Player Matchup

Thor
Thor
GrandpaHairs
Thor
Level 26
God Stats
1W - 2L
1,369 SR
Queue Stats
70W - 64L
1,335 Elo+
Solo
Neith
Neith
MrXanXman
Neith
Level 16
God Stats
3W - 1L
1,676 SR
Queue Stats
71W - 82L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
XeroniusPax
Gilgamesh
Level 26
God Stats
46W - 43L
1,478 SR
Queue Stats
65W - 87L
1,337 Elo+
Solo
Artio
Artio
pelcs
Artio
Level 23
God Stats
10W - 5L
1,656 SR
Queue Stats
45W - 40L
1,482 Elo+
Solo
Cerberus
Cerberus
umflamper117
Cerberus
Level 20
God Stats
5W - 1L
1,663 SR
Queue Stats
97W - 104L
1,310 Elo+
Solo
Team Averages
Level 22
1,568 SR
1,388 Elo+

VS

Team Averages
Level 21
1,482 SR
1,468 Elo+
Artemis
Artemis
 
Artemis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DirtThePresident
Loki
Level 27
God Stats
2W - 3L
1,543 SR
Queue Stats
127W - 132L
1,306 Elo+
Solo
Ymir
Ymir
GreedyOffTheMud
Ymir
Level 18
God Stats
2W - 3L
1,468 SR
Queue Stats
111W - 108L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
StinkyBoy1
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
星河馈赠的糖
Persephone
Level 29
God Stats
2W - 3L
1,401 SR
Queue Stats
79W - 86L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
7,901
527
4,079
9,114
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
MrXanXman
Neith
12
2 / 1 / 6
6,995
466
7,718
7,631
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
XeroniusPax
Gilgamesh
12
7 / 5 / 4
7,794
520
5,883
10,864
4,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
pelcs
Artio
15
4 / 1 / 2
8,875
592
6,076
10,428
7,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
umflamper117
Cerberus
10
4 / 1 / 6
7,144
476
6,024
13,775
11,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
4 / 3 / 0
6,797
453
10,527
8,893
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 2
7,053
470
5,409
10,426
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 4
7,043
470
7,222
13,370
12,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
StinkyBoy1
Ao Kuang
6
0 / 9 / 0
4,891
326
346
6,362
1,598
Persephone
12
4 / 3 / 1
8,156
544
7,792
8,976
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
22
Kills
10
10
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
3
0
1.33
L
2
3
2
1
W
5
2
3
3.25
L
0
4
4
0.5
W
Neith
MrXanXman
Neith
2
1
6
5
L
Ao Kuang
StinkyBoy1
Ao Kuang
0
9
0
0
W
Gilgamesh
XeroniusPax
Gilgamesh
7
5
4
1.8
W
Artio
pelcs
Artio
4
1
2
5
W
Cerberus
umflamper117
Cerberus
4
1
6
7
L
Persephone
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,780
Damage
31,296
51,812
Taken
48,027
29,005
Mitigated
22,800
18,229
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,527
4,980
458
1,619
8,893
3,096
612
1,986
6,907
0
35,165
L
5,409
539
0
2,455
10,426
3,155
0
2,390
8,036
0
35,867
W
4,079
1,175
0
4,100
9,114
2,794
690
1,304
7,738
0
43,490
L
7,222
1,605
320
2,057
13,370
12,102
0
3,438
9,932
28,579
0
W
Neith
MrXanXman
Neith
7,718
2,481
0
3,080
7,631
2,862
162
3,166
4,383
0
29,713
L
Ao Kuang
StinkyBoy1
Ao Kuang
346
303
0
0
6,362
1,598
15
1,692
4,670
2,899
0
W
Gilgamesh
XeroniusPax
Gilgamesh
5,883
2,150
0
2,395
10,864
4,802
296
5,049
5,561
0
27,475
W
Artio
pelcs
Artio
6,076
555
88
6,320
10,428
7,257
0
1,255
9,039
57,109
0
W
Cerberus
umflamper117
Cerberus
6,024
550
0
2,246
13,775
11,290
0
4,070
9,627
21,522
0
L
Persephone
7,792
328
0
1,589
8,976
2,849
358
2,593
6,380
38,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
33,940
357
Minions Killed
220
0
Camps Cleared
0
1,329,815
Distance Traveled
1,257,619
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,797
453
48
3
0
265,527
0
L
Loki
7,053
470
71
5
0
284,562
0
W
Thor
7,901
527
84
6
0
269,721
3
L
Ymir
7,043
470
32
2
0
233,603
1
W
Neith
6,995
466
50
3
0
263,853
3
L
Ao Kuang
4,891
326
3
0
0
219,994
0
W
Gilgamesh
7,794
520
41
3
0
254,951
0
W
Artio
8,875
592
128
9
0
276,756
4
W
Cerberus
7,144
476
54
4
0
264,534
1
L
Persephone
8,156
544
66
4
0
253,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role