Player Matchup

Jormungandr
Jormungandr
FireAlphaWolf95
Jormungandr
Level 63
God Stats
4W - 0L
1,422 SR
Queue Stats
110W - 156L
1,390 Elo+
Solo
Hun Batz
Hun Batz
FuNNgats7230
Hun Batz
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 60L
1,526 Elo+
Solo
Merlin
Merlin
JetBlaze 01
Merlin
Level 108
God Stats
7W - 3L
1,594 SR
Queue Stats
30W - 21L
1,617 Elo+
Party 2
Rama
Rama
NSG Upriteplain
Rama
Level 66
God Stats
2W - 1L
1,456 SR
Queue Stats
60W - 46L
1,586 Elo+
Party 2
Ymir
Ymir
Vilariz
Ymir
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 17L
1,583 Elo+
Party 2
Team Averages
Level 84
1,495 SR
1,540 Elo+

VS

Team Averages
Level 116
1,682 SR
1,541 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AxGiel
Cu Chulainn
Level 127
God Stats
10W - 6L
1,796 SR
Queue Stats
49W - 48L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
Dalamarmdq
Hun Batz
Level 153
God Stats
51W - 41L
1,916 SR
Queue Stats
690W - 698L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
Fech
Gilgamesh
Level 120
God Stats
4W - 6L
1,500 SR
Queue Stats
60W - 67L
1,515 Elo+
Party 1
Achilles
Achilles
Suritoon
Achilles
Level 109
God Stats
1W - 1L
1,700 SR
Queue Stats
22W - 17L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FireAlphaWolf95
Jormungandr
20
4 / 6 / 26
14,260
951
26,542
23,322
32,572
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
FuNNgats7230
Hun Batz
20
19 / 5 / 22
17,750
1,183
48,362
25,383
19,118
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
20
6 / 5 / 31
15,386
1,026
44,561
18,133
10,169
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 3 / 28
15,547
1,036
36,539
16,642
6,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Vilariz
Ymir
20
6 / 4 / 35
14,982
999
12,748
23,380
25,483
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
4 / 10 / 15
13,911
927
18,785
27,304
11,046
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
AxGiel
Cu Chulainn
20
8 / 10 / 10
15,235
1,016
24,521
48,396
37,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Dalamarmdq
Hun Batz
20
3 / 9 / 13
14,561
971
18,155
24,354
10,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Fech
Gilgamesh
20
3 / 11 / 14
14,022
935
18,085
43,393
30,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Suritoon
Achilles
20
5 / 4 / 12
14,269
951
21,722
38,874
36,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
87
44
Kills
23
23
Deaths
44
142
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
10
15
1.15
L
Cu Chulainn
AxGiel
Cu Chulainn
8
10
10
1.3
L
Hun Batz
Dalamarmdq
Hun Batz
3
9
13
1.06
L
Gilgamesh
Fech
Gilgamesh
3
11
14
0.91
W
Jormungandr
FireAlphaWolf95
Jormungandr
4
6
26
2.83
W
Hun Batz
FuNNgats7230
Hun Batz
19
5
22
6
W
Merlin
6
5
31
4.3
W
9
3
28
7.67
L
Achilles
Suritoon
Achilles
5
4
12
2.75
W
Ymir
Vilariz
Ymir
6
4
35
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,752
Damage
101,268
106,860
Taken
182,321
93,978
Mitigated
126,294
14,460
Healing
29,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
18,785
13,524
0
4,161
27,304
11,046
0
11,273
16,031
0
32,602
L
Cu Chulainn
AxGiel
Cu Chulainn
24,521
6,412
982
8,197
48,396
37,085
0
20,957
27,439
7,982
38,894
L
Hun Batz
Dalamarmdq
Hun Batz
18,155
4,791
0
930
24,354
10,631
0
7,961
16,393
0
68,829
L
Gilgamesh
Fech
Gilgamesh
18,085
3,789
0
5,999
43,393
30,827
0
20,315
23,078
2,923
40,364
W
Jormungandr
FireAlphaWolf95
Jormungandr
26,542
10,897
860
728
23,322
32,572
0
3,335
19,987
48,986
0
W
Hun Batz
FuNNgats7230
Hun Batz
48,362
21,786
0
5,999
25,383
19,118
0
2,606
22,777
0
69,041
W
Merlin
44,561
5,093
0
2,430
18,133
10,169
0
1,720
16,413
90,967
0
W
36,539
20,803
0
4,199
16,642
6,636
0
1,788
14,854
0
64,916
L
Achilles
Suritoon
Achilles
21,722
7,179
0
9,470
38,874
36,705
0
23,345
15,529
8,962
34,252
W
Ymir
Vilariz
Ymir
12,748
356
0
244
23,380
25,483
0
2,250
21,130
27,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,925
Gold Earned
71,998
299
Minions Killed
278
4
Camps Cleared
14
1,327,535
Distance Traveled
1,468,310
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,911
927
31
2
2
336,538
0
L
Cu Chulainn
15,235
1,016
40
3
0
277,008
0
L
Hun Batz
14,561
971
98
7
7
297,007
1
L
Gilgamesh
14,022
935
61
4
5
280,058
0
W
Jormungandr
14,260
951
38
3
0
226,834
1
W
Hun Batz
17,750
1,183
53
4
2
307,265
0
W
Merlin
15,386
1,026
100
7
1
266,761
0
W
Rama
15,547
1,036
66
4
0
255,803
0
L
Achilles
14,269
951
48
3
0
277,699
0
W
Ymir
14,982
999
42
3
1
270,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role