Player Matchup

Ao Kuang
Ao Kuang
BlazingSaddles
Ao Kuang
Level 27
God Stats
4W - 1L
1,623 SR
Queue Stats
28W - 27L
1,470 Elo+
Solo
Ymir
Ymir
FreeWetCats
Ymir
Level 25
God Stats
4W - 2L
1,628 SR
Queue Stats
107W - 102L
1,533 Elo+
Party 2
Skadi
Skadi
LilDallyVert
Skadi
Level 17
God Stats
31W - 21L
1,532 SR
Queue Stats
135W - 134L
1,476 Elo+
Party 2
Cabrakan
Cabrakan
Reesces
Cabrakan
Level 18
God Stats
45W - 26L
1,530 SR
Queue Stats
124W - 124L
1,517 Elo+
Party 2
Agni
Agni
brxndon84
Agni
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 281L
1,497 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,499 Elo+

VS

Team Averages
Level 22
1,523 SR
1,510 Elo+
Ymir
Ymir
Cepholapod
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
DaddyComet
Neith
Level 24
God Stats
24W - 22L
1,469 SR
Queue Stats
516W - 500L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GR4NUJA
Morgan Le Fay
Level 38
God Stats
9W - 13L
1,645 SR
Queue Stats
79W - 133L
1,336 Elo+
Party 1
Nemesis
Nemesis
NuncaTeAmo
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 68L
1,354 Elo+
Party 1
Hercules
Hercules
iczwh442
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 8L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
11 / 0 / 0
8,911
637
5,320
8,268
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 12
7,740
553
3,266
10,507
5,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
4 / 1 / 8
7,297
521
7,898
4,139
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Reesces
Cabrakan
12
1 / 2 / 4
7,699
550
8,481
9,145
9,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Agni
13
6 / 3 / 2
8,265
590
8,832
7,868
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,473
462
3,864
11,126
7,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
2 / 4 / 1
6,450
461
6,265
6,914
1,683
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
GR4NUJA
Morgan Le Fay
12
4 / 5 / 0
7,064
505
5,297
11,219
3,687
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
NuncaTeAmo
Nemesis
7
0 / 3 / 0
5,303
379
748
4,622
1,169
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
iczwh442
Hercules
13
2 / 3 / 0
7,435
531
6,204
13,190
10,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
8
8
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
11
0
0
11
L
0
7
2
0.14
L
Neith
2
4
1
0.63
W
0
2
12
3
L
Morgan Le Fay
GR4NUJA
Morgan Le Fay
4
5
0
0.8
W
4
1
8
8
L
Nemesis
NuncaTeAmo
Nemesis
0
3
0
0
W
Cabrakan
Reesces
Cabrakan
1
2
4
1.5
W
Agni
6
3
2
2.33
L
Hercules
iczwh442
Hercules
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,797
Damage
22,378
39,927
Taken
47,071
20,688
Mitigated
23,794
8,500
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
5,320
847
0
1,376
8,268
2,522
312
952
7,316
57,883
0
L
3,864
504
0
240
11,126
7,171
0
4,023
7,064
15,084
0
L
Neith
6,265
3,111
0
2,049
6,914
1,683
982
2,297
4,532
0
35,472
W
3,266
676
0
1,410
10,507
5,692
319
2,414
8,093
24,046
0
L
Morgan Le Fay
GR4NUJA
Morgan Le Fay
5,297
1,156
0
3,426
11,219
3,687
264
7,721
2,875
26,714
0
W
7,898
3,651
0
240
4,139
1,104
831
753
3,386
0
29,550
L
Nemesis
NuncaTeAmo
Nemesis
748
175
0
340
4,622
1,169
210
1,671
2,949
0
16,734
W
Cabrakan
Reesces
Cabrakan
8,481
2,389
0
2,365
9,145
9,097
0
330
8,815
40,237
0
W
Agni
8,832
433
0
3,109
7,868
2,273
811
4,712
3,156
37,012
0
L
Hercules
iczwh442
Hercules
6,204
2,236
0
5,349
13,190
10,084
0
9,438
3,752
0
44,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
32,725
335
Minions Killed
266
0
Camps Cleared
0
1,326,992
Distance Traveled
1,126,854
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,911
637
93
7
0
327,139
3
L
Ymir
6,473
462
25
2
0
209,988
0
L
Neith
6,450
461
64
5
0
231,647
3
W
Ymir
7,740
553
38
3
0
242,277
3
L
Morgan Le Fay
7,064
505
31
2
0
218,745
0
W
Skadi
7,297
521
49
4
0
249,963
0
L
Nemesis
5,303
379
42
3
0
181,281
0
W
Cabrakan
7,699
550
82
6
0
245,871
3
W
Agni
8,265
590
73
5
0
261,742
2
L
Hercules
7,435
531
104
7
0
285,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role