Player Matchup

Olorun
Olorun
AKAgam3er
Olorun
Level 87
God Stats
12W - 6L
1,649 SR
Queue Stats
73W - 53L
1,629 Elo+
Party 1
Artemis
Artemis
B3NIS_Pickels
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,511 Elo+
Party 1
Fenrir
Fenrir
Nobie Heltblob
Fenrir
Level 105
God Stats
5W - 2L
1,810 SR
Queue Stats
96W - 79L
1,615 Elo+
Party 1
Team Averages
Level 70
1,653 SR
1,585 Elo+

VS

Team Averages
Level 55
1,501 SR
1,509 Elo+
Neith
Neith
Ace_soldier25
Neith
Level 29
God Stats
24W - 21L
1,494 SR
Queue Stats
72W - 62L
1,475 Elo+
Party 2
Chernobog
Chernobog
Asclexpius
Chernobog
Level 86
God Stats
1W - 2L
1,259 SR
Queue Stats
274W - 260L
1,543 Elo+
Party 2
Ymir
Ymir
Renagade 4life1
Ymir
Level 49
God Stats
7W - 3L
1,751 SR
Queue Stats
100W - 97L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AKAgam3er
Olorun
10
6 / 3 / 6
7,865
874
8,898
7,297
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
13
7 / 0 / 10
8,580
953
9,727
5,034
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 2 / 12
8,385
932
9,401
7,100
4,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
7,208
801
5,397
7,911
2,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Asclexpius
Chernobog
10
3 / 6 / 2
7,401
822
5,730
10,763
3,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 7 / 2
5,833
648
2,319
14,043
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
5
5
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
AKAgam3er
Olorun
6
3
6
3
L
2
5
3
0.7
L
Chernobog
Asclexpius
Chernobog
3
6
2
0.67
W
Artemis
7
0
10
12
W
5
2
12
5.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,026
Damage
13,446
19,431
Taken
32,717
9,655
Mitigated
14,693
5,987
Healing
2,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AKAgam3er
Olorun
8,898
5,299
192
2,062
7,297
2,477
1,358
1,258
6,039
24,242
0
L
5,397
1,752
0
518
7,911
2,776
34
1,949
5,962
0
18,940
L
Chernobog
Asclexpius
Chernobog
5,730
2,917
0
1,833
10,763
3,735
38
2,869
7,894
0
19,853
W
Artemis
9,727
4,795
0
1,049
5,034
2,296
698
581
4,453
0
36,520
W
9,401
2,209
360
2,324
7,100
4,882
0
480
6,620
0
17,334
L
2,319
814
0
322
14,043
8,182
0
4,080
9,963
5,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,830
Gold Earned
20,442
107
Minions Killed
72
0
Camps Cleared
0
509,061
Distance Traveled
436,617
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,865
874
36
4
0
170,551
0
L
Neith
7,208
801
30
3
0
145,971
0
L
Chernobog
7,401
822
38
4
0
139,052
2
W
Artemis
8,580
953
53
6
0
154,008
1
W
Fenrir
8,385
932
18
2
0
184,502
0
L
Ymir
5,833
648
4
0
0
151,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role