Player Matchup

Ra
Ra
Chaussete46
Ra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 43L
1,484 Elo+
Party 2
Hades
Hades
MonsterKoro
Hades
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 44L
1,672 Elo+
Party 2
Bellona
Bellona
Tiaanking
Bellona
Level 21
God Stats
9W - 15L
1,426 SR
Queue Stats
270W - 335L
1,290 Elo+
Solo
Erlang Shen
Erlang Shen
alecvv_Youtube
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,423 Elo+
Solo
Mercury
Mercury
raphbgrt
Mercury
Level 31
God Stats
5W - 14L
1,264 SR
Queue Stats
112W - 115L
1,492 Elo+
Party 2
Team Averages
Level 21
1,438 SR
1,472 Elo+

VS

Team Averages
Level 15
1,491 SR
1,293 Elo+
Cthulhu
Cthulhu
Colossus Shark
Cthulhu
Level 7
God Stats
2W - 1L
1,688 SR
Queue Stats
3W - 2L
1,358 Elo+
Party 1
Sobek
Sobek
Nuk3_Hamsukey
Sobek
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
97W - 95L
1,415 Elo+
Solo
Tiamat
Tiamat
Scientist Zero
Tiamat
Level 21
God Stats
5W - 4L
1,379 SR
Queue Stats
17W - 13L
1,301 Elo+
Party 1
Neith
Neith
Spencer87
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,021 Elo+
Solo
Thor
Thor
frogblue1
Thor
Level 21
God Stats
3W - 2L
1,388 SR
Queue Stats
38W - 37L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
8,698
435
10,071
13,042
4,047
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 5 / 0
5,826
291
594
4,792
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Tiaanking
Bellona
12
1 / 6 / 7
8,271
414
8,647
16,175
8,864
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
alecvv_Youtube
Erlang Shen
14
1 / 4 / 2
8,873
444
4,041
11,898
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
raphbgrt
Mercury
15
6 / 4 / 1
9,786
489
6,613
16,713
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,473
424
6,924
8,501
7,245
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 0 / 7
9,970
499
7,192
12,357
19,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 4 / 7
9,614
481
22,063
12,738
8,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Spencer87
Neith
16
6 / 4 / 6
10,193
510
6,945
9,671
3,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
15
3 / 2 / 2
9,727
486
2,534
11,934
5,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
22
23
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
2
2
4
2
L
0
5
0
0
W
4
0
7
7.5
W
7
4
7
2.63
W
Neith
Spencer87
Neith
6
4
6
2.25
L
Bellona
Tiaanking
Bellona
1
6
7
0.75
L
Erlang Shen
alecvv_Youtube
Erlang Shen
1
4
2
0.5
W
Thor
3
2
2
2
L
Mercury
raphbgrt
Mercury
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
45,658
62,620
Taken
55,201
26,420
Mitigated
44,092
12,177
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,071
999
869
4,713
13,042
4,047
498
8,701
3,823
48,891
0
W
6,924
358
133
631
8,501
7,245
735
3,238
5,263
32,780
0
L
594
134
0
133
4,792
1,732
0
2,841
1,841
2,532
0
W
7,192
428
0
3,016
12,357
19,341
837
1,403
10,954
28,809
0
W
22,063
926
276
3,932
12,738
8,295
580
3,550
9,188
58,770
0
W
Neith
Spencer87
Neith
6,945
2,360
0
1,555
9,671
3,639
3,990
1,168
8,503
0
61,138
L
Bellona
Tiaanking
Bellona
8,647
1,186
0
622
16,175
8,864
33
8,394
7,499
0
30,768
L
Erlang Shen
alecvv_Youtube
Erlang Shen
4,041
1,585
0
1,362
11,898
6,109
625
5,816
6,027
0
47,497
W
Thor
2,534
351
0
1,795
11,934
5,572
0
1,496
10,438
0
62,059
L
Mercury
raphbgrt
Mercury
6,613
3,632
0
4,478
16,713
5,668
300
9,213
7,251
0
44,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,454
Gold Earned
47,977
287
Minions Killed
375
0
Camps Cleared
0
1,740,999
Distance Traveled
1,724,285
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,698
435
73
4
0
344,233
1
W
Cthulhu
8,473
424
43
2
0
362,777
2
L
Hades
5,826
291
4
0
0
205,491
0
W
Sobek
9,970
499
46
2
0
373,338
3
W
Tiamat
9,614
481
93
5
0
367,572
0
W
Neith
10,193
510
96
5
0
309,087
0
L
Bellona
8,271
414
59
3
0
392,489
0
L
Erlang Shen
8,873
444
79
4
0
404,066
3
W
Thor
9,727
486
97
5
0
311,511
3
L
Mercury
9,786
489
72
4
0
394,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role