Player Matchup

Baron Samedi
Baron Samedi
DamnBoiHeThiccc
Baron Samedi
Level 61
God Stats
13W - 13L
1,254 SR
Queue Stats
129W - 141L
1,555 Elo+
Party 1
Fenrir
Fenrir
Donatella7670
Fenrir
Level 49
God Stats
13W - 12L
1,547 SR
Queue Stats
143W - 158L
1,533 Elo+
Party 2
Bacchus
Bacchus
DuajaDuaja
Bacchus
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 302L
1,532 Elo+
Party 2
Cupid
Cupid
PeePaw25
Cupid
Level 41
God Stats
6W - 12L
1,442 SR
Queue Stats
201W - 226L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
TMK Magical
Gilgamesh
Level 156
God Stats
21W - 22L
1,517 SR
Queue Stats
430W - 411L
1,506 Elo+
Party 2
Team Averages
Level 86
1,452 SR
1,532 Elo+

VS

Team Averages
Level 65
1,544 SR
1,474 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chopstix007
Ah Muzen Cab
Level 67
God Stats
2W - 3L
1,432 SR
Queue Stats
186W - 175L
1,537 Elo+
Party 3
Da Ji
Da Ji
Gamejammin
Da Ji
Level 26
God Stats
0W - 1L
1,688 SR
Queue Stats
54W - 50L
1,477 Elo+
Party 3
Cerberus
Cerberus
GreenBuddah
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,486 Elo+
Party 3
Amaterasu
Amaterasu
MDJ092
Amaterasu
Level 61
God Stats
15W - 12L
1,603 SR
Queue Stats
213W - 242L
1,442 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TrashySweetheart
Morgan Le Fay
Level 101
God Stats
2W - 6L
1,498 SR
Queue Stats
360W - 341L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DamnBoiHeThiccc
Baron Samedi
13
6 / 1 / 2
7,664
590
9,341
8,025
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 7
7,808
601
6,264
10,826
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
DuajaDuaja
Bacchus
10
2 / 3 / 5
6,309
485
4,458
10,154
7,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
PeePaw25
Cupid
11
1 / 1 / 1
6,611
509
1,675
5,258
1,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TMK Magical
Gilgamesh
14
6 / 0 / 4
8,362
643
8,074
6,145
3,487
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chopstix007
Ah Muzen Cab
12
3 / 1 / 2
7,406
570
7,347
6,816
2,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
8
1 / 7 / 1
5,583
429
4,274
10,293
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
GreenBuddah
Cerberus
9
0 / 3 / 5
6,180
475
2,820
9,818
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
MDJ092
Amaterasu
10
0 / 5 / 0
5,915
455
2,569
6,997
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
TrashySweetheart
Morgan Le Fay
12
2 / 4 / 1
6,905
531
6,079
7,665
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
6
6
Deaths
20
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Chopstix007
Ah Muzen Cab
3
1
2
4
W
Baron Samedi
DamnBoiHeThiccc
Baron Samedi
6
1
2
7
W
5
1
7
8.5
W
Bacchus
DuajaDuaja
Bacchus
2
3
5
1.5
L
Da Ji
1
7
1
0.21
L
Cerberus
GreenBuddah
Cerberus
0
3
5
0.83
L
Amaterasu
MDJ092
Amaterasu
0
5
0
0
W
Cupid
PeePaw25
Cupid
1
1
1
1.5
W
Gilgamesh
TMK Magical
Gilgamesh
6
0
4
8
L
Morgan Le Fay
TrashySweetheart
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,812
Damage
23,089
40,408
Taken
41,589
20,250
Mitigated
19,480
11,664
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Chopstix007
Ah Muzen Cab
7,347
3,492
0
3,038
6,816
2,254
750
2,482
4,334
0
45,602
W
Baron Samedi
DamnBoiHeThiccc
Baron Samedi
9,341
881
312
4,262
8,025
3,819
125
3,233
4,792
48,613
0
W
6,264
1,489
0
3,210
10,826
4,128
78
1,130
9,696
0
49,779
W
Bacchus
DuajaDuaja
Bacchus
4,458
544
15
653
10,154
7,294
0
3,530
6,624
16,994
0
L
Da Ji
4,274
1,684
0
368
10,293
3,248
0
2,716
7,577
0
28,938
L
Cerberus
GreenBuddah
Cerberus
2,820
181
0
2,177
9,818
6,303
0
3,561
6,257
17,304
0
L
Amaterasu
MDJ092
Amaterasu
2,569
989
0
631
6,997
4,471
0
0
6,997
0
26,806
W
Cupid
PeePaw25
Cupid
1,675
541
301
1,596
5,258
1,522
0
191
5,067
0
36,652
W
Gilgamesh
TMK Magical
Gilgamesh
8,074
2,617
0
1,315
6,145
3,487
33
1,091
5,054
0
51,092
L
Morgan Le Fay
TrashySweetheart
Morgan Le Fay
6,079
1,171
0
1,135
7,665
3,204
0
5,040
2,625
46,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,754
Gold Earned
31,989
413
Minions Killed
318
0
Camps Cleared
0
1,253,203
Distance Traveled
1,208,243
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,406
570
85
7
0
239,302
6
W
Baron Samedi
7,664
590
90
7
0
248,580
3
W
Fenrir
7,808
601
101
8
0
268,469
0
W
Bacchus
6,309
485
27
2
0
236,352
1
L
Da Ji
5,583
429
44
3
0
237,317
0
L
Cerberus
6,180
475
38
3
0
261,326
5
L
Amaterasu
5,915
455
60
5
0
238,935
1
W
Cupid
6,611
509
94
7
0
227,151
1
W
Gilgamesh
8,362
643
101
8
0
272,651
0
L
Morgan Le Fay
6,905
531
91
7
0
231,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role