Player Matchup

Fenrir
Fenrir
FreeWetCats
Fenrir
Level 25
God Stats
9W - 5L
1,546 SR
Queue Stats
107W - 102L
1,551 Elo+
Party 2
Sun Wukong
Sun Wukong
GriftingArab
Sun Wukong
Level 16
God Stats
5W - 3L
1,574 SR
Queue Stats
32W - 43L
1,451 Elo+
Solo
Tiamat
Tiamat
HeePeeTV
Tiamat
Level 20
God Stats
1W - 7L
1,500 SR
Queue Stats
93W - 83L
1,476 Elo+
Solo
Skadi
Skadi
LilDallyVert
Skadi
Level 17
God Stats
31W - 21L
1,571 SR
Queue Stats
135W - 134L
1,509 Elo+
Party 2
Anubis
Anubis
Reesces
Anubis
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
124W - 124L
1,538 Elo+
Party 2
Team Averages
Level 19
1,538 SR
1,505 Elo+

VS

Team Averages
Level 25
1,442 SR
1,505 Elo+
Chang'e
Chang'e
 
Chang'e
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Aelriel
Arachne
Level 26
God Stats
0W - 1L
1,769 SR
Queue Stats
7W - 6L
1,541 Elo+
Party 1
Neith
Neith
Captnkry
Neith
Level 10
God Stats
11W - 18L
1,285 SR
Queue Stats
25W - 31L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
Hecless
Gilgamesh
Level 8
God Stats
2W - 6L
1,379 SR
Queue Stats
10W - 13L
1,595 Elo+
Party 1
Poseidon
Poseidon
Roodsta
Poseidon
Level 19
God Stats
5W - 10L
1,274 SR
Queue Stats
24W - 27L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
17 / 7 / 9
16,896
583
20,917
25,531
26,633
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
GriftingArab
Sun Wukong
20
5 / 3 / 10
15,390
531
10,296
24,650
16,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
HeePeeTV
Tiamat
20
5 / 8 / 17
14,577
503
14,420
22,538
12,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 7 / 17
14,611
504
15,230
16,281
6,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Reesces
Anubis
20
12 / 6 / 11
16,966
585
26,907
25,747
15,631
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
2 / 12 / 12
11,944
412
8,249
23,105
15,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Aelriel
Arachne
20
17 / 10 / 6
15,491
534
29,948
33,468
12,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
Captnkry
Neith
16
1 / 9 / 7
11,172
385
4,271
15,227
5,218
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Hecless
Gilgamesh
16
3 / 7 / 5
11,437
394
12,583
20,024
13,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Roodsta
Poseidon
20
7 / 8 / 8
15,323
528
20,898
18,455
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
68
46
Kills
30
31
Deaths
46
64
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
12
12
0.67
L
Arachne
Aelriel
Arachne
17
10
6
2
L
Neith
Captnkry
Neith
1
9
7
0.5
W
Fenrir
17
7
9
3.07
W
Sun Wukong
GriftingArab
Sun Wukong
5
3
10
3.33
L
Gilgamesh
Hecless
Gilgamesh
3
7
5
0.79
W
Tiamat
HeePeeTV
Tiamat
5
8
17
1.69
W
7
7
17
2.21
W
Anubis
Reesces
Anubis
12
6
11
2.92
L
Poseidon
Roodsta
Poseidon
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,770
Damage
75,949
114,747
Taken
110,279
78,006
Mitigated
51,989
36,281
Healing
23,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,249
1,330
1,751
4,951
23,105
15,252
286
8,341
14,764
57,182
0
L
Arachne
Aelriel
Arachne
29,948
20,293
0
11,393
33,468
12,952
280
10,594
22,874
0
117,260
L
Neith
Captnkry
Neith
4,271
3,186
0
745
15,227
5,218
0
6,514
8,713
0
31,893
W
Fenrir
20,917
5,128
0
4,925
25,531
26,633
960
4,577
20,739
0
120,388
W
Sun Wukong
GriftingArab
Sun Wukong
10,296
634
0
12,861
24,650
16,987
1,331
2,080
22,519
0
89,653
L
Gilgamesh
Hecless
Gilgamesh
12,583
2,387
0
894
20,024
13,975
394
6,834
13,190
0
48,373
W
Tiamat
HeePeeTV
Tiamat
14,420
3,580
0
4,710
22,538
12,527
3,242
9,368
12,964
88,120
0
W
15,230
5,990
0
822
16,281
6,228
4,265
3,575
12,659
0
82,031
W
Anubis
Reesces
Anubis
26,907
1,622
0
12,963
25,747
15,631
1,542
9,794
15,512
117,729
0
L
Poseidon
Roodsta
Poseidon
20,898
2,512
0
4,024
18,455
4,592
256
10,162
8,293
96,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,440
Gold Earned
65,367
688
Minions Killed
531
0
Camps Cleared
0
2,384,591
Distance Traveled
2,382,037
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,944
412
91
3
0
402,155
1
L
Arachne
15,491
534
129
4
0
507,486
1
L
Neith
11,172
385
72
2
0
428,657
0
W
Fenrir
16,896
583
116
4
0
526,307
1
W
Sun Wukong
15,390
531
160
6
0
473,260
1
L
Gilgamesh
11,437
394
66
2
0
552,449
0
W
Tiamat
14,577
503
145
5
0
422,573
2
W
Skadi
14,611
504
105
4
0
504,990
4
W
Anubis
16,966
585
162
6
0
457,461
5
L
Poseidon
15,323
528
173
6
0
491,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role