Player Matchup

Artemis
Artemis
Jackso1009
Artemis
Level 89
God Stats
3W - 1L
1,447 SR
Queue Stats
119W - 125L
1,434 Elo+
Party 4
Sylvanus
Sylvanus
LeroyCooper99
Sylvanus
Level 90
God Stats
16W - 14L
1,527 SR
Queue Stats
267W - 257L
1,449 Elo+
Party 4
Achilles
Achilles
NinjaSqurriel005
Achilles
Level 84
God Stats
20W - 16L
1,424 SR
Queue Stats
296W - 292L
1,506 Elo+
Party 3
Persephone
Persephone
Salah67
Persephone
Level 115
God Stats
3W - 0L
1,426 SR
Queue Stats
98W - 119L
1,436 Elo+
Solo
Ravana
Ravana
WhereIsTheTeam
Ravana
Level 65
God Stats
4W - 2L
1,495 SR
Queue Stats
143W - 143L
1,515 Elo+
Party 3
Team Averages
Level 89
1,464 SR
1,468 Elo+

VS

Team Averages
Level 94
1,536 SR
1,547 Elo+
Sol
Sol
DangleBerryBalls
Sol
Level 50
God Stats
8W - 3L
1,596 SR
Queue Stats
31W - 25L
1,645 Elo+
Party 1
Neith
Neith
Myxamatosis92
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,796 Elo+
Party 1
Anubis
Anubis
Palpoule
Anubis
Level 86
God Stats
191W - 210L
1,463 SR
Queue Stats
324W - 473L
1,428 Elo+
Party 2
Arachne
Arachne
Risson94
Arachne
Level 92
God Stats
55W - 37L
1,664 SR
Queue Stats
416W - 567L
1,469 Elo+
Party 2
Hel
Hel
TheGreenDeer
Hel
Level 120
God Stats
98W - 121L
1,458 SR
Queue Stats
467W - 657L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jackso1009
Artemis
19
5 / 4 / 9
12,716
553
15,510
18,553
6,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
LeroyCooper99
Sylvanus
18
6 / 2 / 11
11,966
520
12,930
21,689
26,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 2 / 8
12,325
536
12,349
23,294
24,128
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Salah67
Persephone
18
5 / 6 / 9
12,705
552
19,168
19,029
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
14 / 5 / 11
14,594
635
18,756
16,048
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 6
10,636
462
17,216
22,782
8,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
1 / 6 / 2
11,654
507
5,236
17,175
5,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Palpoule
Anubis
19
9 / 7 / 3
12,605
548
21,116
21,474
11,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Risson94
Arachne
16
3 / 8 / 4
10,708
466
10,460
17,992
9,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 6 / 4
9,441
410
5,156
20,508
16,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
35
Kills
18
19
Deaths
35
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
8
6
1
W
Artemis
Jackso1009
Artemis
5
4
9
2.38
W
Sylvanus
LeroyCooper99
Sylvanus
6
2
11
5.75
L
1
6
2
0.33
W
5
2
8
4.5
L
Anubis
Palpoule
Anubis
9
7
3
1.5
L
Arachne
Risson94
Arachne
3
8
4
0.63
W
Persephone
Salah67
Persephone
5
6
9
1.58
L
0
6
4
0.33
W
14
5
11
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,713
Damage
59,184
98,613
Taken
99,931
69,647
Mitigated
51,703
37,174
Healing
32,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,216
5,014
11
6,946
22,782
8,766
949
9,910
12,475
60,589
0
W
Artemis
Jackso1009
Artemis
15,510
7,622
0
5,110
18,553
6,792
4,740
6,245
12,308
0
79,265
W
Sylvanus
LeroyCooper99
Sylvanus
12,930
4,549
5,556
10,131
21,689
26,101
1,440
5,547
16,142
45,133
13,743
L
5,236
1,892
0
4,808
17,175
5,862
2,237
5,002
12,173
0
103,447
W
12,349
2,855
0
7,824
23,294
24,128
620
12,333
10,961
0
71,553
L
Anubis
Palpoule
Anubis
21,116
1,976
0
9,084
21,474
11,251
244
3,440
17,474
70,907
0
L
Arachne
Risson94
Arachne
10,460
7,984
0
3,439
17,992
9,586
0
4,179
13,541
0
66,225
W
Persephone
Salah67
Persephone
19,168
1,598
180
4,961
19,029
5,937
1,296
10,850
8,173
89,905
0
L
5,156
198
2,840
5,149
20,508
16,238
634
8,834
11,624
32,336
0
W
18,756
6,205
0
3,412
16,048
6,689
2,517
8,774
7,274
0
109,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,306
Gold Earned
55,044
592
Minions Killed
542
0
Camps Cleared
0
2,097,439
Distance Traveled
2,031,910
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,636
462
75
3
0
381,409
1
W
Artemis
12,716
553
114
5
0
359,429
2
W
Sylvanus
11,966
520
76
3
0
383,869
4
L
Neith
11,654
507
172
7
0
388,182
5
W
Achilles
12,325
536
113
5
0
493,646
6
L
Anubis
12,605
548
126
5
0
374,599
5
L
Arachne
10,708
466
105
5
0
455,738
4
W
Persephone
12,705
552
145
6
0
408,371
1
L
Hel
9,441
410
64
3
0
431,982
8
W
Ravana
14,594
635
144
6
0
452,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role