Player Matchup

Medusa
Medusa
Rangebro
Medusa
Level 5
God Stats
2W - 1L
1,337 SR
Queue Stats
2W - 2L
1,650 Elo+
Solo
Vulcan
Vulcan
ZeroRetro
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 88L
1,489 Elo+
Solo
Izanami
Izanami
dubstepChainsaw
Izanami
Level 9
God Stats
6W - 5L
1,482 SR
Queue Stats
75W - 97L
1,605 Elo+
Solo
Hun Batz
Hun Batz
xderek2020
Hun Batz
Level 6
God Stats
1W - 1L
1,846 SR
Queue Stats
3W - 7L
1,340 Elo+
Solo
Cthulhu
Cthulhu
yeetedandskeeted
Cthulhu
Level 4
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,527 SR
1,517 Elo+

VS

Team Averages
Level 13
1,489 SR
1,452 Elo+
Izanami
Izanami
AtrociousBike17
Izanami
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 20L
1,269 Elo+
Solo
Mercury
Mercury
BBC Genetics
Mercury
Level 28
God Stats
8W - 3L
1,500 SR
Queue Stats
156W - 86L
1,677 Elo+
Solo
Chaac
Chaac
Ky-El-21
Chaac
Level 14
God Stats
3W - 3L
1,439 SR
Queue Stats
20W - 17L
1,475 Elo+
Solo
Cthulhu
Cthulhu
ShikaTheGod
Cthulhu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,442 Elo+
Solo
Kukulkan
Kukulkan
ibadash
Kukulkan
Level 14
God Stats
122W - 111L
1,506 SR
Queue Stats
301W - 360L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rangebro
Medusa
20
4 / 2 / 17
14,493
1,035
14,829
13,983
6,121
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
ZeroRetro
Vulcan
20
10 / 10 / 9
15,214
1,087
23,284
25,411
12,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 9 / 17
14,414
1,030
17,953
21,437
10,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
xderek2020
Hun Batz
19
3 / 11 / 5
12,196
871
8,075
20,988
16,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
1 / 7 / 7
12,107
865
4,980
21,001
23,621
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 15
13,610
972
14,939
19,311
7,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
BBC Genetics
Mercury
20
31 / 6 / 3
20,545
1,468
46,009
18,920
10,504
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Ky-El-21
Chaac
20
4 / 4 / 12
13,568
969
12,965
19,041
26,976
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
ShikaTheGod
Cthulhu
17
0 / 2 / 0
10,195
728
398
1,611
512
Kukulkan
ibadash
Kukulkan
20
3 / 2 / 19
15,393
1,100
23,664
14,912
7,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
88
23
Kills
39
39
Deaths
24
55
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
10
15
0.85
W
Mercury
BBC Genetics
Mercury
31
6
3
5.42
W
Chaac
Ky-El-21
Chaac
4
4
12
2.5
L
Medusa
Rangebro
Medusa
4
2
17
6.25
W
Cthulhu
ShikaTheGod
Cthulhu
0
2
0
0
L
Vulcan
ZeroRetro
Vulcan
10
10
9
1.45
L
5
9
17
1.5
W
Kukulkan
ibadash
Kukulkan
3
2
19
6.25
L
Hun Batz
xderek2020
Hun Batz
3
11
5
0.5
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,121
Damage
97,975
102,820
Taken
73,795
68,978
Mitigated
52,525
6,966
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,939
9,638
0
1,468
19,311
7,412
0
9,796
9,515
0
49,015
W
Mercury
BBC Genetics
Mercury
46,009
34,417
0
1,627
18,920
10,504
0
5,717
13,203
0
73,619
W
Chaac
Ky-El-21
Chaac
12,965
1,507
0
4,541
19,041
26,976
0
6,096
12,945
1,959
18,230
L
Medusa
Rangebro
Medusa
14,829
8,311
715
191
13,983
6,121
0
4,643
9,136
0
39,753
W
Cthulhu
ShikaTheGod
Cthulhu
398
64
0
0
1,611
512
0
242
1,369
1,202
0
L
Vulcan
ZeroRetro
Vulcan
23,284
8,713
532
3,856
25,411
12,876
0
4,054
21,253
51,222
0
L
17,953
11,568
0
1,458
21,437
10,205
0
4,946
16,491
0
46,844
W
Kukulkan
ibadash
Kukulkan
23,664
678
505
5,944
14,912
7,121
0
6,413
8,499
92,059
0
L
Hun Batz
xderek2020
Hun Batz
8,075
1,396
0
0
20,988
16,155
0
7,153
13,783
0
27,552
L
4,980
633
214
0
21,001
23,621
0
4,566
16,242
21,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,424
Gold Earned
73,311
255
Minions Killed
310
0
Camps Cleared
18
1,203,834
Distance Traveled
1,103,441
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,610
972
77
6
6
218,388
0
W
Mercury
20,545
1,468
39
3
12
322,781
0
W
Chaac
13,568
969
28
2
0
274,620
0
L
Medusa
14,493
1,035
51
4
0
261,140
0
W
Cthulhu
10,195
728
0
0
0
20,520
0
L
Vulcan
15,214
1,087
55
4
0
273,108
0
L
Izanami
14,414
1,030
78
6
0
215,634
1
W
Kukulkan
15,393
1,100
166
12
0
267,132
0
L
Hun Batz
12,196
871
41
3
0
256,629
1
L
Cthulhu
12,107
865
30
2
0
197,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role