Player Matchup

Bacchus
Bacchus
Gold III
DriftingPlace85
Bacchus
Gold III
Level 108
God Stats
3W - 5L
1,603 SR
Queue Stats
87W - 81L
1,303 MMR
Party 1
Artemis
Artemis
Gold V
GoDz-Gabo24
Artemis
Gold V
Level 151
God Stats
3W - 3L
1,638 SR
Queue Stats
155W - 190L
1,278 MMR
Solo
Set
Set
Silver I
WQRFemto
Set
Silver I
Level 86
God Stats
0W - 1L
1,724 SR
Queue Stats
26W - 31L
1,274 MMR
Solo
Chaac
Chaac
Silver II
grandeshaft69
Chaac
Silver II
Level 68
God Stats
2W - 6L
1,451 SR
Queue Stats
13W - 20L
1,289 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
thillycuh
Baba Yaga
Gold III
Level 121
God Stats
19W - 14L
1,540 SR
Queue Stats
349W - 347L
1,528 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,591 SR
1,334 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,567 SR
1,360 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Alecc1111
Morgan Le Fay
Silver II
Level 51
God Stats
4W - 1L
1,557 SR
Queue Stats
65W - 62L
1,272 MMR
Solo
Ymir
Ymir
Gold V
Beto soto 02
Ymir
Gold V
Level 115
God Stats
1W - 3L
1,790 SR
Queue Stats
283W - 289L
1,258 MMR
Party 2
Da Ji
Da Ji
Silver I
Reaper4201062
Da Ji
Silver I
Level 138
God Stats
2W - 3L
1,399 SR
Queue Stats
174W - 179L
1,229 MMR
Solo
Hera
Hera
Gold III
Saul Chaparro
Hera
Gold III
Level 101
God Stats
28W - 26L
1,590 SR
Queue Stats
382W - 400L
1,544 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 2
11,824
455
10,094
15,700
19,399
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
GoDz-Gabo24
Artemis
19
1 / 8 / 1
11,947
460
8,680
16,557
5,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 8 / 5
10,047
386
5,188
21,579
7,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 4 / 0
11,911
458
8,393
25,858
33,809
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
thillycuh
Baba Yaga
19
3 / 3 / 2
12,586
484
13,697
14,070
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Zhong KuiTiamatGilgameshAthenaSol

VS

Bans
DanzaburouCu ChulainnLokiMedusaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
3 / 1 / 9
16,125
620
11,546
15,554
7,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Alecc1111
Morgan Le Fay
20
1 / 2 / 3
15,242
586
16,590
17,624
15,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 1 / 7
13,146
506
8,420
18,412
21,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 4 / 10
14,031
540
12,131
23,697
10,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 9
14,806
569
14,666
12,739
4,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
10
Kills
25
25
Deaths
10
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
9
7.5
W
Morgan Le Fay
Alecc1111
Morgan Le Fay
1
2
3
1.25
W
7
1
7
10.5
L
5
2
2
3
L
Artemis
GoDz-Gabo24
Artemis
1
8
1
0.19
W
5
4
10
2.5
W
9
2
9
6.75
L
1
8
5
0.44
L
0
4
0
0
L
Baba Yaga
thillycuh
Baba Yaga
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,052
Damage
63,353
93,764
Taken
88,026
71,364
Mitigated
59,406
26,973
Healing
34,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,546
4,580
0
9,787
15,554
7,042
8,961
3,655
11,899
0
130,881
W
Morgan Le Fay
Alecc1111
Morgan Le Fay
16,590
1,927
0
7,751
17,624
15,462
584
4,081
13,543
127,895
0
W
8,420
1,352
75
1,326
18,412
21,595
690
6,487
11,925
34,939
0
L
10,094
1,447
0
2,814
15,700
19,399
0
7,016
8,589
55,684
0
L
Artemis
GoDz-Gabo24
Artemis
8,680
2,825
0
4,294
16,557
5,544
0
3,815
12,616
0
101,521
W
12,131
4,043
0
10,695
23,697
10,514
637
4,340
19,357
0
124,911
W
14,666
3,028
161
4,846
12,739
4,793
1,723
6,678
6,061
86,519
0
L
5,188
2,071
0
8,401
21,579
7,316
0
6,602
14,865
0
51,426
L
8,393
922
0
9,372
25,858
33,809
0
16,298
9,308
575
94,701
L
Baba Yaga
thillycuh
Baba Yaga
13,697
161
0
2,092
14,070
5,296
380
5,234
8,627
82,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,315
Gold Earned
73,350
643
Minions Killed
774
0
Camps Cleared
0
2,180,936
Distance Traveled
2,470,690
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,125
620
222
9
0
479,929
2
W
Morgan Le Fay
15,242
586
208
8
0
459,107
7
W
Ymir
13,146
506
49
2
0
469,398
2
L
Bacchus
11,824
455
82
3
0
510,500
8
L
Artemis
11,947
460
165
6
0
377,614
6
W
Da Ji
14,031
540
143
6
0
541,062
11
W
Hera
14,806
569
152
6
0
521,194
7
L
Set
10,047
386
71
3
0
447,873
7
L
Chaac
11,911
458
193
7
0
391,556
9
L
Baba Yaga
12,586
484
132
5
0
453,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role