Player Matchup

Bellona
Bellona
 
Bellona
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Stefan2431
Baron Samedi
Level 18
God Stats
0W - 2L
1,244 SR
Queue Stats
26W - 33L
1,345 Elo+
Party 1
Olorun
Olorun
Supreme777777
Olorun
Level 7
God Stats
2W - 6L
1,697 SR
Queue Stats
5W - 13L
1,286 Elo+
Party 1
Ymir
Ymir
spycyCurry
Ymir
Level 17
God Stats
6W - 7L
1,534 SR
Queue Stats
15W - 21L
1,388 Elo+
Solo
Thanatos
Thanatos
vLaD9342
Thanatos
Level 15
God Stats
8W - 11L
1,557 SR
Queue Stats
14W - 23L
1,385 Elo+
Party 1
Team Averages
Level 13
1,506 SR
1,381 Elo+

VS

Team Averages
Level 34
1,512 SR
1,451 Elo+
Khepri
Khepri
B1ark
Khepri
Level 98
God Stats
4W - 1L
1,701 SR
Queue Stats
99W - 108L
1,562 Elo+
Party 2
Fenrir
Fenrir
Cortono
Fenrir
Level 14
God Stats
1W - 3L
1,049 SR
Queue Stats
14W - 25L
1,414 Elo+
Party 2
Cabrakan
Cabrakan
Sauron709
Cabrakan
Level 37
God Stats
1W - 1L
1,503 SR
Queue Stats
48W - 53L
1,520 Elo+
Party 2
Chernobog
Chernobog
haje1234567890
Chernobog
Level 18
God Stats
5W - 16L
1,513 SR
Queue Stats
16W - 31L
1,405 Elo+
Party 2
Ra
Ra
rapanawa
Ra
Level 5
God Stats
2W - 0L
1,792 SR
Queue Stats
112W - 112L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 1
6,578
470
994
5,994
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Stefan2431
Baron Samedi
13
7 / 4 / 1
8,482
606
10,766
10,539
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 2
5,991
428
3,941
9,113
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 10 / 3
6,874
491
5,751
13,056
8,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
vLaD9342
Thanatos
10
1 / 5 / 2
6,202
443
3,610
10,208
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
B1ark
Khepri
10
5 / 0 / 14
8,098
578
6,318
9,230
7,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Cortono
Fenrir
9
2 / 1 / 5
6,316
451
1,969
7,823
3,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
Sauron709
Cabrakan
14
5 / 1 / 2
8,755
625
6,441
6,570
5,041
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
haje1234567890
Chernobog
11
6 / 3 / 5
7,614
544
5,812
7,192
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
7 / 7 / 2
7,459
533
8,606
8,415
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
11
Kills
25
25
Deaths
12
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
1
1.5
W
Khepri
B1ark
Khepri
5
0
14
12
W
Fenrir
Cortono
Fenrir
2
1
5
4.5
W
Cabrakan
Sauron709
Cabrakan
5
1
2
6
L
Baron Samedi
Stefan2431
Baron Samedi
7
4
1
1.88
L
0
5
2
0.2
W
Chernobog
haje1234567890
Chernobog
6
3
5
2.83
W
7
7
2
1.14
L
2
10
3
0.35
L
Thanatos
vLaD9342
Thanatos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,062
Damage
29,146
48,910
Taken
39,230
22,701
Mitigated
22,037
16,668
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
994
81
0
2,695
5,994
4,489
0
1,111
4,750
0
20,314
W
Khepri
B1ark
Khepri
6,318
2,204
0
750
9,230
7,747
0
6,248
2,982
16,949
0
W
Fenrir
Cortono
Fenrir
1,969
932
0
1,705
7,823
3,845
210
2,215
5,608
0
17,819
W
Cabrakan
Sauron709
Cabrakan
6,441
571
0
1,693
6,570
5,041
342
2,023
4,547
55,036
0
L
Baron Samedi
Stefan2431
Baron Samedi
10,766
1,267
863
3,951
10,539
4,275
788
5,535
4,828
49,761
0
L
3,941
1,846
106
2,580
9,113
2,501
171
2,901
6,136
25,784
0
W
Chernobog
haje1234567890
Chernobog
5,812
4,233
0
2,074
7,192
2,546
684
4,532
2,660
0
29,906
W
8,606
1,383
300
1,429
8,415
2,858
405
5,440
2,975
31,840
0
L
5,751
2,446
0
80
13,056
8,127
0
6,063
6,578
10,483
0
L
Thanatos
vLaD9342
Thanatos
3,610
1,416
0
6,393
10,208
3,309
0
4,881
5,253
0
26,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
38,242
235
Minions Killed
308
0
Camps Cleared
0
1,357,255
Distance Traveled
1,197,867
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,578
470
39
3
0
292,571
0
W
Khepri
8,098
578
18
1
0
266,918
2
W
Fenrir
6,316
451
34
2
0
224,474
7
W
Cabrakan
8,755
625
134
10
0
248,913
1
L
Baron Samedi
8,482
606
90
6
0
264,070
1
L
Olorun
5,991
428
44
3
0
251,892
1
W
Chernobog
7,614
544
62
4
0
229,991
3
W
Ra
7,459
533
60
4
0
227,571
2
L
Ymir
6,874
491
7
1
0
252,033
1
L
Thanatos
6,202
443
55
4
0
296,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role