Player Matchup

Izanami
Izanami
Cpt_Puff
Izanami
Level 69
God Stats
5W - 9L
1,380 SR
Queue Stats
340W - 393L
1,347 Elo+
Solo
Cabrakan
Cabrakan
DaRdaX-luchojia
Cabrakan
Level 89
God Stats
3W - 1L
1,561 SR
Queue Stats
108W - 120L
1,399 Elo+
Party 1
Da Ji
Da Ji
SnakeEyes458
Da Ji
Level 155
God Stats
4W - 2L
1,255 SR
Queue Stats
116W - 135L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
Sombra_Samurai_
Zhong Kui
Level 129
God Stats
6W - 2L
1,751 SR
Queue Stats
102W - 120L
1,408 Elo+
Solo
Zeus
Zeus
YisusCraizt
Zeus
Level 65
God Stats
6W - 0L
1,835 SR
Queue Stats
62W - 62L
1,392 Elo+
Party 1
Team Averages
Level 101
1,556 SR
1,417 Elo+

VS

Team Averages
Level 100
1,498 SR
1,434 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Brendaliathan
Chang'e
Level 128
God Stats
6W - 10L
1,424 SR
Queue Stats
131W - 151L
1,459 Elo+
Solo
Olorun
Olorun
Ragnarlordbock
Olorun
Level 109
God Stats
1W - 4L
1,527 SR
Queue Stats
268W - 300L
1,384 Elo+
Solo
Thanatos
Thanatos
Sutan19
Thanatos
Level 89
God Stats
10W - 6L
1,478 SR
Queue Stats
294W - 276L
1,445 Elo+
Solo
Skadi
Skadi
dicedicedice23
Skadi
Level 69
God Stats
10W - 13L
1,559 SR
Queue Stats
250W - 334L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cpt_Puff
Izanami
14
3 / 1 / 3
8,752
625
5,051
6,265
1,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
10
2 / 1 / 2
6,625
473
2,153
8,782
6,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 1 / 4
8,754
625
6,672
8,934
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Sombra_Samurai_
Zhong Kui
14
4 / 0 / 7
8,413
601
7,081
6,401
4,937
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 1 / 4
8,698
621
7,176
5,842
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 4 / 1
6,345
453
4,312
7,240
2,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
8
0 / 6 / 1
5,251
375
3,246
8,572
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 0
7,253
518
1,455
8,905
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
Sutan19
Thanatos
11
1 / 6 / 3
6,665
476
5,282
8,950
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 3 / 0
5,408
386
1,403
5,585
1,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
24
Kills
4
4
Deaths
24
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
Chang'e
0
6
1
0.08
W
Izanami
Cpt_Puff
Izanami
3
1
3
4.5
W
Cabrakan
2
1
2
3
L
2
5
0
0.4
W
8
1
4
10
W
Zhong Kui
Sombra_Samurai_
Zhong Kui
4
0
7
7.5
L
Thanatos
Sutan19
Thanatos
1
6
3
0.42
W
7
1
4
9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,133
Damage
15,698
36,224
Taken
39,252
18,552
Mitigated
16,611
12,029
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,312
2,039
0
1,073
7,240
2,162
643
2,523
4,673
0
34,831
L
Chang'e
3,246
238
312
2,046
8,572
5,106
0
2,954
5,586
20,977
0
W
Izanami
Cpt_Puff
Izanami
5,051
3,697
0
2,329
6,265
1,928
1,380
676
5,589
0
67,279
W
Cabrakan
2,153
299
45
325
8,782
6,316
0
742
8,040
21,172
0
L
1,455
797
0
1,581
8,905
3,926
770
2,983
5,714
39,657
4,980
W
6,672
1,655
0
3,546
8,934
3,511
20
1,181
7,753
0
48,680
W
Zhong Kui
Sombra_Samurai_
Zhong Kui
7,081
424
0
3,316
6,401
4,937
1,189
244
6,157
36,451
0
L
Thanatos
Sutan19
Thanatos
5,282
922
0
5,895
8,950
3,664
0
3,971
4,855
0
35,551
W
7,176
1,258
0
2,468
5,842
1,860
1,477
1,790
4,052
44,564
0
L
1,403
278
20
1,427
5,585
1,753
0
3,571
2,014
0
21,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,242
Gold Earned
30,922
423
Minions Killed
300
0
Camps Cleared
0
1,296,528
Distance Traveled
1,146,447
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,345
453
71
5
0
232,602
4
L
Chang'e
5,251
375
30
2
0
243,273
0
W
Izanami
8,752
625
132
9
0
252,033
3
W
Cabrakan
6,625
473
28
2
0
262,926
4
L
Olorun
7,253
518
84
6
0
223,884
0
W
Da Ji
8,754
625
97
7
0
258,074
3
W
Zhong Kui
8,413
601
70
5
0
273,776
1
L
Thanatos
6,665
476
66
5
0
278,931
5
W
Zeus
8,698
621
96
7
0
249,719
2
L
Skadi
5,408
386
49
4
0
167,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role