Player Matchup

Morgan Le Fay
Morgan Le Fay
Athlantix
Morgan Le Fay
Level 28
God Stats
4W - 3L
1,807 SR
Queue Stats
81W - 69L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
Budavid
Danzaburou
Level 85
God Stats
21W - 19L
1,432 SR
Queue Stats
81W - 76L
1,453 Elo+
Party 3
Pele
Pele
Emortex
Pele
Level 89
God Stats
6W - 6L
1,219 SR
Queue Stats
210W - 200L
1,474 Elo+
Party 3
Odin
Odin
Failchawii
Odin
Level 3
God Stats
1W - 1L
1,234 SR
Queue Stats
18W - 20L
1,148 Elo+
Party 3
Sylvanus
Sylvanus
semsem98
Sylvanus
Level 65
God Stats
6W - 2L
1,551 SR
Queue Stats
142W - 172L
1,475 Elo+
Party 2
Team Averages
Level 54
1,449 SR
1,417 Elo+

VS

Team Averages
Level 44
1,523 SR
1,412 Elo+
Raijin
Raijin
Amir4kBoss
Raijin
Level 28
God Stats
13W - 15L
1,280 SR
Queue Stats
62W - 67L
1,341 Elo+
Party 1
Ares
Ares
Diabolik228
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,356 Elo+
Party 1
Thanatos
Thanatos
epikoli
Thanatos
Level 36
God Stats
31W - 30L
1,614 SR
Queue Stats
141W - 148L
1,495 Elo+
Solo
Amaterasu
Amaterasu
milan222345
Amaterasu
Level 47
God Stats
11W - 3L
1,721 SR
Queue Stats
223W - 299L
1,317 Elo+
Party 1
Izanami
Izanami
ohaja2
Izanami
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 268L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Athlantix
Morgan Le Fay
15
11 / 0 / 2
8,611
662
9,924
7,779
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Budavid
Danzaburou
12
7 / 1 / 6
8,136
626
12,072
8,877
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Emortex
Pele
13
9 / 2 / 9
8,300
638
9,116
8,062
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
6,716
517
820
5,539
3,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
semsem98
Sylvanus
10
1 / 4 / 13
7,104
546
2,124
11,660
7,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Amir4kBoss
Raijin
9
0 / 8 / 0
5,496
423
3,857
8,665
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 7 / 2
6,761
520
3,806
11,261
4,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
epikoli
Thanatos
10
2 / 3 / 0
6,401
492
1,868
5,844
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
milan222345
Amaterasu
12
4 / 3 / 2
7,225
556
5,787
10,826
7,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
ohaja2
Izanami
10
2 / 8 / 1
6,288
484
6,891
9,932
2,206
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
29
Kills
10
11
Deaths
29
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
Amir4kBoss
Raijin
0
8
0
0
W
Morgan Le Fay
Athlantix
Morgan Le Fay
11
0
2
12
W
Danzaburou
Budavid
Danzaburou
7
1
6
10
L
2
7
2
0.43
W
Pele
Emortex
Pele
9
2
9
6.75
W
1
4
1
0.38
L
Thanatos
epikoli
Thanatos
2
3
0
0.67
L
Amaterasu
milan222345
Amaterasu
4
3
2
1.67
L
Izanami
ohaja2
Izanami
2
8
1
0.31
W
Sylvanus
semsem98
Sylvanus
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,056
Damage
22,209
41,917
Taken
46,528
19,991
Mitigated
18,531
12,289
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Amir4kBoss
Raijin
3,857
222
0
699
8,665
2,061
248
6,062
2,151
26,785
0
W
Morgan Le Fay
Athlantix
Morgan Le Fay
9,924
882
0
2,679
7,779
2,736
1,243
3,217
4,064
51,989
0
W
Danzaburou
Budavid
Danzaburou
12,072
5,421
0
3,276
8,877
2,932
504
1,739
7,138
0
51,980
L
3,806
508
0
250
11,261
4,683
0
941
10,317
8,802
0
W
Pele
Emortex
Pele
9,116
3,179
0
2,344
8,062
3,344
1,266
898
7,154
0
45,421
W
820
444
0
494
5,539
3,660
666
0
5,539
0
18,877
L
Thanatos
epikoli
Thanatos
1,868
613
0
4,811
5,844
2,039
0
1,875
3,923
0
31,475
L
Amaterasu
milan222345
Amaterasu
5,787
2,253
0
4,186
10,826
7,542
964
1,744
9,006
0
39,613
L
Izanami
ohaja2
Izanami
6,891
4,134
0
2,186
9,932
2,206
0
849
9,083
0
41,951
W
Sylvanus
semsem98
Sylvanus
2,124
715
926
2,570
11,660
7,319
336
1,301
10,359
8,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,867
Gold Earned
32,171
315
Minions Killed
297
0
Camps Cleared
0
1,225,362
Distance Traveled
1,181,289
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,496
423
52
4
0
208,172
1
W
Morgan Le Fay
8,611
662
88
7
0
256,650
3
W
Danzaburou
8,136
626
81
6
0
221,006
1
L
Ares
6,761
520
6
0
0
246,950
3
W
Pele
8,300
638
83
6
0
294,187
2
W
Odin
6,716
517
47
4
0
213,605
1
L
Thanatos
6,401
492
66
5
0
251,083
0
L
Amaterasu
7,225
556
70
5
0
255,272
0
L
Izanami
6,288
484
103
8
0
219,812
1
W
Sylvanus
7,104
546
16
1
0
239,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role