Player Matchup

Cernunnos
Cernunnos
ColeMJ
Cernunnos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
486W - 444L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
LongTrap
Ah Puch
Level 129
God Stats
14W - 5L
1,802 SR
Queue Stats
346W - 293L
1,520 Elo+
Party 2
Ymir
Ymir
liam_moss05
Ymir
Level 9
God Stats
6W - 6L
1,520 SR
Queue Stats
8W - 8L
1,436 Elo+
Party 2
Team Averages
Level 73
1,607 SR
1,492 Elo+

VS

Team Averages
Level 59
1,473 SR
1,313 Elo+
Ra
Ra
NIGHT TICKLE
Ra
Level 39
God Stats
0W - 1L
1,377 SR
Queue Stats
7W - 13L
1,296 Elo+
Party 1
Chaac
Chaac
OhHeyHowAreYa
Chaac
Level 112
God Stats
3W - 2L
1,525 SR
Queue Stats
51W - 64L
1,407 Elo+
Party 1
Kuzenbo
Kuzenbo
skeletor7793
Kuzenbo
Level 27
God Stats
3W - 4L
1,519 SR
Queue Stats
4W - 9L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ColeMJ
Cernunnos
16
2 / 4 / 6
12,696
577
15,039
15,783
5,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
LongTrap
Ah Puch
20
7 / 0 / 3
14,150
643
36,592
16,005
6,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 6
12,114
551
7,148
14,896
19,623
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 0
12,011
546
13,043
14,091
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 1
11,817
537
16,745
30,173
28,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
skeletor7793
Kuzenbo
15
0 / 2 / 2
10,863
494
7,839
25,529
47,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
5
5
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ColeMJ
Cernunnos
2
4
6
1.25
W
Ah Puch
LongTrap
Ah Puch
7
0
3
8.5
L
3
4
0
0.75
L
2
4
1
0.63
W
1
1
6
4
L
Kuzenbo
skeletor7793
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,779
Damage
37,627
46,684
Taken
69,793
32,097
Mitigated
81,303
9,564
Healing
20,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ColeMJ
Cernunnos
15,039
6,662
0
1,758
15,783
5,939
2,004
6,613
9,170
0
61,980
W
Ah Puch
LongTrap
Ah Puch
36,592
1,088
0
7,806
16,005
6,535
634
7,653
8,352
121,847
0
L
13,043
663
5,952
3,647
14,091
5,668
141
9,470
4,621
75,038
0
L
16,745
1,220
0
10,747
30,173
28,593
488
18,487
11,686
684
55,222
W
7,148
1,450
0
0
14,896
19,623
252
7,211
7,685
23,980
0
L
Kuzenbo
skeletor7793
Kuzenbo
7,839
3,954
0
0
25,529
47,042
78
15,783
9,746
17,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,960
Gold Earned
34,691
283
Minions Killed
225
0
Camps Cleared
0
1,130,930
Distance Traveled
1,064,285
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,696
577
77
4
0
355,592
0
W
Ah Puch
14,150
643
166
8
0
418,242
2
L
Ra
12,011
546
115
5
0
372,377
2
L
Chaac
11,817
537
78
4
0
389,226
1
W
Ymir
12,114
551
40
2
0
357,096
2
L
Kuzenbo
10,863
494
32
1
0
302,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role