Player Matchup

Morgan Le Fay
Morgan Le Fay
MercifulBuddha96
Morgan Le Fay
Level 108
God Stats
32W - 28L
1,510 SR
Queue Stats
693W - 706L
1,435 Elo+
Party 2
Hachiman
Hachiman
OneWingdAngel7
Hachiman
Level 47
God Stats
5W - 11L
1,472 SR
Queue Stats
414W - 460L
1,386 Elo+
Party 2
Terra
Terra
Pein102
Terra
Level 28
God Stats
1W - 4L
1,312 SR
Queue Stats
333W - 379L
1,433 Elo+
Party 2
Merlin
Merlin
xX JEWBUR305 Xx
Merlin
Level 43
God Stats
27W - 30L
1,436 SR
Queue Stats
441W - 494L
1,338 Elo+
Party 1
Arachne
Arachne
xXJonWangstaXx
Arachne
Level 35
God Stats
2W - 3L
1,148 SR
Queue Stats
417W - 471L
1,326 Elo+
Party 1
Team Averages
Level 52
1,376 SR
1,384 Elo+

VS

Team Averages
Level 57
1,356 SR
1,370 Elo+
Medusa
Medusa
DrFoldgish
Medusa
Level 76
God Stats
12W - 12L
1,139 SR
Queue Stats
419W - 354L
1,448 Elo+
Party 3
Ymir
Ymir
KurrrrPtoo
Ymir
Level 3
God Stats
7W - 9L
1,317 SR
Queue Stats
12W - 13L
1,132 Elo+
Party 3
Amaterasu
Amaterasu
Leionis
Amaterasu
Level 61
God Stats
10W - 7L
1,607 SR
Queue Stats
168W - 140L
1,403 Elo+
Party 3
Izanami
Izanami
kingjcp2000
Izanami
Level 65
God Stats
12W - 11L
1,503 SR
Queue Stats
41W - 37L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sniperfreak190
Morgan Le Fay
Level 81
God Stats
11W - 4L
1,216 SR
Queue Stats
154W - 147L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MercifulBuddha96
Morgan Le Fay
18
7 / 5 / 7
11,645
582
17,343
18,325
8,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
20
9 / 0 / 6
12,156
608
12,943
15,779
5,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Pein102
Terra
11
0 / 2 / 7
7,966
398
973
6,628
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 4 / 2
9,941
497
6,858
8,824
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 7 / 5
10,709
535
12,313
14,436
7,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrFoldgish
Medusa
16
7 / 4 / 2
10,744
537
14,128
15,477
5,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 4
8,950
448
2,294
14,306
9,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Leionis
Amaterasu
17
2 / 2 / 8
10,714
536
8,933
14,709
13,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
kingjcp2000
Izanami
14
0 / 7 / 0
8,956
448
5,313
15,488
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
sniperfreak190
Morgan Le Fay
16
9 / 7 / 2
10,526
526
15,409
14,824
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
24
Kills
18
18
Deaths
24
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
DrFoldgish
Medusa
7
4
2
2
L
0
4
4
0.5
L
Amaterasu
Leionis
Amaterasu
2
2
8
3
W
Morgan Le Fay
MercifulBuddha96
Morgan Le Fay
7
5
7
2.1
W
Hachiman
9
0
6
12
W
Terra
Pein102
Terra
0
2
7
1.75
L
Izanami
kingjcp2000
Izanami
0
7
0
0
L
Morgan Le Fay
sniperfreak190
Morgan Le Fay
9
7
2
1.43
W
0
4
2
0.25
W
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,430
Damage
46,077
63,992
Taken
74,804
33,299
Mitigated
38,488
15,200
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DrFoldgish
Medusa
14,128
5,920
182
3,651
15,477
5,753
2,015
9,120
6,357
0
66,718
L
2,294
36
0
0
14,306
9,211
24
2,781
11,525
10,496
0
L
Amaterasu
Leionis
Amaterasu
8,933
2,658
0
6,047
14,709
13,373
280
4,143
10,566
0
66,231
W
Morgan Le Fay
MercifulBuddha96
Morgan Le Fay
17,343
540
149
4,936
18,325
8,819
738
6,868
11,457
86,866
0
W
Hachiman
12,943
7,175
0
4,287
15,779
5,780
2,385
4,085
11,694
0
110,356
W
Terra
Pein102
Terra
973
175
1,037
1,223
6,628
7,014
0
2,415
4,213
3,904
0
L
Izanami
kingjcp2000
Izanami
5,313
3,580
0
3,709
15,488
4,520
1,331
1,431
14,057
0
73,436
L
Morgan Le Fay
sniperfreak190
Morgan Le Fay
15,409
1,782
256
2,754
14,824
5,631
66
7,699
7,125
57,743
0
W
6,858
461
0
1,544
8,824
4,177
504
339
8,485
64,338
0
W
12,313
9,326
0
2,024
14,436
7,509
0
4,126
10,310
0
47,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,417
Gold Earned
49,890
517
Minions Killed
454
0
Camps Cleared
0
1,702,201
Distance Traveled
1,727,256
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,744
537
124
6
0
352,742
0
L
Ymir
8,950
448
15
1
0
359,460
0
L
Amaterasu
10,714
536
120
6
0
366,806
5
W
Morgan Le Fay
11,645
582
140
7
0
357,284
7
W
Hachiman
12,156
608
173
9
0
388,177
1
W
Terra
7,966
398
9
0
0
267,081
1
L
Izanami
8,956
448
123
6
0
307,495
1
L
Morgan Le Fay
10,526
526
72
4
0
340,753
0
W
Merlin
9,941
497
123
6
0
353,674
1
W
Arachne
10,709
535
72
4
0
335,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role