Player Matchup

Ymir
Ymir
DrillShiesty
Ymir
Level 29
God Stats
23W - 41L
1,386 SR
Queue Stats
30W - 47L
1,285 Elo+
Party 1
Hun Batz
Hun Batz
NicelyAceTTV
Hun Batz
Level 62
God Stats
4W - 18L
1,275 SR
Queue Stats
73W - 86L
1,304 Elo+
Party 1
Discordia
Discordia
SpawnSlays
Discordia
Level 47
God Stats
1W - 2L
1,177 SR
Queue Stats
97W - 111L
1,306 Elo+
Party 1
Osiris
Osiris
StilMatic01
Osiris
Level 45
God Stats
19W - 24L
1,446 SR
Queue Stats
158W - 192L
1,356 Elo+
Solo
Izanami
Izanami
http_Hokage
Izanami
Level 26
God Stats
7W - 10L
1,346 SR
Queue Stats
16W - 32L
1,207 Elo+
Party 1
Team Averages
Level 42
1,326 SR
1,291 Elo+

VS

Team Averages
Level 43
1,371 SR
1,402 Elo+
Cabrakan
Cabrakan
MajorlySucks
Cabrakan
Level 33
God Stats
13W - 2L
1,467 SR
Queue Stats
20W - 11L
1,363 Elo+
Solo
Scylla
Scylla
Wolf of Stark
Scylla
Level 26
God Stats
4W - 9L
1,167 SR
Queue Stats
267W - 281L
1,345 Elo+
Party 2
Bellona
Bellona
Zimbabwe_man5733
Bellona
Level 44
God Stats
1W - 4L
1,173 SR
Queue Stats
38W - 41L
1,436 Elo+
Solo
Pele
Pele
zElectricVenomz
Pele
Level 41
God Stats
14W - 14L
1,428 SR
Queue Stats
257W - 224L
1,474 Elo+
Solo
Medusa
Medusa
zZHorrorQueenZz
Medusa
Level 69
God Stats
6W - 3L
1,618 SR
Queue Stats
386W - 394L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,686
480
3,120
13,505
13,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
NicelyAceTTV
Hun Batz
16
1 / 2 / 1
9,155
572
3,651
12,378
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
SpawnSlays
Discordia
13
2 / 5 / 3
8,320
520
9,290
7,146
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
14
1 / 2 / 0
8,303
519
2,761
7,353
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
http_Hokage
Izanami
11
1 / 7 / 1
7,274
455
2,882
8,542
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MajorlySucks
Cabrakan
13
5 / 3 / 8
9,159
572
5,203
10,407
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 2 / 3
8,106
507
3,456
8,697
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 1 / 5
8,027
502
5,436
8,109
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 5
9,312
582
8,034
10,100
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
10 / 0 / 8
10,203
638
10,265
8,803
2,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
23
23
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Cabrakan
MajorlySucks
Cabrakan
5
3
8
3
L
Hun Batz
NicelyAceTTV
Hun Batz
1
2
1
0.75
L
Discordia
SpawnSlays
Discordia
2
5
3
0.7
L
Osiris
1
2
0
0.5
W
1
2
3
1.25
W
1
1
5
3.5
L
Izanami
http_Hokage
Izanami
1
7
1
0.21
W
6
2
5
4.25
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,704
Damage
32,394
48,924
Taken
46,116
25,252
Mitigated
25,552
11,012
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,120
370
0
0
13,505
13,115
108
3,973
9,400
22,340
0
W
Cabrakan
MajorlySucks
Cabrakan
5,203
743
374
1,267
10,407
8,972
230
3,499
6,870
28,972
0
L
Hun Batz
NicelyAceTTV
Hun Batz
3,651
1,358
0
7,248
12,378
4,370
0
637
11,653
0
77,515
L
Discordia
SpawnSlays
Discordia
9,290
221
0
80
7,146
2,110
127
2,000
5,146
42,398
0
L
Osiris
2,761
577
0
3,684
7,353
3,585
695
753
6,243
0
42,608
W
3,456
397
0
3,575
8,697
2,504
134
4,734
3,486
32,501
0
W
5,436
1,802
567
1,298
8,109
6,471
220
2,768
5,319
0
32,622
L
Izanami
http_Hokage
Izanami
2,882
1,458
0
0
8,542
2,072
219
1,296
7,201
0
25,835
W
8,034
1,881
0
2,116
10,100
4,649
0
2,465
7,551
0
63,228
W
10,265
5,292
0
2,967
8,803
2,956
864
2,900
5,820
0
62,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
44,807
432
Minions Killed
343
0
Camps Cleared
0
1,493,542
Distance Traveled
1,621,095
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,686
480
26
2
0
274,783
1
W
Cabrakan
9,159
572
35
2
0
284,535
0
L
Hun Batz
9,155
572
147
9
0
345,805
0
L
Discordia
8,320
520
95
6
0
286,982
5
L
Osiris
8,303
519
98
6
0
314,717
3
W
Scylla
8,106
507
63
4
0
301,228
4
W
Bellona
8,027
502
47
3
0
334,746
4
L
Izanami
7,274
455
66
4
0
271,255
0
W
Pele
9,312
582
97
6
0
385,556
3
W
Medusa
10,203
638
101
6
0
315,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role