Player Matchup

Sol
Sol
Beast505Mode
Sol
Level 26
God Stats
25W - 43L
1,353 SR
Queue Stats
96W - 176L
1,282 Elo+
Party 1
Skadi
Skadi
MichaelEatz
Skadi
Level 42
God Stats
9W - 6L
1,573 SR
Queue Stats
176W - 281L
1,300 Elo+
Party 1
Yemoja
Yemoja
TommyTheEar
Yemoja
Level 34
God Stats
16W - 35L
1,343 SR
Queue Stats
117W - 192L
1,300 Elo+
Party 1
Apollo
Apollo
theziggla
Apollo
Level 29
God Stats
10W - 37L
1,241 SR
Queue Stats
173W - 249L
1,304 Elo+
Party 1
Erlang Shen
Erlang Shen
thumper84
Erlang Shen
Level 24
God Stats
7W - 12L
1,451 SR
Queue Stats
41W - 72L
1,278 Elo+
Party 1
Team Averages
Level 31
1,392 SR
1,293 Elo+

VS

Team Averages
Level 7
1,433 SR
1,235 Elo+
Nu Wa
Nu Wa
BirthdayGirl69
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,112 Elo+
Party 3
Anhur
Anhur
DoYouFeelTheSalt
Anhur
Level 11
God Stats
34W - 33L
1,392 SR
Queue Stats
40W - 40L
1,226 Elo+
Party 2
Cthulhu
Cthulhu
JaeDisarray
Cthulhu
Level 12
God Stats
1W - 2L
1,517 SR
Queue Stats
56W - 44L
1,226 Elo+
Party 2
Erlang Shen
Erlang Shen
Starks111
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
kittyray
Guan Yu
Level 4
God Stats
0W - 2L
1,257 SR
Queue Stats
16W - 14L
1,112 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
10,086
480
8,283
6,979
6,335
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 3 / 11
10,519
501
9,488
12,167
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
14
8 / 1 / 13
11,810
562
11,596
12,105
8,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
theziggla
Apollo
19
11 / 1 / 9
12,340
588
17,021
14,914
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
thumper84
Erlang Shen
15
2 / 2 / 10
10,025
477
4,609
13,595
7,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,125
387
8,140
12,871
5,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 4
8,642
412
7,992
14,216
3,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
JaeDisarray
Cthulhu
12
2 / 8 / 2
7,980
380
6,827
21,007
16,443
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Starks111
Erlang Shen
10
0 / 7 / 3
6,603
314
1,935
10,272
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
kittyray
Guan Yu
13
2 / 3 / 3
8,066
384
3,539
12,890
13,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
27
Kills
8
9
Deaths
27
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
1
3
2
0.67
L
3
6
4
0.83
L
Cthulhu
JaeDisarray
Cthulhu
2
8
2
0.38
W
4
3
11
3.17
L
Erlang Shen
Starks111
Erlang Shen
0
7
3
0.21
W
Yemoja
8
1
13
14.5
L
Guan Yu
kittyray
Guan Yu
2
3
3
1.17
W
Apollo
theziggla
Apollo
11
1
9
15.5
W
Erlang Shen
thumper84
Erlang Shen
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,997
Damage
28,433
59,760
Taken
71,256
34,498
Mitigated
41,860
20,243
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,283
1,348
0
2,093
6,979
6,335
1,997
2,066
4,709
50,751
0
L
8,140
1,778
0
2,924
12,871
5,103
549
2,388
10,483
60,151
0
L
7,992
4,121
0
2,178
14,216
3,077
1,057
2,396
11,820
0
39,110
L
Cthulhu
JaeDisarray
Cthulhu
6,827
493
535
2,945
21,007
16,443
242
8,507
12,500
30,031
0
W
9,488
4,047
0
3,939
12,167
6,587
5,122
2,096
9,853
0
56,929
L
Erlang Shen
Starks111
Erlang Shen
1,935
1,182
0
97
10,272
3,504
578
3,609
6,663
0
13,548
W
Yemoja
11,596
2,102
1,543
1,203
12,105
8,491
1,369
3,550
8,463
36,496
0
L
Guan Yu
kittyray
Guan Yu
3,539
178
2,235
5,102
12,890
13,733
242
2,979
9,911
0
28,877
W
Apollo
theziggla
Apollo
17,021
8,317
0
8,192
14,914
5,132
1,894
4,336
10,578
0
105,740
W
Erlang Shen
thumper84
Erlang Shen
4,609
1,355
0
3,273
13,595
7,953
957
2,919
10,554
0
35,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,780
Gold Earned
39,416
430
Minions Killed
296
0
Camps Cleared
0
2,031,560
Distance Traveled
1,825,002
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,086
480
87
4
0
385,486
0
L
Nu Wa
8,125
387
103
5
0
355,629
0
L
Anhur
8,642
412
56
3
0
374,528
0
L
Cthulhu
7,980
380
53
3
0
361,930
4
W
Skadi
10,519
501
82
4
0
386,916
2
L
Erlang Shen
6,603
314
21
1
0
333,049
4
W
Yemoja
11,810
562
29
1
0
416,196
2
L
Guan Yu
8,066
384
63
3
0
399,866
2
W
Apollo
12,340
588
166
8
0
395,476
0
W
Erlang Shen
10,025
477
66
3
0
447,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role