Player Matchup

Guan Yu
Guan Yu
HenBelms
Guan Yu
Level 29
God Stats
2W - 3L
1,582 SR
Queue Stats
103W - 96L
1,435 Elo+
Party 2
Loki
Loki
Mortyfried
Loki
Level 29
God Stats
11W - 10L
1,504 SR
Queue Stats
60W - 58L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
PhillyUpTopp
Nu Wa
Level 67
God Stats
0W - 2L
1,222 SR
Queue Stats
214W - 218L
1,523 Elo+
Party 2
Athena
Athena
SpadeTempa
Athena
Level 68
God Stats
2W - 5L
1,236 SR
Queue Stats
363W - 328L
1,486 Elo+
Party 2
Artemis
Artemis
ayetownn
Artemis
Level 22
God Stats
2W - 1L
1,798 SR
Queue Stats
66W - 62L
1,436 Elo+
Party 2
Team Averages
Level 43
1,468 SR
1,470 Elo+

VS

Team Averages
Level 57
1,383 SR
1,382 Elo+
Ne Zha
Ne Zha
AcridGoldfish77
Ne Zha
Level 77
God Stats
6W - 7L
1,411 SR
Queue Stats
252W - 346L
1,317 Elo+
Party 3
Hades
Hades
El_Quiroga2
Hades
Level 27
God Stats
1W - 1L
1,241 SR
Queue Stats
58W - 58L
1,397 Elo+
Party 1
Achilles
Achilles
MonoMono03
Achilles
Level 58
God Stats
29W - 16L
1,683 SR
Queue Stats
225W - 236L
1,437 Elo+
Party 1
Artio
Artio
rafaeltuki98
Artio
Level 86
God Stats
8W - 8L
1,303 SR
Queue Stats
258W - 278L
1,457 Elo+
Party 1
Apollo
Apollo
xLightmoonx5067
Apollo
Level 36
God Stats
36W - 70L
1,277 SR
Queue Stats
140W - 214L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HenBelms
Guan Yu
6
0 / 1 / 0
4,194
419
1,074
3,755
1,313
8
0 / 2 / 2
4,851
485
2,344
4,036
1,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 4 / 0
5,613
561
5,191
3,945
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
SpadeTempa
Athena
6
1 / 2 / 2
4,786
479
2,473
6,531
2,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
ayetownn
Artemis
5
1 / 3 / 1
4,208
421
4,244
4,701
1,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
5,953
595
2,280
5,636
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 1 / 2
6,408
641
5,533
6,879
3,085
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
MonoMono03
Achilles
11
0 / 0 / 0
6,262
626
1,387
4,470
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 0 / 1
5,723
572
1,553
7,470
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 3 / 1
5,371
537
3,265
5,050
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
5
1
2
6
L
Guan Yu
HenBelms
Guan Yu
0
1
0
0
W
Achilles
MonoMono03
Achilles
0
0
0
0
L
0
2
2
0.5
L
3
4
0
0.75
L
Athena
SpadeTempa
Athena
1
2
2
1
L
Artemis
ayetownn
Artemis
1
3
1
0.5
W
2
0
1
2.5
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,326
Damage
14,018
22,968
Taken
29,505
6,589
Mitigated
12,217
3,647
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,280
877
0
538
5,636
1,412
550
905
4,599
0
27,823
W
5,533
1,049
32
3,602
6,879
3,085
1,093
2,327
4,132
27,437
0
L
Guan Yu
HenBelms
Guan Yu
1,074
142
0
1,054
3,755
1,313
0
689
3,066
0
10,401
W
Achilles
MonoMono03
Achilles
1,387
305
0
2,488
4,470
2,759
394
311
4,061
0
35,560
L
2,344
598
0
1,254
4,036
1,018
0
449
3,587
0
20,097
L
5,191
1,245
0
105
3,945
1,108
0
2,646
1,299
16,149
0
L
Athena
SpadeTempa
Athena
2,473
787
0
750
6,531
2,041
0
1,916
4,615
8,546
0
L
Artemis
ayetownn
Artemis
4,244
3,230
0
484
4,701
1,109
0
1,386
3,315
0
12,184
W
1,553
379
177
2,703
7,470
3,904
572
1,381
5,987
15,716
0
W
3,265
2,063
0
808
5,050
1,057
2,315
1,776
3,062
0
21,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,652
Gold Earned
29,717
117
Minions Killed
247
0
Camps Cleared
0
767,990
Distance Traveled
891,641
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,953
595
55
6
0
205,866
0
W
Hades
6,408
641
46
5
0
148,557
0
L
Guan Yu
4,194
419
19
2
0
137,993
0
W
Achilles
6,262
626
84
8
0
188,391
1
L
Loki
4,851
485
45
5
0
151,868
0
L
Nu Wa
5,613
561
27
3
0
159,674
1
L
Athena
4,786
479
9
1
0
152,219
0
L
Artemis
4,208
421
17
2
0
166,236
0
W
Artio
5,723
572
28
3
0
167,412
0
W
Apollo
5,371
537
34
3
0
181,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role