Player Matchup

Artemis
Artemis
Lost_Horizons_
Artemis
Level 61
God Stats
59W - 55L
1,571 SR
Queue Stats
1,280W - 1,390L
1,501 Elo+
Solo
Bellona
Bellona
funiizer654
Bellona
Level 159
God Stats
0W - 1L
1,351 SR
Queue Stats
1W - 3L
1,557 Elo+
Party 1
Scylla
Scylla
jamalsmith1927
Scylla
Level 152
God Stats
0W - 1L
1,599 SR
Queue Stats
7W - 3L
1,768 Elo+
Party 1
Team Averages
Level 124
1,507 SR
1,609 Elo+

VS

Team Averages
Level 98
1,584 SR
1,536 Elo+
Gilgamesh
Gilgamesh
BrockxX1
Gilgamesh
Level 49
God Stats
6W - 2L
1,705 SR
Queue Stats
89W - 63L
1,646 Elo+
Solo
Terra
Terra
Go-h-an
Terra
Level 159
God Stats
1W - 1L
1,681 SR
Queue Stats
43W - 45L
1,579 Elo+
Solo
Ra
Ra
divad117
Ra
Level 86
God Stats
3W - 5L
1,366 SR
Queue Stats
70W - 88L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 6
11,679
615
19,480
10,526
5,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
funiizer654
Bellona
15
3 / 5 / 6
11,754
619
14,902
19,991
18,300
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 5 / 0
11,521
606
9,632
13,460
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrockxX1
Gilgamesh
16
4 / 3 / 5
11,983
631
18,082
22,102
20,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
Go-h-an
Terra
17
3 / 2 / 5
11,515
606
9,146
19,009
24,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 4 / 2
11,849
624
5,620
11,821
4,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
9
Kills
11
11
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BrockxX1
Gilgamesh
4
3
5
2.17
W
Terra
Go-h-an
Terra
3
2
5
2.75
L
1
1
6
4
W
4
4
2
1.25
L
Bellona
funiizer654
Bellona
3
5
6
1.2
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,014
Damage
32,848
43,977
Taken
52,932
28,801
Mitigated
50,591
8,465
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BrockxX1
Gilgamesh
18,082
3,481
0
492
22,102
20,965
736
3,385
18,717
12,992
45,723
W
Terra
Go-h-an
Terra
9,146
1,207
2,510
2,541
19,009
24,629
553
3,641
15,368
30,193
1,083
L
19,480
10,389
0
4,037
10,526
5,051
816
4,508
6,018
0
69,152
W
5,620
130
1,649
1,935
11,821
4,997
52
2,606
9,215
52,947
0
L
Bellona
funiizer654
Bellona
14,902
6,234
0
2,474
19,991
18,300
600
7,508
12,483
0
41,480
L
9,632
1,507
438
1,516
13,460
5,450
1,405
5,041
8,419
45,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
35,347
218
Minions Killed
202
0
Camps Cleared
0
947,637
Distance Traveled
1,039,917
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,983
631
72
4
0
391,999
3
W
Terra
11,515
606
45
2
0
339,302
1
L
Artemis
11,679
615
102
5
0
310,397
3
W
Ra
11,849
624
85
4
0
308,616
0
L
Bellona
11,754
619
48
3
0
340,759
7
L
Scylla
11,521
606
68
4
0
296,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role