8,933
2,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 1
6,654
475
3,682
9,042
5,603
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,221
587
7,346
8,146
8,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JVIixer
Gilgamesh
10
1 / 3 / 0
6,761
483
2,212
7,900
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Kurashaiii
Ao Kuang
11
1 / 2 / 1
6,854
490
2,397
11,005
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
MonbaK15
Neith
9
1 / 5 / 0
5,980
427
2,244
6,833
1,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
11 / 0 / 1
9,805
700
10,590
10,388
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
10
Kills
16
16
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BeII96
Bakasura
1
1
1
1.5
W
2
1
1
2.5
W
Gilgamesh
JVIixer
Gilgamesh
1
3
0
0.33
L
Olorun
KJDRAGON17
Olorun
0
4
0
0
W
Ao Kuang
Kurashaiii
Ao Kuang
1
2
1
0.75
W
Neith
MonbaK15
Neith
1
5
0
0.2
W
11
0
1
11.5
L
0
7
1
0.07
L
Cupid
8
2
1
4.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
24,789
40,034
Taken
44,272
15,439
Mitigated
25,768
13,118
Healing
20,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BeII96
Bakasura
3,187
2,604
0
5,870
9,882
4,535
0
3,325
6,557
0
32,483
W
7,346
487
48
4,506
8,146
8,920
467
0
8,096
62,710
0
W
Gilgamesh
JVIixer
Gilgamesh
2,212
368
0
2,391
7,900
7,153
273
86
7,814
0
26,830
L
Olorun
KJDRAGON17
Olorun
398
296
0
215
3,249
604
0
497
2,752
5,228
0
W
Ao Kuang
Kurashaiii
Ao Kuang
2,397
961
0
5,779
11,005
3,462
0
1,704
9,291
45,892
0
W
Neith
MonbaK15
Neith
2,244
790
0
798
6,833
1,725
427
0
6,833
0
25,335
W
10,590
7,555
0
6,738
10,388
4,508
1,362
2,984
7,404
0
60,142
L
4,132
1,332
0
1,508
8,928
1,778
1,809
877
8,051
29,795
0
L
Cupid
10,667
5,802
0
2,730
8,933
2,919
0
242
8,691
0
53,490
L
3,682
1,031
0
2,795
9,042
5,603
0
4,802
4,240
0
34,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
37,621
323
Minions Killed
413
0
Camps Cleared
0
1,116,501
Distance Traveled
1,238,222
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,085
506
81
6
0
304,650
2
W
Chang'e
8,221
587
133
10
0
237,234
3
W
Gilgamesh
6,761
483
52
4
0
284,919
2
L
Olorun
4,490
321
15
1
0
90,473
0
W
Ao Kuang
6,854
490
71
5
0
286,890
2
W
Neith
5,980
427
46
3
0
198,326
4
W
Rama
9,805
700
111
8
0
230,853
1
L
Sol
6,069
434
59
4
0
223,398
2
L
Cupid
9,274
662
94
7
0
232,425
3
L
Odin
6,654
475
74
5
0
265,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role