Player Matchup

Danzaburou
Danzaburou
Abdo7
Danzaburou
Level 159
God Stats
7W - 2L
1,677 SR
Queue Stats
263W - 199L
1,774 Elo+
Party 1
Sol
Sol
Geolithix
Sol
Level 160
God Stats
16W - 6L
1,778 SR
Queue Stats
302W - 208L
1,834 Elo+
Party 1
Fenrir
Fenrir
SeinenV
Fenrir
Level 157
God Stats
4W - 2L
1,813 SR
Queue Stats
78W - 68L
1,685 Elo+
Party 1
Team Averages
Level 159
1,756 SR
1,764 Elo+

VS

Team Averages
Level 44
1,531 SR
1,398 Elo+
Neith
Neith
JKBTS
Neith
Level 5
God Stats
1W - 2L
1,439 SR
Queue Stats
4W - 7L
1,367 Elo+
Party 2
Zhong Kui
Zhong Kui
SpiritLance76
Zhong Kui
Level 66
God Stats
2W - 3L
1,590 SR
Queue Stats
44W - 65L
1,421 Elo+
Solo
Ymir
Ymir
mayates
Ymir
Level 60
God Stats
4W - 4L
1,564 SR
Queue Stats
223W - 287L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abdo7
Danzaburou
17
12 / 5 / 14
13,462
841
19,109
13,182
4,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 5 / 16
12,788
799
20,007
14,498
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
SeinenV
Fenrir
13
8 / 5 / 10
11,807
738
6,036
17,234
8,110
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JKBTS
Neith
13
2 / 11 / 4
10,310
644
6,944
14,738
7,961
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
SpiritLance76
Zhong Kui
14
2 / 11 / 4
10,556
660
8,467
17,199
10,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
mayates
Ymir
13
2 / 8 / 5
10,718
670
5,200
22,322
27,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
30
Kills
6
15
Deaths
30
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Abdo7
Danzaburou
12
5
14
3.8
W
10
5
16
3.6
L
Neith
JKBTS
Neith
2
11
4
0.36
W
Fenrir
SeinenV
Fenrir
8
5
10
2.6
L
Zhong Kui
SpiritLance76
Zhong Kui
2
11
4
0.36
L
Ymir
mayates
Ymir
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,152
Damage
20,611
44,914
Taken
54,259
16,021
Mitigated
46,156
11,424
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Abdo7
Danzaburou
19,109
11,152
0
3,374
13,182
4,228
1,120
4,068
7,487
0
50,776
W
20,007
7,693
0
5,222
14,498
3,683
1,293
4,471
5,733
38,496
3,101
L
Neith
JKBTS
Neith
6,944
3,233
0
983
14,738
7,961
348
5,680
8,637
0
22,003
W
Fenrir
SeinenV
Fenrir
6,036
1,272
0
2,828
17,234
8,110
172
5,128
10,335
0
16,435
L
Zhong Kui
SpiritLance76
Zhong Kui
8,467
1,579
0
3,048
17,199
10,650
264
3,540
13,659
42,390
0
L
Ymir
mayates
Ymir
5,200
1,409
0
1,369
22,322
27,545
230
9,129
13,193
23,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,057
Gold Earned
31,584
145
Minions Killed
123
0
Camps Cleared
0
795,015
Distance Traveled
685,385
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,462
841
62
4
0
237,382
4
W
Sol
12,788
799
62
4
0
248,821
3
L
Neith
10,310
644
38
2
0
220,189
1
W
Fenrir
11,807
738
21
1
0
308,812
1
L
Zhong Kui
10,556
660
64
4
0
227,625
3
L
Ymir
10,718
670
21
1
0
237,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role