Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MyLiverIsShot
Baron Samedi
Level 23
God Stats
11W - 9L
1,441 SR
Queue Stats
41W - 63L
1,287 Elo+
Party 2
Hercules
Hercules
XxJDOGxX85
Hercules
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 324L
1,284 Elo+
Party 2
Loki
Loki
ckaoimhin
Loki
Level 28
God Stats
7W - 5L
1,722 SR
Queue Stats
161W - 187L
1,493 Elo+
Solo
Tiamat
Tiamat
elbatiAKA
Tiamat
Level 28
God Stats
3W - 4L
1,757 SR
Queue Stats
289W - 377L
1,404 Elo+
Solo
Team Averages
Level 29
1,584 SR
1,394 Elo+

VS

Team Averages
Level 23
1,491 SR
1,468 Elo+
Ares
Ares
 
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Clap-tiste
Heimdallr
Level 29
God Stats
26W - 17L
1,415 SR
Queue Stats
641W - 618L
1,434 Elo+
Solo
Arachne
Arachne
CooperCookie52
Arachne
Level 21
God Stats
3W - 4L
1,710 SR
Queue Stats
86W - 113L
1,443 Elo+
Party 1
Erlang Shen
Erlang Shen
SupCamo44
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,606 Elo+
Solo
Hel
Hel
xlDemonio
Hel
Level 11
God Stats
0W - 3L
1,329 SR
Queue Stats
4W - 9L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
10 / 2 / 4
10,639
665
12,568
13,295
10,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
MyLiverIsShot
Baron Samedi
12
3 / 0 / 5
7,827
489
7,538
6,945
2,558
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
XxJDOGxX85
Hercules
12
0 / 0 / 6
6,978
436
3,958
11,526
9,623
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
8 / 4 / 4
9,201
575
6,464
12,257
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
elbatiAKA
Tiamat
15
5 / 0 / 5
9,097
569
8,675
7,482
6,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 5 / 1
6,472
405
4,348
12,648
7,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Clap-tiste
Heimdallr
13
1 / 1 / 1
7,339
459
9,452
8,441
3,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 1
5,739
359
1,577
11,703
3,205
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
SupCamo44
Erlang Shen
15
3 / 6 / 0
8,694
543
6,713
13,018
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 9 / 0
5,997
375
3,830
12,951
3,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
26
Kills
5
6
Deaths
28
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
10
2
4
6
L
Ares
 
Ares
1
5
1
0.3
L
Heimdallr
Clap-tiste
Heimdallr
1
1
1
1.5
L
0
7
1
0.07
W
Baron Samedi
MyLiverIsShot
Baron Samedi
3
0
5
5.5
L
Erlang Shen
SupCamo44
Erlang Shen
3
6
0
0.5
W
Hercules
XxJDOGxX85
Hercules
0
0
6
3
W
Loki
8
4
4
2.5
W
Tiamat
elbatiAKA
Tiamat
5
0
5
7.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,203
Damage
25,920
51,505
Taken
58,761
33,343
Mitigated
23,900
23,870
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,568
1,298
208
4,360
13,295
10,442
875
1,089
12,206
67,328
0
L
Ares
 
Ares
4,348
58
0
0
12,648
7,789
84
8,172
4,464
19,548
0
L
Heimdallr
Clap-tiste
Heimdallr
9,452
5,285
0
2,213
8,441
3,283
602
3,736
4,705
0
51,124
L
1,577
922
0
2,298
11,703
3,205
0
5,389
6,200
0
16,259
W
Baron Samedi
MyLiverIsShot
Baron Samedi
7,538
879
2,613
3,904
6,945
2,558
1,385
979
5,966
45,426
0
L
Erlang Shen
SupCamo44
Erlang Shen
6,713
3,276
0
3,003
13,018
5,812
0
7,752
4,804
0
56,283
W
Hercules
XxJDOGxX85
Hercules
3,958
772
514
3,982
11,526
9,623
278
2,336
9,190
9,324
14,186
W
Loki
6,464
3,237
485
4,121
12,257
4,308
2,401
1,223
11,034
0
48,470
W
Tiamat
elbatiAKA
Tiamat
8,675
980
0
3,683
7,482
6,412
1,082
2,551
4,931
54,691
0
L
3,830
1,164
0
2,005
12,951
3,811
0
4,302
8,545
29,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
34,241
482
Minions Killed
291
0
Camps Cleared
0
1,498,219
Distance Traveled
1,426,304
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,639
665
169
11
0
283,060
3
L
Ares
6,472
405
21
1
0
305,292
0
L
Heimdallr
7,339
459
102
6
0
283,448
7
L
Arachne
5,739
359
24
2
0
300,125
1
W
Baron Samedi
7,827
489
74
5
0
281,153
1
L
Erlang Shen
8,694
543
99
6
0
293,394
0
W
Hercules
6,978
436
44
3
0
353,016
2
W
Loki
9,201
575
100
6
0
278,267
1
W
Tiamat
9,097
569
95
6
0
302,723
3
L
Hel
5,997
375
45
3
0
244,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role