Player Matchup

Hel
Hel
Gm_villa
Hel
Level 26
God Stats
48W - 43L
1,124 SR
Queue Stats
366W - 370L
1,444 Elo+
Solo
Bellona
Bellona
REELcatQu33n
Bellona
Level 17
God Stats
3W - 3L
1,581 SR
Queue Stats
134W - 159L
1,382 Elo+
Solo
Thor
Thor
RedHood0131
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,417 Elo+
Solo
Kukulkan
Kukulkan
farzinmb
Kukulkan
Level 29
God Stats
62W - 71L
1,524 SR
Queue Stats
237W - 271L
1,471 Elo+
Solo
Bakasura
Bakasura
momomonosuke111
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,376 Elo+
Solo
Team Averages
Level 24
1,446 SR
1,418 Elo+

VS

Team Averages
Level 37
1,441 SR
1,469 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Chinotopz
Kali
Level 5
God Stats
4W - 5L
1,377 SR
Queue Stats
4W - 6L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
mwilliansemc2
Cthulhu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Thor
Thor
yousefalqahtani2
Thor
Level 29
God Stats
32W - 58L
1,331 SR
Queue Stats
148W - 187L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 7
10,628
886
3,763
11,903
4,394
Bellona
REELcatQu33n
Bellona
17
1 / 9 / 4
10,236
853
9,701
26,266
10,895
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 9 / 3
10,398
867
5,559
16,590
5,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
farzinmb
Kukulkan
17
4 / 9 / 4
12,000
1,000
24,096
19,152
7,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
17
2 / 15 / 3
10,425
869
10,994
24,773
9,037
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
23 / 0 / 18
16,157
1,346
32,569
12,742
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
 
Kukulkan
20
8 / 1 / 22
12,906
1,076
21,000
8,814
3,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
19
2 / 3 / 17
10,791
899
8,420
11,464
4,413
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
19
1 / 4 / 34
11,889
991
11,830
15,298
18,795
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
13 / 3 / 17
13,480
1,123
16,049
11,854
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
155
10
Kills
47
47
Deaths
11
21
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
23
0
18
32
W
Kukulkan
 
Kukulkan
8
1
22
19
W
Kali
2
3
17
3.5
L
1
5
7
0.9
L
Bellona
REELcatQu33n
Bellona
1
9
4
0.33
L
2
9
3
0.39
L
Kukulkan
farzinmb
Kukulkan
4
9
4
0.67
L
Bakasura
2
15
3
0.23
W
Cthulhu
1
4
34
4.5
W
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,113
Damage
89,868
98,684
Taken
60,172
36,934
Mitigated
37,674
5,999
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
32,569
22,202
0
3,794
12,742
5,256
0
4,908
7,684
0
55,103
W
Kukulkan
 
Kukulkan
21,000
2,553
0
480
8,814
3,590
0
4,031
4,783
57,791
0
W
Kali
8,420
4,221
0
846
11,464
4,413
0
6,736
4,610
0
9,694
L
3,763
548
2,974
1,264
11,903
4,394
0
1,677
10,226
16,140
0
L
Bellona
REELcatQu33n
Bellona
9,701
2,665
0
362
26,266
10,895
0
9,501
16,765
0
23,409
L
5,559
1,106
0
363
16,590
5,521
0
6,773
9,817
0
17,255
L
Kukulkan
farzinmb
Kukulkan
24,096
3,717
0
558
19,152
7,087
0
6,898
12,254
61,143
0
L
Bakasura
10,994
6,319
0
478
24,773
9,037
0
7,981
16,792
0
29,395
W
Cthulhu
11,830
619
761
0
15,298
18,795
0
6,538
7,553
28,644
0
W
16,049
1,427
0
21
11,854
5,620
0
5,646
6,208
0
28,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
65,223
196
Minions Killed
212
4
Camps Cleared
8
1,045,377
Distance Traveled
1,032,059
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,157
1,346
58
5
6
231,876
0
W
Kukulkan
12,906
1,076
88
7
0
221,753
1
W
Kali
10,791
899
3
0
0
130,607
0
L
Hel
10,628
886
33
3
0
217,837
0
L
Bellona
10,236
853
19
2
0
231,261
0
L
Thor
10,398
867
18
2
1
177,767
0
L
Kukulkan
12,000
1,000
75
6
0
220,449
0
L
Bakasura
10,425
869
51
4
3
198,063
1
W
Cthulhu
11,889
991
30
3
1
219,104
2
W
Thor
13,480
1,123
33
3
1
228,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role