Player Matchup

King Arthur
King Arthur
Sno_doll
King Arthur
Level 105
God Stats
7W - 6L
1,566 SR
Queue Stats
117W - 107L
1,530 Elo+
Party 2
Achilles
Achilles
Typhoon_S_
Achilles
Level 129
God Stats
8W - 8L
1,595 SR
Queue Stats
268W - 235L
1,628 Elo+
Party 2
Artemis
Artemis
dArK_wArLoCk92
Artemis
Level 158
God Stats
19W - 18L
1,654 SR
Queue Stats
411W - 424L
1,503 Elo+
Party 2
Artio
Artio
losageless
Artio
Level 108
God Stats
22W - 16L
1,647 SR
Queue Stats
185W - 182L
1,560 Elo+
Party 2
Nu Wa
Nu Wa
uzi_545
Nu Wa
Level 49
God Stats
7W - 2L
1,675 SR
Queue Stats
82W - 77L
1,587 Elo+
Party 2
Team Averages
Level 110
1,627 SR
1,562 Elo+

VS

Team Averages
Level 73
1,486 SR
1,461 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ItsDonnyOMG
Zhong Kui
Level 26
God Stats
32W - 37L
1,581 SR
Queue Stats
112W - 99L
1,423 Elo+
Party 1
Cerberus
Cerberus
Jman2
Cerberus
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
221W - 246L
1,530 Elo+
Party 3
Neith
Neith
SealthHunter007
Neith
Level 63
God Stats
1W - 3L
1,440 SR
Queue Stats
72W - 105L
1,314 Elo+
Solo
Gilgamesh
Gilgamesh
croncast
Gilgamesh
Level 126
God Stats
4W - 7L
1,410 SR
Queue Stats
371W - 355L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sno_doll
King Arthur
19
5 / 2 / 7
12,207
581
9,930
16,102
9,951
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
Typhoon_S_
Achilles
20
11 / 3 / 7
13,156
626
18,906
19,387
9,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 1 / 6
11,998
571
14,135
14,349
4,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
13
0 / 2 / 8
8,687
414
3,705
16,409
16,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
uzi_545
Nu Wa
18
3 / 2 / 7
11,222
534
16,399
10,331
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 4 / 1
9,376
446
7,688
16,234
14,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
ItsDonnyOMG
Zhong Kui
18
2 / 2 / 4
10,694
509
13,356
16,969
11,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Jman2
Cerberus
13
3 / 5 / 2
9,122
434
8,446
18,154
17,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 1
9,180
437
7,894
15,533
4,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
croncast
Gilgamesh
15
1 / 7 / 5
9,253
441
7,539
17,372
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
26
Kills
10
10
Deaths
26
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
1
0.88
L
Zhong Kui
ItsDonnyOMG
Zhong Kui
2
2
4
2
L
Cerberus
Jman2
Cerberus
3
5
2
0.8
L
1
8
1
0.19
W
King Arthur
Sno_doll
King Arthur
5
2
7
4.25
W
Achilles
Typhoon_S_
Achilles
11
3
7
4.83
L
Gilgamesh
croncast
Gilgamesh
1
7
5
0.5
W
7
1
6
10
W
Artio
0
2
8
2
W
Nu Wa
uzi_545
Nu Wa
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,075
Damage
44,923
76,578
Taken
84,262
44,932
Mitigated
55,634
22,874
Healing
31,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,688
718
1,217
6,974
16,234
14,408
329
1,741
14,297
55,031
0
L
Zhong Kui
ItsDonnyOMG
Zhong Kui
13,356
2,059
0
9,651
16,969
11,941
0
6,163
10,412
91,068
0
L
Cerberus
Jman2
Cerberus
8,446
339
0
5,190
18,154
17,561
377
4,570
13,320
37,595
0
L
7,894
3,557
0
4,686
15,533
4,566
360
2,996
12,406
0
64,929
W
King Arthur
Sno_doll
King Arthur
9,930
1,498
0
3,700
16,102
9,951
589
6,891
9,211
0
67,940
W
Achilles
Typhoon_S_
Achilles
18,906
6,221
0
7,518
19,387
9,560
2,383
4,114
15,100
0
106,028
L
Gilgamesh
croncast
Gilgamesh
7,539
1,318
0
3,776
17,372
7,158
783
3,630
13,568
0
70,558
W
14,135
4,934
0
5,224
14,349
4,925
1,863
5,238
9,012
0
106,202
W
Artio
3,705
406
598
3,138
16,409
16,756
0
6,315
9,827
23,214
0
W
Nu Wa
uzi_545
Nu Wa
16,399
4,136
0
2,696
10,331
3,740
508
6,750
3,581
72,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,270
Gold Earned
47,625
591
Minions Killed
561
0
Camps Cleared
0
2,064,637
Distance Traveled
1,811,048
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,376
446
91
4
0
306,564
2
L
Zhong Kui
10,694
509
165
8
0
394,830
5
L
Cerberus
9,122
434
60
3
0
359,394
10
L
Neith
9,180
437
127
6
0
346,239
7
W
King Arthur
12,207
581
131
6
0
434,606
1
W
Achilles
13,156
626
146
7
0
471,019
3
L
Gilgamesh
9,253
441
118
6
0
404,021
2
W
Artemis
11,998
571
157
7
0
391,568
8
W
Artio
8,687
414
36
2
0
391,224
5
W
Nu Wa
11,222
534
121
6
0
376,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role