Player Matchup

Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Arlequín13
Kali
Level 122
God Stats
3W - 2L
1,774 SR
Queue Stats
886W - 1,062L
1,336 Elo+
Party 1
Thoth
Thoth
DaRdaX-luchojia
Thoth
Level 89
God Stats
4W - 4L
1,499 SR
Queue Stats
108W - 120L
1,408 Elo+
Party 3
Bellona
Bellona
NaerysII
Bellona
Level 68
God Stats
2W - 4L
1,504 SR
Queue Stats
241W - 335L
1,365 Elo+
Party 1
Medusa
Medusa
YisusCraizt
Medusa
Level 65
God Stats
0W - 3L
1,160 SR
Queue Stats
62W - 62L
1,401 Elo+
Party 3
Team Averages
Level 90
1,488 SR
1,402 Elo+

VS

Team Averages
Level 73
1,604 SR
1,457 Elo+
Chang'e
Chang'e
 
Chang'e
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Elguero69np
He Bo
Level 87
God Stats
7W - 2L
1,881 SR
Queue Stats
590W - 513L
1,491 Elo+
Party 2
Ymir
Ymir
ProSoccer310
Ymir
Level 24
God Stats
30W - 21L
1,589 SR
Queue Stats
134W - 108L
1,454 Elo+
Party 2
Fenrir
Fenrir
Veil__Zero
Fenrir
Level 87
God Stats
20W - 19L
1,517 SR
Queue Stats
593W - 545L
1,479 Elo+
Party 2
Chiron
Chiron
ZestyPotate
Chiron
Level 121
God Stats
52W - 49L
1,532 SR
Queue Stats
485W - 500L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 4 / 1
5,661
435
3,182
9,420
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 1
5,657
435
3,765
13,104
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 0
5,920
455
1,895
8,359
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
NaerysII
Bellona
11
0 / 3 / 0
6,236
480
5,249
9,961
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
10
1 / 3 / 0
5,737
441
6,804
6,963
1,802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 0 / 2
7,724
594
6,241
7,981
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 0 / 5
9,129
702
10,269
7,232
3,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 6
7,250
558
3,756
8,800
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Veil__Zero
Fenrir
12
8 / 2 / 6
7,754
596
6,682
8,347
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
12
3 / 0 / 3
6,949
535
5,068
6,471
1,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
24
24
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
1
0.13
W
Chang'e
 
Chang'e
2
0
2
3
L
0
6
1
0.08
L
0
8
0
0
W
9
0
5
11.5
L
Bellona
NaerysII
Bellona
0
3
0
0
W
2
0
6
5
W
Fenrir
Veil__Zero
Fenrir
8
2
6
5.5
L
Medusa
1
3
0
0.33
W
Chiron
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,895
Damage
32,016
47,807
Taken
38,831
21,477
Mitigated
21,506
12,147
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,182
784
193
2,190
9,420
6,232
0
3,455
5,965
13,651
0
W
Chang'e
 
Chang'e
6,241
300
57
5,745
7,981
6,338
562
0
7,981
44,268
0
L
3,765
1,637
0
3,282
13,104
4,258
0
5,557
7,547
0
26,645
L
1,895
0
0
672
8,359
2,484
371
4,286
4,073
36,924
0
W
10,269
415
0
3,814
7,232
3,468
447
1,486
5,746
60,053
0
L
Bellona
NaerysII
Bellona
5,249
1,437
0
3,858
9,961
6,701
64
5,334
4,627
0
34,413
W
3,756
941
0
3,249
8,800
6,753
93
1,580
7,220
22,013
0
W
Fenrir
Veil__Zero
Fenrir
6,682
1,897
0
1,426
8,347
3,219
0
1,313
7,034
0
38,685
L
Medusa
6,804
2,362
0
1,952
6,963
1,802
0
1,634
5,329
0
36,364
W
Chiron
5,068
1,881
1,242
2,694
6,471
1,728
1,239
698
5,773
0
42,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
38,806
263
Minions Killed
366
0
Camps Cleared
0
1,233,582
Distance Traveled
1,287,141
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,661
435
30
2
0
257,795
4
W
Chang'e
7,724
594
85
7
0
230,227
2
L
Kali
5,657
435
44
3
0
235,199
1
L
Thoth
5,920
455
59
5
0
226,757
5
W
He Bo
9,129
702
101
8
0
253,859
4
L
Bellona
6,236
480
64
5
0
263,311
0
W
Ymir
7,250
558
47
4
0
247,033
0
W
Fenrir
7,754
596
55
4
0
292,620
5
L
Medusa
5,737
441
66
5
0
250,520
3
W
Chiron
6,949
535
78
6
0
263,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role