Player Matchup

Izanami
Izanami
Demon Vortix
Izanami
Level 25
God Stats
8W - 6L
1,545 SR
Queue Stats
51W - 56L
1,351 Elo+
Party 1
Gilgamesh
Gilgamesh
IceyFire527
Gilgamesh
Level 43
God Stats
13W - 8L
1,497 SR
Queue Stats
49W - 62L
1,365 Elo+
Party 1
Tiamat
Tiamat
Spacedcowboy
Tiamat
Level 8
God Stats
1W - 1L
1,243 SR
Queue Stats
10W - 20L
1,234 Elo+
Solo
Team Averages
Level 25
1,428 SR
1,317 Elo+

VS

Team Averages
Level 13
1,325 SR
1,293 Elo+
Hachiman
Hachiman
Dragon423slayerX
Hachiman
Level 8
God Stats
7W - 20L
1,252 SR
Queue Stats
8W - 22L
1,208 Elo+
Party 2
Kali
Kali
Simex3043
Kali
Level 5
God Stats
0W - 5L
1,050 SR
Queue Stats
5W - 13L
1,045 Elo+
Party 2
Hercules
Hercules
trw5452
Hercules
Level 26
God Stats
1W - 1L
1,674 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Demon Vortix
Izanami
18
15 / 4 / 7
13,449
791
17,596
12,960
7,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
IceyFire527
Gilgamesh
17
7 / 3 / 18
12,386
729
19,510
16,102
11,939
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
16
5 / 3 / 12
11,758
692
5,730
8,757
14,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
10,193
600
10,211
15,208
5,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
12
2 / 12 / 5
10,964
645
6,388
16,914
6,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
trw5452
Hercules
15
5 / 8 / 1
11,652
685
9,026
22,723
29,900
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
27
Kills
10
10
Deaths
28
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Demon Vortix
Izanami
15
4
7
4.63
L
3
8
4
0.63
W
Gilgamesh
IceyFire527
Gilgamesh
7
3
18
5.33
L
Kali
2
12
5
0.38
W
Tiamat
5
3
12
3.67
L
Hercules
trw5452
Hercules
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,836
Damage
25,625
37,819
Taken
54,845
33,400
Mitigated
41,943
10,072
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Demon Vortix
Izanami
17,596
13,359
602
5,166
12,960
7,145
1,388
0
12,894
0
71,079
L
10,211
3,997
0
0
15,208
5,228
1,186
1,801
13,407
0
36,082
W
Gilgamesh
IceyFire527
Gilgamesh
19,510
5,260
586
1,732
16,102
11,939
688
0
16,048
0
46,954
L
Kali
6,388
2,615
0
1,772
16,914
6,815
1,050
1,342
15,572
0
25,736
W
Tiamat
5,730
457
0
1,986
8,757
14,316
137
0
8,757
36,440
0
L
Hercules
trw5452
Hercules
9,026
2,531
0
3,951
22,723
29,900
643
2,587
20,136
0
22,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,593
Gold Earned
32,809
194
Minions Killed
124
0
Camps Cleared
0
894,116
Distance Traveled
689,733
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,449
791
88
5
0
297,172
2
L
Hachiman
10,193
600
58
3
0
224,696
0
W
Gilgamesh
12,386
729
47
3
0
307,838
1
L
Kali
10,964
645
31
2
0
222,919
0
W
Tiamat
11,758
692
59
3
0
289,106
0
L
Hercules
11,652
685
35
2
0
242,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role