Player Matchup

Cu Chulainn
Cu Chulainn
Brutha Walker
Cu Chulainn
Level 153
God Stats
19W - 24L
1,476 SR
Queue Stats
142W - 147L
1,434 Elo+
Party 2
Scylla
Scylla
vSlursh
Scylla
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 76L
1,153 Elo+
Party 2
Xing Tian
Xing Tian
youngcolttt
Xing Tian
Level 87
God Stats
10W - 12L
1,309 SR
Queue Stats
41W - 49L
1,314 Elo+
Party 2
Team Averages
Level 107
1,428 SR
1,301 Elo+

VS

Team Averages
Level 114
1,591 SR
1,511 Elo+
Sol
Sol
Cookieman1224
Sol
Level 107
God Stats
3W - 2L
1,866 SR
Queue Stats
187W - 206L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
Divinity7038
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 106L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
HydroRip420
Sun Wukong
Level 125
God Stats
5W - 4L
1,408 SR
Queue Stats
40W - 42L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brutha Walker
Cu Chulainn
14
0 / 8 / 3
9,735
541
11,310
17,769
9,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
vSlursh
Scylla
15
2 / 5 / 1
10,686
594
11,884
9,079
3,079
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
youngcolttt
Xing Tian
13
1 / 2 / 1
9,718
540
4,159
15,966
19,477
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 5
13,208
734
21,943
14,333
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Divinity7038
Sylvanus
16
4 / 2 / 7
12,010
667
7,029
17,296
15,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
HydroRip420
Sun Wukong
15
1 / 1 / 10
11,126
618
6,561
18,551
13,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
15
15
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Brutha Walker
Cu Chulainn
0
8
3
0.19
W
10
0
5
12.5
W
Sylvanus
Divinity7038
Sylvanus
4
2
7
3.75
W
Sun Wukong
HydroRip420
Sun Wukong
1
1
10
6
L
Scylla
vSlursh
Scylla
2
5
1
0.5
L
Xing Tian
youngcolttt
Xing Tian
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,353
Damage
35,533
42,814
Taken
50,180
31,719
Mitigated
34,613
7,497
Healing
22,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Brutha Walker
Cu Chulainn
11,310
1,277
0
3,400
17,769
9,163
0
11,503
6,001
0
43,865
W
21,943
9,331
0
7,094
14,333
5,632
1,684
5,697
8,636
85,706
7,215
W
Sylvanus
Divinity7038
Sylvanus
7,029
2,631
2,239
4,674
17,296
15,280
1,011
5,409
11,887
41,942
11,174
W
Sun Wukong
HydroRip420
Sun Wukong
6,561
750
471
7,701
18,551
13,701
131
4,937
13,614
0
24,804
L
Scylla
vSlursh
Scylla
11,884
33
269
484
9,079
3,079
0
5,214
3,722
42,542
0
L
Xing Tian
youngcolttt
Xing Tian
4,159
113
0
3,344
15,966
19,477
0
9,443
6,030
19,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
36,344
158
Minions Killed
235
0
Camps Cleared
0
869,098
Distance Traveled
975,151
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,735
541
62
3
0
277,446
0
W
Sol
13,208
734
124
7
0
339,656
1
W
Sylvanus
12,010
667
80
4
0
276,927
1
W
Sun Wukong
11,126
618
31
2
0
358,568
0
L
Scylla
10,686
594
71
4
0
239,465
0
L
Xing Tian
9,718
540
25
1
0
352,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role