Player Matchup

Janus
Janus
Littie2Tittie
Janus
Level 24
God Stats
15W - 19L
1,624 SR
Queue Stats
213W - 257L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
PentUpPower
Gilgamesh
Level 28
God Stats
28W - 23L
1,564 SR
Queue Stats
40W - 36L
1,438 Elo+
Party 1
Medusa
Medusa
T1ckT0ck22
Medusa
Level 27
God Stats
2W - 0L
1,725 SR
Queue Stats
38W - 36L
1,427 Elo+
Party 1
Team Averages
Level 26
1,638 SR
1,456 Elo+

VS

Team Averages
Level 42
1,453 SR
1,333 Elo+
Susano
Susano
BlueDevilx8932
Susano
Level 29
God Stats
16W - 14L
1,445 SR
Queue Stats
115W - 142L
1,396 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheMathaMax
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,184 Elo+
Solo
Danzaburou
Danzaburou
stilgar71
Danzaburou
Level 69
God Stats
4W - 6L
1,413 SR
Queue Stats
156W - 175L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 9
13,798
690
16,056
10,381
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PentUpPower
Gilgamesh
18
11 / 3 / 7
13,921
696
15,540
17,058
8,172
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
T1ckT0ck22
Medusa
16
4 / 1 / 11
12,628
631
9,621
14,233
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 3
11,703
585
13,424
16,362
6,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
TheMathaMax
Morgan Le Fay
14
0 / 9 / 2
10,362
518
4,205
14,942
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
stilgar71
Danzaburou
17
3 / 4 / 2
12,743
637
10,960
16,938
7,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
23
Kills
5
5
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
8
1
9
12.5
W
Gilgamesh
PentUpPower
Gilgamesh
11
3
7
4.83
W
Medusa
T1ckT0ck22
Medusa
4
1
11
9.5
L
Morgan Le Fay
TheMathaMax
Morgan Le Fay
0
9
2
0.11
L
Danzaburou
stilgar71
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,217
Damage
28,589
41,672
Taken
48,242
16,489
Mitigated
19,097
13,103
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,424
834
0
0
16,362
6,324
0
7,080
9,282
0
19,282
W
16,056
605
222
3,979
10,381
3,543
141
1,379
9,002
84,172
0
W
Gilgamesh
PentUpPower
Gilgamesh
15,540
4,076
1,038
2,736
17,058
8,172
1,647
1,724
15,334
0
39,667
W
Medusa
T1ckT0ck22
Medusa
9,621
4,918
470
4,658
14,233
4,774
595
1,102
13,131
0
31,723
L
Morgan Le Fay
TheMathaMax
Morgan Le Fay
4,205
446
0
2,168
14,942
5,551
132
4,288
10,654
36,086
0
L
Danzaburou
stilgar71
Danzaburou
10,960
2,647
0
3,398
16,938
7,222
515
4,688
12,250
0
50,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
34,808
212
Minions Killed
164
0
Camps Cleared
0
1,111,036
Distance Traveled
877,145
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,703
585
16
1
0
279,601
0
W
Janus
13,798
690
135
7
0
372,230
1
W
Gilgamesh
13,921
696
34
2
0
410,252
2
W
Medusa
12,628
631
43
2
0
328,554
1
L
Morgan Le Fay
10,362
518
43
2
0
282,411
0
L
Danzaburou
12,743
637
105
5
0
315,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role